Player Matchup

Odin
Odin
AdonisC0mPL3X
Odin
Level 129
God Stats
6W - 4L
1,536 SR
Queue Stats
168W - 166L
1,479 Elo+
Solo
Ymir
Ymir
B1ggerPlease
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
Cienti
Baron Samedi
Level 129
God Stats
5W - 5L
1,554 SR
Queue Stats
347W - 348L
1,584 Elo+
Solo
Ares
Ares
Putridsack
Ares
Level 37
God Stats
2W - 0L
1,806 SR
Queue Stats
75W - 82L
1,479 Elo+
Solo
Hera
Hera
The Big Wu
Hera
Level 108
God Stats
14W - 8L
1,599 SR
Queue Stats
573W - 582L
1,522 Elo+
Solo
Team Averages
Level 84
1,599 SR
1,488 Elo+

VS

Team Averages
Level 105
1,520 SR
1,473 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
KiraKiraKiira
Olorun
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,395 Elo+
Solo
Jing Wei
Jing Wei
Norbs29
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,522 Elo+
Party 1
Geb
Geb
RatlingGunner
Geb
Level 104
God Stats
0W - 2L
1,447 SR
Queue Stats
157W - 159L
1,474 Elo+
Party 2
Ah Puch
Ah Puch
SupahSayen
Ah Puch
Level 101
God Stats
5W - 2L
1,653 SR
Queue Stats
115W - 94L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 17
9,784
815
5,935
23,115
14,034
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 2 / 23
9,724
810
10,610
17,448
18,765
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Cienti
Baron Samedi
18
3 / 2 / 20
10,738
895
9,372
10,779
6,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
9 / 2 / 18
10,496
875
10,157
18,373
23,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
9 / 1 / 16
10,803
900
21,602
7,056
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 4 / 2
7,290
608
6,680
8,217
2,810
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
5 / 5 / 3
9,545
795
11,690
11,434
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
Norbs29
Jing Wei
11
0 / 9 / 3
7,236
603
6,170
11,904
4,161
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 5 / 1
8,231
686
6,704
16,792
9,817
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Ah Puch
SupahSayen
Ah Puch
19
2 / 7 / 4
10,306
859
16,897
12,097
4,592
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
24
30
Kills
11
11
Deaths
30
94
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
2
0.5
W
6
4
17
3.63
W
3
2
23
7.25
W
Baron Samedi
Cienti
Baron Samedi
3
2
20
6.5
L
5
5
3
1.3
L
Jing Wei
Norbs29
Jing Wei
0
9
3
0.17
W
9
2
18
9
L
3
5
1
0.7
L
Ah Puch
SupahSayen
Ah Puch
2
7
4
0.57
W
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,676
Damage
48,141
76,771
Taken
60,444
66,602
Mitigated
25,574
37,311
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,680
1,654
810
1,314
8,217
2,810
0
6,386
1,831
0
13,084
W
5,935
881
1,397
7,738
23,115
14,034
450
9,980
13,135
0
9,393
W
10,610
849
2,891
2,570
17,448
18,765
523
7,599
7,470
22,525
0
W
Baron Samedi
Cienti
Baron Samedi
9,372
429
6,485
3,785
10,779
6,568
806
6,452
4,327
36,344
0
L
11,690
7,368
916
4,061
11,434
4,194
0
9,247
2,187
28,935
0
L
Jing Wei
Norbs29
Jing Wei
6,170
4,373
0
720
11,904
4,161
0
10,681
1,223
0
12,844
W
10,157
639
3,704
4,370
18,373
23,720
639
8,748
9,625
14,449
0
L
6,704
687
0
3,038
16,792
9,817
0
14,734
2,058
14,000
0
L
Ah Puch
SupahSayen
Ah Puch
16,897
379
834
1,199
12,097
4,592
0
10,693
1,404
39,361
0
W
21,602
5,026
3,181
1,190
7,056
3,515
2,575
2,512
4,544
41,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,545
Gold Earned
42,608
140
Minions Killed
114
0
Camps Cleared
0
1,244,765
Distance Traveled
952,065
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,290
608
17
1
0
185,745
0
W
Odin
9,784
815
12
1
0
233,778
0
W
Ymir
9,724
810
25
2
0
246,648
1
W
Baron Samedi
10,738
895
57
5
0
256,503
1
L
Olorun
9,545
795
22
2
0
194,769
1
L
Jing Wei
7,236
603
15
1
0
197,925
0
W
Ares
10,496
875
5
0
0
253,546
0
L
Geb
8,231
686
5
0
0
198,971
0
L
Ah Puch
10,306
859
55
5
0
174,655
0
W
Hera
10,803
900
41
3
0
254,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role