Player Matchup

Cerberus
Cerberus
Biocid
Cerberus
Level 47
God Stats
1W - 1L
1,765 SR
Queue Stats
9W - 13L
1,418 Elo+
Party 2
Izanami
Izanami
Im_a-Badass1
Izanami
Level 65
God Stats
9W - 22L
1,380 SR
Queue Stats
45W - 77L
1,413 Elo+
Party 2
Xbalanque
Xbalanque
Jinear
Xbalanque
Level 87
God Stats
23W - 16L
1,569 SR
Queue Stats
447W - 481L
1,458 Elo+
Solo
Arachne
Arachne
Legend Medoc
Arachne
Level 14
God Stats
11W - 20L
1,384 SR
Queue Stats
47W - 82L
1,380 Elo+
Party 2
Merlin
Merlin
Pinelle_Piv
Merlin
Level 29
God Stats
5W - 24L
1,369 SR
Queue Stats
43W - 89L
1,316 Elo+
Party 2
Team Averages
Level 48
1,493 SR
1,397 Elo+

VS

Team Averages
Level 103
1,515 SR
1,404 Elo+
Hel
Hel
DarkBIoood
Hel
Level 103
God Stats
4W - 6L
1,541 SR
Queue Stats
25W - 32L
1,390 Elo+
Party 1
Izanami
Izanami
PheonixVir
Izanami
Level 67
God Stats
7W - 9L
1,607 SR
Queue Stats
261W - 320L
1,391 Elo+
Solo
Atlas
Atlas
TBO VENTROW
Atlas
Level 160
God Stats
27W - 46L
1,458 SR
Queue Stats
575W - 600L
1,410 Elo+
Solo
Cu Chulainn
Cu Chulainn
folgar
Cu Chulainn
Level 126
God Stats
17W - 11L
1,528 SR
Queue Stats
48W - 54L
1,427 Elo+
Party 1
Aphrodite
Aphrodite
ll Kotah ll
Aphrodite
Level 60
God Stats
28W - 32L
1,439 SR
Queue Stats
38W - 48L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Biocid
Cerberus
20
5 / 8 / 20
13,608
972
25,313
35,603
14,250
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Im_a-Badass1
Izanami
20
11 / 5 / 13
15,321
1,094
34,344
16,315
5,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xbalanque
Jinear
Xbalanque
20
6 / 6 / 13
15,194
1,085
21,639
15,607
6,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Legend Medoc
Arachne
20
9 / 6 / 16
15,479
1,106
18,345
20,446
8,619
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
20
7 / 3 / 23
15,358
1,097
31,013
12,346
4,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 20
14,358
1,026
11,641
28,743
22,368
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
PheonixVir
Izanami
20
13 / 15 / 10
16,236
1,160
38,202
36,220
14,960
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 4 / 10
12,484
892
10,351
21,537
19,270
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cu Chulainn
folgar
Cu Chulainn
20
6 / 6 / 17
15,145
1,082
18,966
28,095
29,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
ll Kotah ll
Aphrodite
20
3 / 4 / 17
14,169
1,012
16,717
24,550
23,418
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
102
38
Kills
28
28
Deaths
38
85
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Biocid
Cerberus
5
8
20
1.88
L
3
9
20
1.44
W
Izanami
Im_a-Badass1
Izanami
11
5
13
3.5
W
Xbalanque
Jinear
Xbalanque
6
6
13
2.08
W
Arachne
Legend Medoc
Arachne
9
6
16
2.83
L
Izanami
PheonixVir
Izanami
13
15
10
1.2
W
Merlin
7
3
23
6.17
L
3
4
10
2
L
Cu Chulainn
folgar
Cu Chulainn
6
6
17
2.42
L
Aphrodite
ll Kotah ll
Aphrodite
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,654
Damage
95,877
100,317
Taken
139,145
39,523
Mitigated
109,820
22,254
Healing
40,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Biocid
Cerberus
25,313
2,039
79
12,533
35,603
14,250
0
14,081
21,522
41,669
0
L
11,641
248
9,063
9,868
28,743
22,368
0
12,401
16,342
36,018
0
W
Izanami
Im_a-Badass1
Izanami
34,344
29,458
752
3,380
16,315
5,293
0
4,799
11,516
0
63,176
W
Xbalanque
Jinear
Xbalanque
21,639
11,945
0
338
15,607
6,699
0
6,574
9,033
0
56,839
W
Arachne
Legend Medoc
Arachne
18,345
10,012
442
3,556
20,446
8,619
0
9,576
10,870
0
38,260
L
Izanami
PheonixVir
Izanami
38,202
26,976
168
3,335
36,220
14,960
0
11,065
25,155
0
66,751
W
Merlin
31,013
1,853
0
1,174
12,346
4,662
0
4,849
7,497
58,716
0
L
10,351
3,062
0
444
21,537
19,270
0
8,429
13,108
18,921
0
L
Cu Chulainn
folgar
Cu Chulainn
18,966
4,479
0
4,803
28,095
29,804
0
13,986
14,109
4,031
59,224
L
Aphrodite
ll Kotah ll
Aphrodite
16,717
955
6,712
5,770
24,550
23,418
0
10,445
14,105
38,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,960
Gold Earned
72,392
302
Minions Killed
286
15
Camps Cleared
4
1,236,184
Distance Traveled
1,214,842
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,608
972
59
4
0
256,311
0
L
Hel
14,358
1,026
74
5
0
247,573
0
W
Izanami
15,321
1,094
82
6
0
241,723
1
W
Xbalanque
15,194
1,085
50
4
13
209,317
0
W
Arachne
15,479
1,106
54
4
2
286,421
0
L
Izanami
16,236
1,160
50
4
1
219,303
1
W
Merlin
15,358
1,097
57
4
0
242,412
0
L
Atlas
12,484
892
15
1
1
182,149
0
L
Cu Chulainn
15,145
1,082
107
8
2
272,806
0
L
Aphrodite
14,169
1,012
40
3
0
293,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role