Player Matchup

Cthulhu
Cthulhu
Airzol
Cthulhu
Level 155
God Stats
6W - 4L
1,633 SR
Queue Stats
1,065W - 634L
1,675 Elo+
Party 1
Baba Yaga
Baba Yaga
Mvnuxl
Baba Yaga
Level 155
God Stats
3W - 1L
1,530 SR
Queue Stats
62W - 51L
1,618 Elo+
Party 1
Kali
Kali
NuWa3unt
Kali
Level 28
God Stats
3W - 1L
1,591 SR
Queue Stats
58W - 19L
1,723 Elo+
Party 1
Ravana
Ravana
Viziant
Ravana
Level 147
God Stats
3W - 2L
1,712 SR
Queue Stats
117W - 57L
1,790 Elo+
Party 1
Cernunnos
Cernunnos
traceified
Cernunnos
Level 144
God Stats
4W - 4L
1,348 SR
Queue Stats
251W - 205L
1,647 Elo+
Party 1
Team Averages
Level 126
1,563 SR
1,691 Elo+

VS

Team Averages
Level 99
1,475 SR
1,463 Elo+
Thanatos
Thanatos
 
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
SirFoust
Agni
Level 140
God Stats
4W - 6L
1,376 SR
Queue Stats
509W - 549L
1,492 Elo+
Solo
Achilles
Achilles
Zirocon
Achilles
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,411 Elo+
Party 2
Kali
Kali
j5020a
Kali
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Airzol
Cthulhu
5
1 / 0 / 1
3,594
719
1,213
2,029
812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
Mvnuxl
Baba Yaga
7
0 / 0 / 2
3,804
761
296
810
199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
6
2 / 0 / 1
3,926
785
821
3,849
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Viziant
Ravana
6
1 / 0 / 0
3,623
725
735
469
157
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
traceified
Cernunnos
5
1 / 0 / 1
3,239
648
1,560
1,593
379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
5
0 / 0 / 0
3,186
637
432
2,564
568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
 
Sol
4
0 / 2 / 0
2,827
565
1,107
2,847
510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
4
0 / 2 / 0
2,885
577
811
1,711
287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Zirocon
Achilles
4
0 / 0 / 0
2,825
565
110
836
350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Kali
j5020a
Kali
2
0 / 1 / 0
2,609
522
59
850
182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
0
0
0
L
Sol
 
Sol
0
2
0
0
W
Cthulhu
Airzol
Cthulhu
1
0
1
1.5
W
Baba Yaga
Mvnuxl
Baba Yaga
0
0
2
1
W
Kali
2
0
1
2.5
L
Agni
0
2
0
0
W
Ravana
Viziant
Ravana
1
0
0
1
L
Achilles
Zirocon
Achilles
0
0
0
0
L
Kali
j5020a
Kali
0
1
0
0
W
Cernunnos
traceified
Cernunnos
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,625
Damage
2,519
8,750
Taken
8,808
2,893
Mitigated
1,897
4,879
Healing
3,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
432
164
0
2,038
2,564
568
0
341
2,223
0
9,431
L
Sol
 
Sol
1,107
129
0
1,207
2,847
510
0
872
1,975
7,938
0
W
Cthulhu
Airzol
Cthulhu
1,213
429
69
612
2,029
812
0
428
1,601
7,504
0
W
Baba Yaga
Mvnuxl
Baba Yaga
296
0
0
487
810
199
0
210
546
16,784
0
W
Kali
821
307
0
2,602
3,849
1,346
0
558
3,205
0
14,804
L
Agni
811
0
0
278
1,711
287
0
232
1,415
6,645
0
W
Ravana
Viziant
Ravana
735
32
0
237
469
157
0
0
469
0
13,162
L
Achilles
Zirocon
Achilles
110
92
0
413
836
350
0
0
836
0
3,516
L
Kali
j5020a
Kali
59
0
0
6
850
182
0
0
850
0
2,227
W
Cernunnos
traceified
Cernunnos
1,560
642
0
872
1,593
379
192
582
1,011
0
13,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,186
Gold Earned
14,332
159
Minions Killed
83
0
Camps Cleared
0
483,950
Distance Traveled
359,225
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,186
637
33
7
0
92,445
0
L
Sol
2,827
565
10
2
0
80,198
1
W
Cthulhu
3,594
719
16
3
0
93,390
1
W
Baba Yaga
3,804
761
36
7
0
94,968
2
W
Kali
3,926
785
37
7
0
111,638
2
L
Agni
2,885
577
20
4
0
62,332
2
W
Ravana
3,623
725
41
8
0
93,901
1
L
Achilles
2,825
565
11
2
0
69,584
0
L
Kali
2,609
522
9
2
0
54,666
0
W
Cernunnos
3,239
648
29
6
0
90,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role