Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Der I Jerry
Mulan
Level 126
God Stats
41W - 21L
1,712 SR
Queue Stats
203W - 122L
1,667 Elo+
Party 1
Ullr
Ullr
aka2pawo
Ullr
Level 27
God Stats
1W - 0L
1,903 SR
Queue Stats
26W - 7L
1,739 Elo+
Party 1
Team Averages
Level 104
1,705 SR
1,635 Elo+

VS

Team Averages
Level 58
1,453 SR
1,086 Elo+
Bellona
Bellona
Certified D0N
Bellona
Level 117
God Stats
6W - 17L
1,412 SR
Queue Stats
222W - 274L
1,411 Elo+
Solo
Ares
Ares
ChadByDesign
Ares
Level 30
God Stats
1W - 1L
1,446 SR
Queue Stats
3W - 22L
919 Elo+
Party 2
Ra
Ra
Timxlxss god
Ra
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 21L
928 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
7 / 1 / 5
8,758
730
10,324
7,864
2,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 0 / 7
8,342
695
7,879
7,433
7,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
12
4 / 2 / 9
8,497
708
6,114
7,312
3,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
1 / 3 / 2
7,598
633
6,949
10,978
10,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 1
8,166
681
3,341
10,371
11,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 11 / 3
7,334
611
4,457
10,449
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
3
3
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
1
5
9.5
L
Bellona
1
3
2
0.67
L
2
2
1
1.25
W
5
0
7
8.5
L
0
11
3
0.14
W
Ullr
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,317
Damage
14,747
22,609
Taken
31,798
14,543
Mitigated
26,576
6,849
Healing
2,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,324
3,479
895
1,760
7,864
2,998
171
2,784
5,002
0
33,001
L
Bellona
6,949
1,218
0
596
10,978
10,776
1,006
268
10,440
0
24,827
L
3,341
203
0
668
10,371
11,805
812
0
10,148
8,758
0
W
7,879
894
0
3,917
7,433
7,702
0
2,485
4,764
0
16,587
L
4,457
636
431
823
10,449
3,995
0
128
10,041
25,838
0
W
Ullr
6,114
1,623
0
277
7,312
3,843
104
2,633
4,637
0
28,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,597
Gold Earned
23,098
126
Minions Killed
120
7
Camps Cleared
4
607,058
Distance Traveled
616,410
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,758
730
50
4
6
238,769
3
L
Bellona
7,598
633
43
4
2
226,377
3
L
Ares
8,166
681
9
1
2
219,268
0
W
Mulan
8,342
695
19
2
0
177,355
2
L
Ra
7,334
611
68
6
0
170,765
0
W
Ullr
8,497
708
57
5
1
190,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role