Player Matchup

Skadi
Skadi
Gingey999
Skadi
Level 64
God Stats
5W - 9L
1,300 SR
Queue Stats
248W - 283L
1,308 Elo+
Solo
Geb
Geb
MxGamer789
Geb
Level 95
God Stats
7W - 9L
1,406 SR
Queue Stats
571W - 704L
1,301 Elo+
Solo
Neith
Neith
cowboi23
Neith
Level 68
God Stats
8W - 12L
1,445 SR
Queue Stats
302W - 381L
1,313 Elo+
Solo
Chaac
Chaac
doctorspud
Chaac
Level 104
God Stats
19W - 14L
1,506 SR
Queue Stats
58W - 67L
1,313 Elo+
Solo
Bellona
Bellona
xX Xyrith Xx
Bellona
Level 110
God Stats
8W - 7L
1,459 SR
Queue Stats
89W - 106L
1,316 Elo+
Solo
Team Averages
Level 88
1,423 SR
1,310 Elo+

VS

Team Averages
Level 78
1,409 SR
1,326 Elo+
Tyr
Tyr
Before__Man
Tyr
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 145L
1,361 Elo+
Party 1
Susano
Susano
BlueCollar46
Susano
Level 49
God Stats
1W - 1L
1,326 SR
Queue Stats
99W - 114L
1,321 Elo+
Party 2
Scylla
Scylla
DaddyThundr5
Scylla
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 30L
1,199 Elo+
Party 2
Cerberus
Cerberus
SnowLeopardLuv
Cerberus
Level 66
God Stats
5W - 5L
1,329 SR
Queue Stats
89W - 102L
1,341 Elo+
Party 1
Olorun
Olorun
xTITANxPimponx
Olorun
Level 127
God Stats
7W - 6L
1,392 SR
Queue Stats
268W - 337L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Gingey999
Skadi
9
0 / 6 / 1
5,237
436
4,770
7,643
1,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 0
5,726
477
3,182
9,831
4,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
cowboi23
Neith
11
4 / 2 / 1
6,962
580
5,379
5,255
2,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
12
4 / 2 / 0
7,236
603
6,037
8,880
5,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
xX Xyrith Xx
Bellona
8
1 / 1 / 1
5,434
453
1,148
6,190
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,291
524
4,368
9,379
6,505
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
10
3 / 3 / 1
6,404
534
4,445
7,316
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
9
1 / 3 / 1
5,302
442
593
5,498
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
10
5 / 1 / 7
7,197
600
5,904
8,417
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 6
7,098
592
6,125
6,368
2,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
10
Kills
15
15
Deaths
11
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
4
0
0.25
W
Susano
3
3
1
1.17
W
Scylla
1
3
1
0.5
L
Skadi
Gingey999
Skadi
0
6
1
0.08
L
1
4
0
0.25
W
Cerberus
5
1
7
8.5
L
Neith
cowboi23
Neith
4
2
1
2.25
L
Chaac
4
2
0
2
W
5
0
6
8
L
Bellona
xX Xyrith Xx
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,516
Damage
21,435
37,799
Taken
36,978
17,448
Mitigated
16,714
12,541
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,368
497
132
1,854
9,379
6,505
125
100
9,279
6,011
26,333
W
Susano
4,445
1,528
0
2,246
7,316
2,090
0
120
7,196
0
28,365
W
Scylla
593
428
0
748
5,498
1,133
0
0
5,498
20,773
0
L
Skadi
Gingey999
Skadi
4,770
1,753
337
1,279
7,643
1,593
0
4,590
3,053
0
26,617
L
3,182
346
94
1,617
9,831
4,502
0
5,288
4,543
17,857
0
W
Cerberus
5,904
592
251
2,829
8,417
4,569
23
1,738
6,679
15,730
0
L
Neith
cowboi23
Neith
5,379
1,747
0
1,316
5,255
2,248
456
1,700
3,533
0
38,170
L
Chaac
6,037
1,793
0
4,411
8,880
5,853
96
825
8,055
1,460
40,453
W
6,125
3,286
180
2,661
6,368
2,417
231
1,554
4,814
39,421
3,886
L
Bellona
xX Xyrith Xx
Bellona
1,148
1,148
0
3,487
6,190
3,252
221
225
5,965
0
19,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,595
Gold Earned
32,292
294
Minions Killed
268
0
Camps Cleared
0
1,005,398
Distance Traveled
1,104,599
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,291
524
61
5
0
221,660
4
W
Susano
6,404
534
55
5
0
239,625
0
W
Scylla
5,302
442
36
3
0
212,077
0
L
Skadi
5,237
436
54
5
0
204,106
2
L
Geb
5,726
477
23
2
0
205,532
2
W
Cerberus
7,197
600
27
2
0
232,982
9
L
Neith
6,962
580
74
6
0
212,146
1
L
Chaac
7,236
603
99
8
0
204,796
1
W
Olorun
7,098
592
89
7
0
198,255
3
L
Bellona
5,434
453
44
4
0
178,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role