Player Matchup

Hera
Hera
BentleyCloud
Hera
Level 149
God Stats
1W - 0L
1,812 SR
Queue Stats
84W - 79L
1,479 Elo+
Party 2
Hel
Hel
LigMaWeeStick
Hel
Level 145
God Stats
1W - 0L
1,491 SR
Queue Stats
71W - 52L
1,574 Elo+
Party 2
Nu Wa
Nu Wa
maelstromwielder
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,520 Elo+
Party 2
Mercury
Mercury
ok0kok
Mercury
Level 160
God Stats
5W - 2L
1,426 SR
Queue Stats
314W - 325L
1,405 Elo+
Party 2
Bacchus
Bacchus
xKillÅllØpps
Bacchus
Level 157
God Stats
3W - 0L
1,749 SR
Queue Stats
99W - 93L
1,570 Elo+
Party 2
Team Averages
Level 128
1,596 SR
1,510 Elo+

VS

Team Averages
Level 52
1,531 SR
1,456 Elo+
Scylla
Scylla
KoomPo
Scylla
Level 27
God Stats
2W - 2L
1,699 SR
Queue Stats
24W - 26L
1,484 Elo+
Party 1
Skadi
Skadi
OlmedoPa
Skadi
Level 89
God Stats
6W - 6L
1,512 SR
Queue Stats
250W - 242L
1,410 Elo+
Solo
Hera
Hera
OneBatch2Batch
Hera
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 59L
1,409 Elo+
Party 3
Hel
Hel
Teredarian
Hel
Level 68
God Stats
1W - 1L
1,657 SR
Queue Stats
220W - 184L
1,458 Elo+
Party 3
Hades
Hades
UnhandyBrandy
Hades
Level 55
God Stats
0W - 1L
1,289 SR
Queue Stats
25W - 19L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 15
11,033
1,003
12,212
8,758
3,280
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
9 / 3 / 15
10,233
930
15,391
14,151
6,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 3 / 22
10,881
989
18,274
10,345
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
ok0kok
Mercury
15
7 / 5 / 18
9,864
897
4,751
11,963
4,258
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 4 / 18
9,216
838
7,828
17,512
17,538
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KoomPo
Scylla
14
4 / 5 / 8
8,687
790
10,818
10,538
3,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
OlmedoPa
Skadi
18
7 / 6 / 8
10,055
914
18,027
14,132
4,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 9 / 6
7,537
685
5,433
10,364
2,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 9
7,661
696
3,230
12,841
4,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 7 / 6
9,614
874
10,663
13,265
13,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
54
33
Kills
17
18
Deaths
33
88
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
3
15
5.17
L
Scylla
KoomPo
Scylla
4
5
8
1.6
W
9
3
15
5.5
L
Skadi
OlmedoPa
Skadi
7
6
8
1.83
L
1
9
6
0.44
L
0
6
9
0.75
L
5
7
6
1.14
W
7
3
22
6
W
Mercury
ok0kok
Mercury
7
5
18
3.2
W
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,456
Damage
48,171
62,729
Taken
61,140
35,313
Mitigated
28,373
29,071
Healing
17,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,212
3,022
1,375
663
8,758
3,280
1,759
4,808
3,950
28,336
0
L
Scylla
KoomPo
Scylla
10,818
323
418
2,189
10,538
3,512
0
9,114
1,358
16,586
0
W
15,391
660
8,920
7,765
14,151
6,531
0
7,330
6,821
27,708
0
L
Skadi
OlmedoPa
Skadi
18,027
6,924
119
1,883
14,132
4,574
0
12,515
1,533
0
45,605
L
5,433
646
273
75
10,364
2,599
0
8,893
1,381
15,718
0
L
3,230
648
5,372
4,589
12,841
4,062
0
11,803
952
16,609
0
L
10,663
268
783
2,080
13,265
13,626
0
10,833
2,211
21,520
0
W
18,274
5,525
1,328
1,276
10,345
3,706
1,651
6,724
3,621
36,869
0
W
Mercury
ok0kok
Mercury
4,751
768
1,813
1,600
11,963
4,258
1,778
6,087
5,876
0
9,925
W
7,828
838
1,546
2,785
17,512
17,538
235
5,195
12,317
10,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,227
Gold Earned
43,554
124
Minions Killed
124
0
Camps Cleared
0
1,095,655
Distance Traveled
931,820
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,033
1,003
37
3
0
215,928
0
L
Scylla
8,687
790
17
2
0
186,418
0
W
Hel
10,233
930
21
2
0
217,104
1
L
Skadi
10,055
914
50
5
0
168,817
0
L
Hera
7,537
685
14
1
0
178,914
0
L
Hel
7,661
696
21
2
0
207,377
1
L
Hades
9,614
874
22
2
0
190,294
0
W
Nu Wa
10,881
989
48
4
0
207,813
0
W
Mercury
9,864
897
7
1
0
224,486
3
W
Bacchus
9,216
838
11
1
0
230,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role