Player Matchup

Yemoja
Yemoja
JTriggerHappyJ
Yemoja
Level 45
God Stats
21W - 24L
1,521 SR
Queue Stats
147W - 195L
1,289 Elo+
Party 2
Artemis
Artemis
Malikool
Artemis
Level 106
God Stats
6W - 2L
1,422 SR
Queue Stats
99W - 143L
1,292 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rowin Overwood
Morgan Le Fay
Level 69
God Stats
14W - 16L
1,404 SR
Queue Stats
87W - 116L
1,309 Elo+
Party 2
Team Averages
Level 73
1,449 SR
1,297 Elo+

VS

Team Averages
Level 26
1,500 SR
1,178 Elo+
Artemis
Artemis
 
Artemis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
ShrubZi
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,106 Elo+
Party 1
Ares
Ares
thebestgamer915
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
929 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 11
9,382
670
5,149
11,461
14,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Malikool
Artemis
15
8 / 1 / 8
10,400
743
15,055
10,733
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Rowin Overwood
Morgan Le Fay
15
7 / 1 / 9
10,110
722
11,278
8,131
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 6 / 0
7,862
562
5,627
9,591
2,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
ShrubZi
Zeus
12
1 / 8 / 1
8,462
604
15,244
13,929
3,097
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 0
7,562
540
4,490
14,387
6,813
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
18
Kills
2
2
Deaths
18
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
6
0
0.17
W
3
0
11
8.5
W
Artemis
Malikool
Artemis
8
1
8
12
W
Morgan Le Fay
Rowin Overwood
Morgan Le Fay
7
1
9
11.5
L
Zeus
ShrubZi
Zeus
1
8
1
0.19
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,482
Damage
25,361
30,325
Taken
37,907
23,058
Mitigated
12,120
6,154
Healing
2,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,627
1,288
596
608
9,591
2,210
92
3,293
6,074
0
25,991
W
5,149
1,315
739
37
11,461
14,611
591
8,179
3,282
21,424
0
W
Artemis
Malikool
Artemis
15,055
5,706
696
1,293
10,733
4,735
46
6,866
3,867
0
39,231
W
Morgan Le Fay
Rowin Overwood
Morgan Le Fay
11,278
1,500
601
2,788
8,131
3,712
472
4,980
3,151
37,413
0
L
Zeus
ShrubZi
Zeus
15,244
3,551
112
1,455
13,929
3,097
0
5,107
8,572
31,099
0
L
4,490
780
0
0
14,387
6,813
0
7,377
6,570
16,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,892
Gold Earned
23,886
168
Minions Killed
115
7
Camps Cleared
4
708,014
Distance Traveled
634,152
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,862
562
42
3
2
216,555
6
W
Yemoja
9,382
670
32
2
1
225,914
0
W
Artemis
10,400
743
58
4
4
235,551
0
W
Morgan Le Fay
10,110
722
78
6
2
246,549
2
L
Zeus
8,462
604
48
3
1
195,665
0
L
Ares
7,562
540
25
2
1
221,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role