Player Matchup

Danzaburou
Danzaburou
DARKpus19
Danzaburou
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,337 Elo+
Party 2
Cliodhna
Cliodhna
GOONISH__ACTS
Cliodhna
Level 73
God Stats
1W - 1L
1,296 SR
Queue Stats
194W - 160L
1,475 Elo+
Party 2
Cabrakan
Cabrakan
ISuckAtVijaGames
Cabrakan
Level 122
God Stats
3W - 2L
1,692 SR
Queue Stats
331W - 315L
1,643 Elo+
Party 2
Atlas
Atlas
bigpapashaxx
Atlas
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
280W - 248L
1,652 Elo+
Party 2
Zeus
Zeus
going_commando48
Zeus
Level 145
God Stats
8W - 8L
1,570 SR
Queue Stats
337W - 283L
1,621 Elo+
Party 2
Team Averages
Level 90
1,512 SR
1,546 Elo+

VS

Team Averages
Level 54
1,534 SR
1,449 Elo+
Set
Set
BigWukie
Set
Level 134
God Stats
26W - 20L
1,625 SR
Queue Stats
623W - 567L
1,550 Elo+
Party 3
Arachne
Arachne
Efect25
Arachne
Level 64
God Stats
6W - 11L
1,443 SR
Queue Stats
73W - 146L
1,306 Elo+
Party 1
Heimdallr
Heimdallr
Infrik
Heimdallr
Level 61
God Stats
7W - 17L
1,518 SR
Queue Stats
60W - 134L
1,298 Elo+
Party 1
Tiamat
Tiamat
UnpureBruh
Tiamat
Level 8
God Stats
1W - 3L
1,584 SR
Queue Stats
10W - 11L
1,592 Elo+
Party 3
Khepri
Khepri
mrwhatsup
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DARKpus19
Danzaburou
15
1 / 6 / 3
10,071
438
6,528
11,253
4,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
GOONISH__ACTS
Cliodhna
18
3 / 6 / 6
11,187
486
5,928
15,848
6,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 3 / 4
13,982
608
20,015
19,147
30,778
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 1 / 17
11,836
515
9,785
14,934
22,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 4 / 4
12,731
554
22,070
12,352
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 3
14,189
617
16,488
25,368
16,171
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Efect25
Arachne
16
7 / 7 / 4
10,865
472
8,675
18,951
6,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Infrik
Heimdallr
17
2 / 3 / 4
10,873
473
10,231
14,132
6,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
UnpureBruh
Tiamat
17
3 / 7 / 9
11,560
503
13,174
17,336
11,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
mrwhatsup
Khepri
13
0 / 5 / 3
8,476
369
1,927
16,063
8,338
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
43
29
Kills
20
20
Deaths
29
34
Assists
23
Player
Kills
Deaths
Assists
KDA
L
8
7
3
1.36
W
Danzaburou
DARKpus19
Danzaburou
1
6
3
0.42
L
Arachne
Efect25
Arachne
7
7
4
1.29
W
Cliodhna
GOONISH__ACTS
Cliodhna
3
6
6
1
W
13
3
4
5
L
Heimdallr
Infrik
Heimdallr
2
3
4
1.33
L
Tiamat
UnpureBruh
Tiamat
3
7
9
1.07
W
1
1
17
9.5
W
11
4
4
3.25
L
Khepri
mrwhatsup
Khepri
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,326
Damage
50,495
73,534
Taken
91,850
69,980
Mitigated
48,496
15,973
Healing
19,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,488
7,455
0
8,804
25,368
16,171
0
15,499
9,384
0
112,447
W
Danzaburou
DARKpus19
Danzaburou
6,528
4,035
0
1,591
11,253
4,873
2,036
1,705
9,548
0
57,005
L
Arachne
Efect25
Arachne
8,675
6,530
0
3,657
18,951
6,882
312
10,737
7,860
0
59,174
W
Cliodhna
GOONISH__ACTS
Cliodhna
5,928
345
0
4,512
15,848
6,541
1,614
3,143
12,705
0
73,196
W
20,015
2,243
0
6,377
19,147
30,778
0
2,937
16,210
100,528
0
L
Heimdallr
Infrik
Heimdallr
10,231
2,347
0
2,428
14,132
6,101
1,278
3,255
10,721
0
93,735
L
Tiamat
UnpureBruh
Tiamat
13,174
1,436
246
3,756
17,336
11,004
342
10,646
6,507
76,761
0
W
9,785
3,817
0
2,367
14,934
22,431
226
4,903
10,031
30,799
0
W
22,070
3,079
0
1,126
12,352
5,357
946
2,543
9,809
114,394
0
L
Khepri
mrwhatsup
Khepri
1,927
207
0
970
16,063
8,338
0
10,440
5,305
12,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,807
Gold Earned
55,963
698
Minions Killed
554
0
Camps Cleared
0
2,287,880
Distance Traveled
2,178,760
9
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
14,189
617
184
8
0
398,307
11
W
Danzaburou
10,071
438
121
5
0
418,232
3
L
Arachne
10,865
472
88
4
0
492,865
7
W
Cliodhna
11,187
486
137
6
0
487,006
0
W
Cabrakan
13,982
608
191
8
0
443,338
3
L
Heimdallr
10,873
473
127
6
0
428,421
2
L
Tiamat
11,560
503
133
6
0
415,122
8
W
Atlas
11,836
515
50
2
0
516,108
1
W
Zeus
12,731
554
199
9
0
423,196
2
L
Khepri
8,476
369
22
1
0
444,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role