Player Matchup

Kuzenbo
Kuzenbo
Silver I
Hykiri
Kuzenbo
Silver I
Level 160
God Stats
49W - 30L
1,659 SR
Queue Stats
138W - 129L
1,055 MMR
Party 2
Bellona
Bellona
Bronze III
SwampBandit25
Bellona
Bronze III
Level 123
God Stats
0W - 1L
1,518 SR
Queue Stats
1W - 6L
1,272 MMR
Party 2
Persephone
Persephone
Silver I
Vaelushyn
Persephone
Silver I
Level 160
God Stats
54W - 55L
1,504 SR
Queue Stats
138W - 129L
1,059 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 148
1,561 SR
1,129 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,565 SR
1,155 MMR
Merlin
Merlin
Bronze III
MinetaH0T
Merlin
Bronze III
Level 84
God Stats
1W - 0L
1,539 SR
Queue Stats
3W - 6L
1,142 MMR
Party 1
Bacchus
Bacchus
Silver III
SlickClippin
Bacchus
Silver III
Level 114
God Stats
9W - 7L
1,576 SR
Queue Stats
500W - 575L
771 MMR
Solo
Mulan
Mulan
Gold V
kiritomodooscuro
Mulan
Gold V
Level 129
God Stats
1W - 2L
1,579 SR
Queue Stats
11W - 9L
1,551 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hykiri
Kuzenbo
13
1 / 2 / 1
10,044
591
8,002
21,663
25,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
12
1 / 5 / 1
9,629
566
7,351
19,698
21,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Vaelushyn
Persephone
13
0 / 3 / 1
9,641
567
13,962
9,386
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AphroditeBastetGilgameshAnubisVulcan

VS

Bans
Hou YiArtemisIzanamiYmirAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MinetaH0T
Merlin
16
3 / 0 / 6
11,134
655
10,976
10,104
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
SlickClippin
Bacchus
14
0 / 1 / 8
9,833
578
8,755
15,614
19,553
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 1 / 3
11,431
672
23,212
17,396
13,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Hykiri
Kuzenbo
1
2
1
0.75
W
Merlin
MinetaH0T
Merlin
3
0
6
6
W
Bacchus
SlickClippin
Bacchus
0
1
8
4
L
Bellona
1
5
1
0.3
L
Persephone
Vaelushyn
Persephone
0
3
1
0.17
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,315
Damage
42,943
50,747
Taken
43,114
50,909
Mitigated
37,256
18,189
Healing
17,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Hykiri
Kuzenbo
8,002
2,007
616
8,925
21,663
25,660
7
9,176
11,665
22,115
0
W
Merlin
MinetaH0T
Merlin
10,976
555
384
4,562
10,104
3,898
1,046
7,075
3,029
67,794
0
W
Bacchus
SlickClippin
Bacchus
8,755
658
1,436
3,369
15,614
19,553
344
8,277
7,337
29,952
0
L
Bellona
7,351
1,113
461
5,259
19,698
21,737
0
9,081
9,995
0
21,551
L
Persephone
Vaelushyn
Persephone
13,962
889
0
2,928
9,386
3,512
0
4,751
4,482
51,068
0
W
23,212
3,704
1,013
6,574
17,396
13,805
727
7,518
9,878
8,685
43,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,314
Gold Earned
32,398
163
Minions Killed
223
3
Camps Cleared
9
934,786
Distance Traveled
968,348
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,044
591
20
1
1
346,354
2
W
Merlin
11,134
655
129
8
4
319,387
0
W
Bacchus
9,833
578
28
2
2
330,913
2
L
Bellona
9,629
566
44
3
1
281,094
3
L
Persephone
9,641
567
99
6
1
307,338
9
W
Mulan
11,431
672
66
4
3
318,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role