Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Riptide3689
Ares
Level 46
God Stats
3W - 3L
1,294 SR
Queue Stats
240W - 159L
1,711 Elo+
Party 2
Erlang Shen
Erlang Shen
ViThos
Erlang Shen
Level 157
God Stats
4W - 0L
1,688 SR
Queue Stats
306W - 240L
1,677 Elo+
Party 1
Sol
Sol
erNomada
Sol
Level 47
God Stats
10W - 8L
1,537 SR
Queue Stats
273W - 239L
1,607 Elo+
Party 1
Neith
Neith
miplayed
Neith
Level 152
God Stats
7W - 2L
1,786 SR
Queue Stats
217W - 158L
1,670 Elo+
Party 1
Team Averages
Level 112
1,561 SR
1,633 Elo+

VS

Team Averages
Level 71
1,454 SR
1,365 Elo+
Bastet
Bastet
BabaYagaXP
Bastet
Level 97
God Stats
17W - 17L
1,508 SR
Queue Stats
518W - 854L
1,346 Elo+
Party 3
Izanami
Izanami
ChalhoubGamingg
Izanami
Level 117
God Stats
29W - 25L
1,542 SR
Queue Stats
521W - 820L
1,325 Elo+
Party 3
Yemoja
Yemoja
InstaBlazeX
Yemoja
Level 40
God Stats
3W - 6L
1,218 SR
Queue Stats
78W - 102L
1,360 Elo+
Solo
Apollo
Apollo
MrDabi2
Apollo
Level 4
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 2L
1,450 Elo+
Party 3
Kukulkan
Kukulkan
primateMurder
Kukulkan
Level 97
God Stats
22W - 59L
1,285 SR
Queue Stats
224W - 422L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 0 / 0
7,204
720
5,540
6,648
5,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 2
5,183
518
2,065
5,596
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
ViThos
Erlang Shen
10
2 / 0 / 2
5,791
579
2,427
5,981
2,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 0
5,697
570
7,854
5,946
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
miplayed
Neith
11
2 / 0 / 1
6,382
638
2,291
3,086
1,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BabaYagaXP
Bastet
10
0 / 4 / 0
5,300
530
2,854
9,265
3,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 2 / 1
4,784
478
3,052
6,089
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
8
0 / 0 / 1
5,095
510
1,848
7,304
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
MrDabi2
Apollo
9
1 / 1 / 0
5,206
521
1,401
5,422
1,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
primateMurder
Kukulkan
9
0 / 3 / 0
5,189
519
4,236
5,398
1,904
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
10
Kills
1
1
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
0
4
L
Bastet
BabaYagaXP
Bastet
0
4
0
0
L
0
2
1
0.25
L
Yemoja
0
0
1
0.5
L
Apollo
MrDabi2
Apollo
1
1
0
1
W
0
0
2
1
W
Erlang Shen
ViThos
Erlang Shen
2
0
2
3
W
2
1
0
2
W
Neith
miplayed
Neith
2
0
1
2.5
L
Kukulkan
primateMurder
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,177
Damage
13,391
27,257
Taken
33,478
14,410
Mitigated
11,870
12,681
Healing
11,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,540
1,377
0
3,857
6,648
5,428
46
0
6,345
0
39,731
L
Bastet
BabaYagaXP
Bastet
2,854
861
0
3,050
9,265
3,627
0
0
8,802
0
27,770
L
3,052
2,330
0
2,234
6,089
1,601
0
3,802
2,287
0
38,259
L
Yemoja
1,848
522
356
2,683
7,304
3,384
0
4,267
3,037
11,289
0
L
Apollo
MrDabi2
Apollo
1,401
675
0
1,694
5,422
1,354
0
320
5,102
0
23,889
W
2,065
0
0
1,624
5,596
3,700
0
2,292
3,304
14,361
0
W
Erlang Shen
ViThos
Erlang Shen
2,427
1,020
0
2,323
5,981
2,500
0
1,326
4,622
0
37,538
W
7,854
3,486
0
2,892
5,946
1,739
0
1,374
4,572
34,165
6,230
W
Neith
miplayed
Neith
2,291
948
0
1,985
3,086
1,043
57
1,092
1,994
0
41,080
L
Kukulkan
primateMurder
Kukulkan
4,236
312
0
1,204
5,398
1,904
0
914
4,484
30,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,257
Gold Earned
25,574
373
Minions Killed
292
0
Camps Cleared
0
1,012,533
Distance Traveled
914,413
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,204
720
108
11
0
203,438
4
L
Bastet
5,300
530
70
7
0
203,586
2
L
Izanami
4,784
478
80
8
0
177,304
3
L
Yemoja
5,095
510
16
2
0
180,262
2
L
Apollo
5,206
521
56
6
0
176,148
2
W
Ares
5,183
518
17
2
0
197,375
6
W
Erlang Shen
5,791
579
79
8
0
230,403
3
W
Sol
5,697
570
72
7
0
189,960
4
W
Neith
6,382
638
97
10
0
191,357
3
L
Kukulkan
5,189
519
70
7
0
177,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role