Player Matchup

Bastet
Bastet
 
Bastet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BiggieLei
Bacchus
Level 89
God Stats
1W - 1L
1,753 SR
Queue Stats
92W - 52L
1,682 Elo+
Party 2
Freya
Freya
spero_lumine
Freya
Level 18
God Stats
2W - 2L
1,753 SR
Queue Stats
36W - 32L
1,719 Elo+
Party 2
Team Averages
Level 82
1,669 SR
1,634 Elo+

VS

Team Averages
Level 63
1,541 SR
1,381 Elo+
Xing Tian
Xing Tian
Killinthezombie
Xing Tian
Level 72
God Stats
4W - 3L
1,393 SR
Queue Stats
26W - 23L
1,450 Elo+
Party 1
Bastet
Bastet
Oddball4
Bastet
Level 105
God Stats
3W - 1L
1,557 SR
Queue Stats
123W - 146L
1,367 Elo+
Party 1
Vulcan
Vulcan
Totaljerk01
Vulcan
Level 12
God Stats
7W - 1L
1,673 SR
Queue Stats
27W - 31L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 4 / 6
7,851
785
12,562
10,688
4,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
BiggieLei
Bacchus
10
2 / 3 / 5
7,294
729
5,335
9,243
9,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
5 / 1 / 3
7,375
738
4,052
7,510
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Killinthezombie
Xing Tian
10
2 / 2 / 5
8,109
811
5,158
13,125
11,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Oddball4
Bastet
12
4 / 4 / 3
7,871
787
7,139
8,433
2,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
10
2 / 6 / 4
7,614
761
9,063
7,062
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
12
Kills
8
8
Deaths
12
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
4
6
2
L
Bacchus
BiggieLei
Bacchus
2
3
5
1.5
W
Xing Tian
Killinthezombie
Xing Tian
2
2
5
2.25
W
Bastet
Oddball4
Bastet
4
4
3
1.38
W
Vulcan
2
6
4
0.67
L
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,949
Damage
21,360
27,441
Taken
28,620
16,156
Mitigated
15,607
6,129
Healing
2,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,562
2,663
0
2,996
10,688
4,167
0
5,080
5,608
0
30,513
L
Bacchus
BiggieLei
Bacchus
5,335
1,334
546
1,746
9,243
9,635
0
5,010
4,233
15,121
0
W
Xing Tian
Killinthezombie
Xing Tian
5,158
927
330
1,537
13,125
11,067
240
5,924
6,933
11,175
0
W
Bastet
Oddball4
Bastet
7,139
1,090
0
798
8,433
2,688
1,326
2,288
5,859
0
22,025
W
Vulcan
9,063
3,022
0
260
7,062
1,852
588
1,416
5,320
22,950
0
L
4,052
1,456
0
841
7,510
2,354
0
4,692
2,818
12,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,520
Gold Earned
23,594
101
Minions Killed
88
6
Camps Cleared
3
557,587
Distance Traveled
546,935
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,851
785
47
5
3
201,765
5
L
Bacchus
7,294
729
27
3
1
176,522
2
W
Xing Tian
8,109
811
8
1
0
177,669
2
W
Bastet
7,871
787
40
4
2
189,802
2
W
Vulcan
7,614
761
40
4
1
179,464
1
L
Freya
7,375
738
27
3
2
179,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role