Player Matchup

Hun Batz
Hun Batz
Certified D0N
Hun Batz
Level 117
God Stats
3W - 3L
1,633 SR
Queue Stats
222W - 274L
1,427 Elo+
Solo
Kumbhakarna
Kumbhakarna
Devil_in_myVeins
Kumbhakarna
Level 146
God Stats
3W - 1L
1,321 SR
Queue Stats
226W - 304L
1,375 Elo+
Party 2
Baron Samedi
Baron Samedi
dlugy91
Baron Samedi
Level 128
God Stats
6W - 10L
1,369 SR
Queue Stats
209W - 243L
1,397 Elo+
Party 2
Team Averages
Level 130
1,441 SR
1,400 Elo+

VS

Team Averages
Level 101
1,526 SR
1,445 Elo+
Bastet
Bastet
Killa-instinctxx
Bastet
Level 89
God Stats
19W - 13L
1,590 SR
Queue Stats
476W - 530L
1,495 Elo+
Party 1
Janus
Janus
huborg99
Janus
Level 68
God Stats
7W - 5L
1,500 SR
Queue Stats
29W - 47L
1,467 Elo+
Party 1
Achilles
Achilles
wranglerstarr
Achilles
Level 147
God Stats
29W - 42L
1,488 SR
Queue Stats
474W - 606L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Certified D0N
Hun Batz
11
2 / 1 / 0
6,405
641
3,066
5,830
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Devil_in_myVeins
Kumbhakarna
9
0 / 4 / 2
6,120
612
2,201
10,327
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
dlugy91
Baron Samedi
10
0 / 5 / 2
6,005
601
4,718
7,207
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 8
6,817
682
7,837
5,718
1,989
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
huborg99
Janus
12
6 / 0 / 4
7,936
794
6,135
4,000
1,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
wranglerstarr
Achilles
10
3 / 2 / 4
6,922
692
5,600
8,657
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Certified D0N
Hun Batz
2
1
0
2
L
Kumbhakarna
Devil_in_myVeins
Kumbhakarna
0
4
2
0.25
W
1
0
8
5
L
Baron Samedi
dlugy91
Baron Samedi
0
5
2
0.2
W
Janus
huborg99
Janus
6
0
4
8
W
Achilles
wranglerstarr
Achilles
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,985
Damage
19,572
23,364
Taken
18,375
10,424
Mitigated
8,543
4,182
Healing
5,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Certified D0N
Hun Batz
3,066
273
0
162
5,830
2,162
0
2,032
3,798
0
17,428
L
Kumbhakarna
Devil_in_myVeins
Kumbhakarna
2,201
260
0
2,153
10,327
5,723
0
2,520
7,807
7,784
0
W
7,837
1,363
0
767
5,718
1,989
332
1,787
3,931
0
17,103
L
Baron Samedi
dlugy91
Baron Samedi
4,718
88
306
1,561
7,207
2,539
0
1,908
5,299
21,627
0
W
Janus
huborg99
Janus
6,135
493
959
1,757
4,000
1,289
270
1,743
2,257
24,883
0
W
Achilles
wranglerstarr
Achilles
5,600
1,676
0
1,523
8,657
5,265
486
3,574
5,083
0
19,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,530
Gold Earned
21,675
99
Minions Killed
106
4
Camps Cleared
5
482,316
Distance Traveled
567,079
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,405
641
37
4
2
187,512
3
L
Kumbhakarna
6,120
612
7
1
0
136,541
2
W
Bastet
6,817
682
24
2
3
204,755
1
L
Baron Samedi
6,005
601
55
6
2
158,263
2
W
Janus
7,936
794
47
5
0
182,673
2
W
Achilles
6,922
692
35
4
2
179,651
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role