Player Matchup

Ares
Ares
Egarrocks
Ares
Level 67
God Stats
10W - 4L
1,612 SR
Queue Stats
34W - 25L
1,515 Elo+
Party 2
Bellona
Bellona
Jiace
Bellona
Level 57
God Stats
3W - 1L
1,466 SR
Queue Stats
27W - 27L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
MytusDK
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
Natzuh
Danzaburou
Level 25
God Stats
14W - 6L
1,586 SR
Queue Stats
33W - 31L
1,491 Elo+
Party 2
Loki
Loki
Nyaminyami87
Loki
Level 148
God Stats
2W - 2L
1,640 SR
Queue Stats
34W - 45L
1,410 Elo+
Solo
Team Averages
Level 65
1,561 SR
1,492 Elo+

VS

Team Averages
Level 72
1,558 SR
1,473 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Durin23
Odin
Level 106
God Stats
28W - 28L
1,480 SR
Queue Stats
450W - 537L
1,388 Elo+
Party 3
Bastet
Bastet
Nomorok
Bastet
Level 81
God Stats
5W - 6L
1,621 SR
Queue Stats
19W - 22L
1,477 Elo+
Party 1
Izanami
Izanami
Tyd3n
Izanami
Level 50
God Stats
13W - 6L
1,687 SR
Queue Stats
31W - 32L
1,547 Elo+
Party 1
Geb
Geb
xXLisicaXx
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
5 / 0 / 7
8,755
486
9,276
11,778
8,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
Jiace
Bellona
15
2 / 2 / 4
9,522
529
14,794
12,756
13,060
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
MytusDK
Baron Samedi
15
4 / 1 / 5
9,274
515
8,556
8,762
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Natzuh
Danzaburou
15
1 / 1 / 9
9,015
501
4,987
8,210
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 3 / 4
9,628
535
7,587
12,279
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 5 / 1
7,910
439
5,119
7,289
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Durin23
Odin
15
1 / 3 / 1
8,766
487
6,843
16,567
9,610
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
Nomorok
Bastet
14
2 / 2 / 3
8,501
472
9,558
14,931
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Tyd3n
Izanami
13
4 / 3 / 1
8,565
476
10,025
9,904
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 4 / 3
7,129
396
2,535
13,316
10,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
17
Kills
7
7
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
1
0.1
L
Odin
Durin23
Odin
1
3
1
0.5
W
Ares
5
0
7
8.5
W
Bellona
Jiace
Bellona
2
2
4
2
W
Baron Samedi
MytusDK
Baron Samedi
4
1
5
6.5
W
Danzaburou
Natzuh
Danzaburou
1
1
9
5.5
L
Bastet
Nomorok
Bastet
2
2
3
1.75
W
5
3
4
2.33
L
Izanami
Tyd3n
Izanami
4
3
1
1.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,200
Damage
34,080
53,785
Taken
62,007
32,812
Mitigated
30,664
22,180
Healing
16,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,119
1,047
0
436
7,289
2,342
0
2,601
4,688
51,153
0
L
Odin
Durin23
Odin
6,843
2,061
0
4,035
16,567
9,610
434
3,558
13,009
1,107
51,163
W
Ares
9,276
521
3,112
4,590
11,778
8,804
320
2,256
9,346
15,074
0
W
Bellona
Jiace
Bellona
14,794
5,428
0
3,035
12,756
13,060
0
934
11,734
10,488
56,022
W
Baron Samedi
MytusDK
Baron Samedi
8,556
916
2,053
2,900
8,762
3,760
148
1,678
6,927
72,230
0
W
Danzaburou
Natzuh
Danzaburou
4,987
1,764
0
2,011
8,210
3,283
1,659
1,148
6,970
0
79,373
L
Bastet
Nomorok
Bastet
9,558
2,380
0
7,122
14,931
5,275
0
3,658
11,273
0
62,854
W
7,587
1,665
0
4,479
12,279
3,905
587
1,063
11,058
0
64,665
L
Izanami
Tyd3n
Izanami
10,025
6,112
0
2,158
9,904
3,309
0
3,570
6,334
0
56,968
L
2,535
447
0
2,387
13,316
10,128
0
6,802
6,514
8,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,194
Gold Earned
40,871
547
Minions Killed
445
0
Camps Cleared
0
1,732,260
Distance Traveled
1,688,407
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,910
439
104
6
0
302,963
1
L
Odin
8,766
487
111
6
0
345,575
4
W
Ares
8,755
486
13
1
0
385,694
8
W
Bellona
9,522
529
129
7
0
349,759
2
W
Baron Samedi
9,274
515
136
8
0
336,093
4
W
Danzaburou
9,015
501
144
8
0
337,055
3
L
Bastet
8,501
472
114
6
0
384,070
5
W
Loki
9,628
535
125
7
0
323,659
4
L
Izanami
8,565
476
104
6
0
320,532
4
L
Geb
7,129
396
12
1
0
335,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role