Player Matchup

Mulan
Mulan
Diamond I
 
Mulan
Diamond I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond I
Chaviiia
Hou Yi
Diamond I
Level 155
God Stats
26W - 15L
1,717 SR
Queue Stats
104W - 75L
2,893 MMR
Solo
Fenrir
Fenrir
Masters
Dcorde
Fenrir
Masters
Level 105
God Stats
21W - 20L
1,621 SR
Queue Stats
614W - 598L
2,503 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Wanu
Morgan Le Fay
Masters
Level 159
God Stats
8W - 5L
1,711 SR
Queue Stats
721W - 713L
2,612 MMR
Solo
Set
Set
Masters
dnomder
Set
Masters
Level 137
God Stats
24W - 8L
1,724 SR
Queue Stats
171W - 136L
2,841 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 125
1,655 SR
2,470 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,609 SR
2,718 MMR
Medusa
Medusa
Masters
Claytrix
Medusa
Masters
Level 156
God Stats
2W - 3L
1,740 SR
Queue Stats
189W - 138L
3,151 MMR
Solo
Thoth
Thoth
Masters
MarqDaSharq
Thoth
Masters
Level 155
God Stats
11W - 7L
1,708 SR
Queue Stats
67W - 38L
2,999 MMR
Solo
Nike
Nike
Diamond III
Nectarini
Nike
Diamond III
Level 148
God Stats
0W - 1L
1,292 SR
Queue Stats
157W - 146L
2,212 MMR
Party 1
Khepri
Khepri
Diamond II
PonchoPapi
Khepri
Diamond II
Level 154
God Stats
1W - 3L
1,499 SR
Queue Stats
245W - 229L
2,457 MMR
Party 1
Mercury
Mercury
Masters
SëoulRëaper
Mercury
Masters
Level 158
God Stats
9W - 5L
1,805 SR
Queue Stats
260W - 235L
2,770 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
5 / 1 / 9
10,606
624
13,471
15,438
12,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Chaviiia
Hou Yi
18
5 / 3 / 2
10,813
636
6,242
11,639
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Dcorde
Fenrir
14
3 / 3 / 11
9,252
544
7,759
19,834
12,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Wanu
Morgan Le Fay
17
3 / 0 / 8
10,497
617
13,601
8,432
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
18
10 / 0 / 6
11,065
651
12,535
16,040
9,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KaliOdinAchillesAwilix

VS

Bans
CamazotzCliodhnaGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Claytrix
Medusa
16
3 / 5 / 2
9,196
541
10,134
12,727
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 0
8,486
499
11,173
9,766
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
13
0 / 7 / 2
8,306
489
6,391
17,486
9,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
PonchoPapi
Khepri
10
0 / 4 / 2
6,951
409
2,293
13,680
12,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
13
3 / 6 / 3
8,488
499
7,844
13,834
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
26
Kills
7
7
Deaths
26
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
9
9.5
W
Hou Yi
Chaviiia
Hou Yi
5
3
2
2
L
Medusa
Claytrix
Medusa
3
5
2
0.8
W
Fenrir
Dcorde
Fenrir
3
3
11
2.83
L
1
4
0
0.25
L
Nike
0
7
2
0.14
L
Khepri
PonchoPapi
Khepri
0
4
2
0.25
L
Mercury
3
6
3
0.75
W
Morgan Le Fay
Wanu
Morgan Le Fay
3
0
8
7
W
Set
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,608
Damage
37,835
71,383
Taken
67,493
42,463
Mitigated
34,995
22,521
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,471
2,015
488
7,876
15,438
12,874
0
2,221
12,642
7,948
65,372
W
Hou Yi
Chaviiia
Hou Yi
6,242
3,047
0
3,938
11,639
3,915
5,002
1,217
10,422
0
80,799
L
Medusa
Claytrix
Medusa
10,134
5,547
0
3,099
12,727
4,426
650
1,850
10,825
0
64,296
W
Fenrir
Dcorde
Fenrir
7,759
2,504
727
4,115
19,834
12,636
315
5,083
14,645
559
32,213
L
11,173
453
0
500
9,766
4,132
0
4,271
5,213
66,756
0
L
Nike
6,391
522
0
2,306
17,486
9,478
0
2,500
14,398
1,917
45,896
L
Khepri
PonchoPapi
Khepri
2,293
397
1,885
1,796
13,680
12,610
0
4,557
8,725
14,673
0
L
Mercury
7,844
3,430
0
416
13,834
4,349
0
1,083
12,461
0
50,059
W
Morgan Le Fay
Wanu
Morgan Le Fay
13,601
1,112
198
2,865
8,432
3,508
1,020
3,276
5,156
81,252
0
W
Set
12,535
5,313
0
2,314
16,040
9,530
150
2,272
13,725
0
92,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,233
Gold Earned
41,427
639
Minions Killed
459
0
Camps Cleared
0
1,786,313
Distance Traveled
1,681,604
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,606
624
149
9
0
348,556
4
W
Hou Yi
10,813
636
146
9
0
299,024
5
L
Medusa
9,196
541
110
6
0
287,449
7
W
Fenrir
9,252
544
44
3
0
349,781
5
L
Thoth
8,486
499
138
8
0
336,194
5
L
Nike
8,306
489
117
7
0
334,364
4
L
Khepri
6,951
409
15
1
0
334,878
5
L
Mercury
8,488
499
79
5
0
388,719
2
W
Morgan Le Fay
10,497
617
153
9
0
390,659
6
W
Set
11,065
651
147
9
0
398,293
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role