Player Matchup

Jing Wei
Jing Wei
BlackMagick333
Jing Wei
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 295L
1,356 Elo+
Solo
Heimdallr
Heimdallr
LostCause905
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,123 Elo+
Party 1
Ra
Ra
MurkDesolation
Ra
Level 65
God Stats
2W - 5L
1,309 SR
Queue Stats
177W - 170L
1,403 Elo+
Party 3
Hercules
Hercules
RaxXxae
Hercules
Level 67
God Stats
1W - 1L
1,460 SR
Queue Stats
96W - 115L
1,420 Elo+
Party 1
Sylvanus
Sylvanus
double65
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,243 Elo+
Party 3
Team Averages
Level 38
1,454 SR
1,309 Elo+

VS

Team Averages
Level 44
1,427 SR
1,415 Elo+
Danzaburou
Danzaburou
Alextheundead666
Danzaburou
Level 41
God Stats
14W - 19L
1,519 SR
Queue Stats
141W - 136L
1,482 Elo+
Solo
Agni
Agni
DMustaine63
Agni
Level 48
God Stats
22W - 30L
1,401 SR
Queue Stats
197W - 358L
1,351 Elo+
Party 2
Tiamat
Tiamat
Forgorn45
Tiamat
Level 43
God Stats
3W - 4L
1,405 SR
Queue Stats
100W - 128L
1,360 Elo+
Solo
Zeus
Zeus
MemKay009
Zeus
Level 38
God Stats
30W - 30L
1,477 SR
Queue Stats
172W - 234L
1,404 Elo+
Party 2
Mulan
Mulan
danilohp
Mulan
Level 48
God Stats
10W - 17L
1,335 SR
Queue Stats
189W - 213L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
2 / 13 / 5
10,951
913
16,227
23,264
8,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
LostCause905
Heimdallr
17
2 / 6 / 4
10,715
893
6,366
18,345
4,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 2 / 2
10,883
907
11,669
10,775
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
RaxXxae
Hercules
17
0 / 12 / 4
10,166
847
6,416
27,459
25,490
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
double65
Sylvanus
17
1 / 12 / 5
10,969
914
6,217
32,122
34,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alextheundead666
Danzaburou
20
14 / 1 / 20
15,029
1,252
31,728
13,474
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 5 / 17
10,629
886
4,603
8,907
3,308
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Forgorn45
Tiamat
19
3 / 2 / 21
11,487
957
9,091
9,801
5,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
20
18 / 0 / 14
14,269
1,189
41,349
7,772
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
danilohp
Mulan
20
9 / 0 / 18
12,966
1,081
17,242
10,314
13,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
135
8
Kills
45
45
Deaths
8
20
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alextheundead666
Danzaburou
14
1
20
24
L
Jing Wei
2
13
5
0.35
W
1
5
17
1.9
W
Tiamat
Forgorn45
Tiamat
3
2
21
6.75
L
Heimdallr
LostCause905
Heimdallr
2
6
4
0.67
W
Zeus
18
0
14
25
L
3
2
2
2
L
Hercules
RaxXxae
Hercules
0
12
4
0.17
W
Mulan
danilohp
Mulan
9
0
18
18
L
Sylvanus
double65
Sylvanus
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,895
Damage
104,013
111,965
Taken
50,268
76,434
Mitigated
31,635
10,198
Healing
12,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alextheundead666
Danzaburou
31,728
18,401
324
7,545
13,474
5,695
0
4,029
9,235
0
63,810
L
Jing Wei
16,227
11,888
0
303
23,264
8,089
0
8,216
14,251
0
32,562
W
4,603
1,073
0
33
8,907
3,308
0
4,676
4,021
13,042
0
W
Tiamat
Forgorn45
Tiamat
9,091
708
0
1,158
9,801
5,909
0
2,867
6,781
15,911
0
L
Heimdallr
LostCause905
Heimdallr
6,366
1,998
0
1,373
18,345
4,884
0
10,557
7,387
0
44,943
W
Zeus
41,349
4,750
0
1,471
7,772
3,023
0
3,098
4,470
72,517
0
L
11,669
756
1,350
598
10,775
3,167
0
6,829
3,928
30,389
0
L
Hercules
RaxXxae
Hercules
6,416
1,023
0
3,676
27,459
25,490
0
13,124
14,035
0
34,593
W
Mulan
danilohp
Mulan
17,242
1,842
0
2,219
10,314
13,700
0
2,223
7,875
7,737
22,519
L
Sylvanus
double65
Sylvanus
6,217
1,410
398
2,500
32,122
34,804
0
18,360
12,934
8,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,684
Gold Earned
64,380
225
Minions Killed
237
5
Camps Cleared
10
997,732
Distance Traveled
1,125,582
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,029
1,252
76
6
6
204,972
1
L
Jing Wei
10,951
913
44
4
1
210,854
0
W
Agni
10,629
886
31
3
0
179,655
2
W
Tiamat
11,487
957
24
2
1
231,597
0
L
Heimdallr
10,715
893
61
5
1
195,854
0
W
Zeus
14,269
1,189
79
7
1
235,649
1
L
Ra
10,883
907
48
4
2
232,867
0
L
Hercules
10,166
847
67
6
0
192,350
0
W
Mulan
12,966
1,081
27
2
2
273,709
4
L
Sylvanus
10,969
914
5
0
1
165,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role