Player Matchup

King Arthur
King Arthur
Curti
King Arthur
Level 65
God Stats
8W - 9L
1,455 SR
Queue Stats
31W - 42L
1,475 Elo+
Party 2
Ra
Ra
barguts
Ra
Level 69
God Stats
0W - 1L
1,535 SR
Queue Stats
2W - 6L
1,334 Elo+
Solo
Hou Yi
Hou Yi
eternalshadow13
Hou Yi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,487 Elo+
Party 2
Team Averages
Level 58
1,497 SR
1,432 Elo+

VS

Team Averages
Level 110
1,497 SR
1,580 Elo+
Morgan Le Fay
Morgan Le Fay
Aryaz
Morgan Le Fay
Level 128
God Stats
9W - 12L
1,520 SR
Queue Stats
65W - 82L
1,499 Elo+
Solo
Neith
Neith
gayosaorus
Neith
Level 100
God Stats
6W - 3L
1,544 SR
Queue Stats
320W - 186L
1,623 Elo+
Party 1
Vamana
Vamana
liftedchain
Vamana
Level 101
God Stats
10W - 5L
1,427 SR
Queue Stats
265W - 159L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Curti
King Arthur
16
5 / 4 / 1
12,925
646
18,121
29,597
31,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 6 / 3
12,624
631
14,772
19,242
7,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 8 / 3
11,345
567
10,307
18,543
7,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aryaz
Morgan Le Fay
16
2 / 1 / 12
12,633
632
12,130
13,555
5,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
18
9 / 4 / 6
14,247
712
30,975
15,836
6,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
17
7 / 2 / 9
13,479
674
17,579
25,174
30,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
18
18
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aryaz
Morgan Le Fay
2
1
12
8
L
King Arthur
Curti
King Arthur
5
4
1
1.38
L
2
6
3
0.58
L
0
8
3
0.19
W
Neith
9
4
6
3
W
Vamana
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,200
Damage
60,684
67,382
Taken
54,565
47,094
Mitigated
42,211
18,098
Healing
18,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aryaz
Morgan Le Fay
12,130
1,871
0
5,537
13,555
5,298
205
3,352
9,610
58,320
0
L
King Arthur
Curti
King Arthur
18,121
1,073
0
8,763
29,597
31,979
54
6,433
23,164
0
33,468
L
14,772
615
2,816
4,099
19,242
7,886
441
2,417
16,825
74,315
0
L
10,307
4,093
0
2,420
18,543
7,229
632
4,529
14,014
0
41,552
W
Neith
30,975
9,320
0
4,012
15,836
6,524
2,498
3,182
11,579
0
85,475
W
Vamana
17,579
8,871
238
8,679
25,174
30,389
529
7,968
15,969
0
34,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,894
Gold Earned
40,359
238
Minions Killed
251
7
Camps Cleared
10
1,006,265
Distance Traveled
1,084,566
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,633
632
84
4
5
361,536
0
L
King Arthur
12,925
646
35
2
0
373,138
7
L
Ra
12,624
631
138
7
3
364,488
2
L
Hou Yi
11,345
567
65
3
4
268,639
0
W
Neith
14,247
712
139
7
3
347,789
1
W
Vamana
13,479
674
28
1
2
375,241
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role