Player Matchup

Skadi
Skadi
 
Skadi
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CobaPW
Ao Kuang
Level 143
God Stats
16W - 22L
1,453 SR
Queue Stats
561W - 638L
1,338 Elo+
Solo
Fafnir
Fafnir
Jaspiir
Fafnir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 62L
1,258 Elo+
Party 3
Chaac
Chaac
Mrcaptaaiin
Chaac
Level 103
God Stats
1W - 1L
1,346 SR
Queue Stats
128W - 148L
1,349 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZinLinx
Morgan Le Fay
Level 65
God Stats
25W - 30L
1,435 SR
Queue Stats
189W - 253L
1,322 Elo+
Party 3
Team Averages
Level 70
1,447 SR
1,353 Elo+

VS

Team Averages
Level 79
1,470 SR
1,371 Elo+
Tsukuyomi
Tsukuyomi
Fincharus
Tsukuyomi
Level 66
God Stats
31W - 35L
1,393 SR
Queue Stats
221W - 271L
1,292 Elo+
Party 2
Aphrodite
Aphrodite
KekBrainApe
Aphrodite
Level 27
God Stats
5W - 2L
1,783 SR
Queue Stats
49W - 78L
1,298 Elo+
Party 2
Charybdis
Charybdis
Korbon
Charybdis
Level 154
God Stats
8W - 13L
1,437 SR
Queue Stats
189W - 222L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
julesjules
Sun Wukong
Level 61
God Stats
4W - 3L
1,645 SR
Queue Stats
138W - 166L
1,433 Elo+
Party 1
Athena
Athena
terminaraph
Athena
Level 85
God Stats
0W - 3L
1,094 SR
Queue Stats
340W - 367L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 4 / 1
7,280
485
4,509
8,662
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
CobaPW
Ao Kuang
16
9 / 0 / 1
9,434
629
8,061
9,901
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
Jaspiir
Fafnir
9
1 / 0 / 0
6,559
437
2,176
6,314
5,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 4
7,887
526
7,156
7,727
5,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
ZinLinx
Morgan Le Fay
12
3 / 4 / 3
7,579
505
9,180
9,280
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fincharus
Tsukuyomi
13
3 / 2 / 2
7,662
511
6,086
10,174
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
KekBrainApe
Aphrodite
10
1 / 4 / 1
6,363
424
3,138
6,939
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
Korbon
Charybdis
12
2 / 1 / 3
7,661
511
4,415
6,493
1,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
julesjules
Sun Wukong
12
1 / 3 / 2
7,367
491
3,132
8,444
6,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
10
1 / 4 / 5
6,310
421
5,624
12,749
7,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
14
Kills
8
9
Deaths
14
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
4
1
0.13
W
Ao Kuang
CobaPW
Ao Kuang
9
0
1
9.5
L
Tsukuyomi
Fincharus
Tsukuyomi
3
2
2
2
W
Fafnir
Jaspiir
Fafnir
1
0
0
1
L
Aphrodite
KekBrainApe
Aphrodite
1
4
1
0.38
L
Charybdis
Korbon
Charybdis
2
1
3
3.5
W
1
1
4
3
W
Morgan Le Fay
ZinLinx
Morgan Le Fay
3
4
3
1.13
L
Sun Wukong
julesjules
Sun Wukong
1
3
2
0.67
L
Athena
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,082
Damage
22,395
41,884
Taken
44,799
20,043
Mitigated
21,340
15,709
Healing
12,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,509
2,118
0
1,995
8,662
2,071
1,292
971
7,530
0
50,413
W
Ao Kuang
CobaPW
Ao Kuang
8,061
2,008
0
6,150
9,901
4,184
0
1,629
8,233
60,941
11,739
L
Tsukuyomi
Fincharus
Tsukuyomi
6,086
1,113
0
4,518
10,174
3,205
0
3,021
7,080
0
44,198
W
Fafnir
Jaspiir
Fafnir
2,176
481
0
1,732
6,314
5,009
276
1,326
4,835
10,247
0
L
Aphrodite
KekBrainApe
Aphrodite
3,138
197
1,615
2,196
6,939
2,651
551
5,325
1,614
23,509
0
L
Charybdis
Korbon
Charybdis
4,415
2,076
0
1,371
6,493
1,656
144
2,390
4,103
0
43,948
W
7,156
891
0
3,850
7,727
5,722
664
1,490
5,807
0
42,188
W
Morgan Le Fay
ZinLinx
Morgan Le Fay
9,180
1,280
0
1,982
9,280
3,057
342
2,655
6,294
45,822
0
L
Sun Wukong
julesjules
Sun Wukong
3,132
308
0
935
8,444
6,280
482
2,512
5,533
0
36,063
L
Athena
5,624
1,409
281
1,953
12,749
7,548
273
5,702
6,667
19,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,739
Gold Earned
35,363
398
Minions Killed
350
0
Camps Cleared
0
1,499,586
Distance Traveled
1,490,294
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,280
485
100
7
0
270,313
5
W
Ao Kuang
9,434
629
114
8
0
349,738
2
L
Tsukuyomi
7,662
511
95
6
0
289,241
1
W
Fafnir
6,559
437
23
2
0
307,023
2
L
Aphrodite
6,363
424
47
3
0
284,039
11
L
Charybdis
7,661
511
95
6
0
302,546
2
W
Chaac
7,887
526
87
6
0
299,076
2
W
Morgan Le Fay
7,579
505
74
5
0
273,436
2
L
Sun Wukong
7,367
491
79
5
0
294,749
2
L
Athena
6,310
421
34
2
0
319,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role