Player Matchup

Nike
Nike
 
Nike
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DelTheHuman
Bacchus
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
297W - 299L
1,450 Elo+
Solo
Medusa
Medusa
Dr Cox II
Medusa
Level 117
God Stats
1W - 2L
1,297 SR
Queue Stats
416W - 385L
1,466 Elo+
Party 1
Scylla
Scylla
Hanna_Deszu
Scylla
Level 100
God Stats
54W - 34L
1,609 SR
Queue Stats
301W - 292L
1,418 Elo+
Solo
Mercury
Mercury
Puckz34
Mercury
Level 88
God Stats
6W - 4L
1,594 SR
Queue Stats
376W - 389L
1,389 Elo+
Party 1
Team Averages
Level 99
1,500 SR
1,445 Elo+

VS

Team Averages
Level 72
1,345 SR
1,448 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Colby5024
Eset
Level 66
God Stats
1W - 1L
1,308 SR
Queue Stats
23W - 23L
1,482 Elo+
Solo
Geb
Geb
Focus TB
Geb
Level 54
God Stats
2W - 4L
1,167 SR
Queue Stats
34W - 43L
1,388 Elo+
Solo
Loki
Loki
RipplyAthor
Loki
Level 44
God Stats
35W - 50L
1,487 SR
Queue Stats
144W - 171L
1,413 Elo+
Solo
Atlas
Atlas
Xilytipoling
Atlas
Level 89
God Stats
2W - 1L
1,261 SR
Queue Stats
73W - 64L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 4 / 0
6,763
520
5,080
9,772
6,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
DelTheHuman
Bacchus
10
2 / 0 / 1
6,606
508
3,948
8,630
8,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Dr Cox II
Medusa
13
4 / 2 / 2
7,677
591
9,017
8,203
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
11
2 / 2 / 1
6,612
509
3,169
4,389
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Puckz34
Mercury
11
0 / 1 / 2
6,242
480
2,525
9,828
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 3 / 0
6,085
468
4,332
5,649
1,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
11
1 / 3 / 1
6,447
496
2,495
7,625
2,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 0 / 1
5,836
449
3,396
9,829
4,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
5 / 2 / 1
7,983
614
5,559
7,967
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 1
7,134
549
5,468
8,854
6,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
8
Kills
8
9
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
4
0
0
W
Neith
 
Neith
0
3
0
0
W
Eset
1
3
1
0.5
L
Bacchus
DelTheHuman
Bacchus
2
0
1
2.5
L
Medusa
Dr Cox II
Medusa
4
2
2
2.5
W
0
0
1
0.5
L
Scylla
2
2
1
1.25
L
Mercury
Puckz34
Mercury
0
1
2
1
W
5
2
1
2.75
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,739
Damage
21,250
40,822
Taken
39,924
21,328
Mitigated
17,069
15,266
Healing
13,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,080
1,558
0
1,457
9,772
6,235
0
4,435
4,598
0
42,394
W
Neith
 
Neith
4,332
1,188
895
1,943
5,649
1,347
360
2,076
3,573
0
27,387
W
Eset
2,495
0
0
1,774
7,625
2,108
369
1,945
5,440
33,399
0
L
Bacchus
DelTheHuman
Bacchus
3,948
735
2,277
3,432
8,630
8,006
0
1,273
7,357
15,375
0
L
Medusa
Dr Cox II
Medusa
9,017
4,396
0
2,724
8,203
2,781
810
1,794
6,409
0
49,003
W
3,396
483
85
3,248
9,829
4,388
0
1,032
8,797
15,691
0
L
Scylla
3,169
148
0
737
4,389
1,241
135
1,142
3,247
29,204
0
L
Mercury
Puckz34
Mercury
2,525
687
336
4,303
9,828
3,065
0
1,906
7,852
0
38,242
W
5,559
1,617
0
2,656
7,967
2,412
899
1,732
6,143
0
47,205
W
5,468
1,680
0
2,916
8,854
6,814
0
0
8,854
39,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,900
Gold Earned
33,485
335
Minions Killed
290
0
Camps Cleared
0
1,235,456
Distance Traveled
1,296,972
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,763
520
89
7
0
236,487
2
W
Neith
6,085
468
46
4
0
220,900
5
W
Eset
6,447
496
71
5
0
238,709
4
L
Bacchus
6,606
508
20
2
0
264,265
4
L
Medusa
7,677
591
92
7
0
244,916
1
W
Geb
5,836
449
15
1
0
269,062
3
L
Scylla
6,612
509
56
4
0
177,059
4
L
Mercury
6,242
480
78
6
0
312,729
2
W
Loki
7,983
614
87
7
0
306,930
0
W
Atlas
7,134
549
71
5
0
261,371
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role