Player Matchup

Fenrir
Fenrir
SheMustB18
Fenrir
Level 84
God Stats
27W - 40L
1,516 SR
Queue Stats
56W - 99L
1,489 Elo+
Party 2
Neith
Neith
Thoj_Boi_01
Neith
Level 8
God Stats
21W - 33L
1,493 SR
Queue Stats
21W - 33L
1,535 Elo+
Party 2
Thoth
Thoth
UNDEAD_SAMURAI_0
Thoth
Level 106
God Stats
0W - 4L
1,325 SR
Queue Stats
84W - 132L
1,499 Elo+
Party 2
Team Averages
Level 66
1,445 SR
1,508 Elo+

VS

Team Averages
Level 50
1,594 SR
1,631 Elo+
Ravana
Ravana
KiloMako
Ravana
Level 107
God Stats
9W - 2L
1,782 SR
Queue Stats
261W - 223L
1,541 Elo+
Party 1
Scylla
Scylla
sedelements
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,677 Elo+
Party 1
Guan Yu
Guan Yu
sedshadows
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SheMustB18
Fenrir
12
2 / 1 / 6
9,570
598
2,782
8,868
5,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
2 / 7 / 6
9,681
605
8,727
12,106
3,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 5 / 4
11,149
697
14,193
12,506
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
KiloMako
Ravana
14
4 / 4 / 8
11,124
695
12,842
14,977
9,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
14
5 / 4 / 5
10,890
681
7,610
10,585
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
sedshadows
Guan Yu
14
4 / 3 / 7
10,900
681
8,586
11,998
12,530
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
10
Kills
13
13
Deaths
11
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ravana
KiloMako
Ravana
4
4
8
2
L
Fenrir
SheMustB18
Fenrir
2
1
6
5
L
2
7
6
0.71
L
6
5
4
1.6
W
Scylla
5
4
5
1.88
W
Guan Yu
sedshadows
Guan Yu
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,702
Damage
29,038
33,480
Taken
37,560
12,950
Mitigated
24,048
3,677
Healing
10,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
KiloMako
Ravana
12,842
3,113
0
3,607
14,977
9,477
1,203
5,028
9,691
0
32,439
L
Fenrir
SheMustB18
Fenrir
2,782
346
0
1,238
8,868
5,540
50
1,413
7,001
0
8,835
L
8,727
1,897
673
1,146
12,106
3,752
21
3,531
8,027
0
22,679
L
14,193
559
0
620
12,506
3,658
9
2,900
9,178
62,460
0
W
Scylla
7,610
991
20
2,135
10,585
2,041
761
5,539
4,964
32,622
0
W
Guan Yu
sedshadows
Guan Yu
8,586
2,271
1,547
3,324
11,998
12,530
405
4,279
7,719
0
26,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,400
Gold Earned
32,914
151
Minions Killed
118
8
Camps Cleared
4
791,146
Distance Traveled
830,970
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,124
695
35
2
2
304,635
1
L
Fenrir
9,570
598
16
1
2
247,425
2
L
Neith
9,681
605
38
2
2
266,510
0
L
Thoth
11,149
697
97
6
4
277,211
5
W
Scylla
10,890
681
59
4
1
251,619
2
W
Guan Yu
10,900
681
24
2
1
274,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role