Player Matchup

Bastet
Bastet
Phzyk
Bastet
Level 62
God Stats
25W - 16L
1,691 SR
Queue Stats
237W - 240L
1,481 Elo+
Party 2
Freya
Freya
Steopic
Freya
Level 29
God Stats
4W - 6L
1,432 SR
Queue Stats
36W - 46L
1,371 Elo+
Party 1
Yemoja
Yemoja
StickyP3455
Yemoja
Level 69
God Stats
68W - 65L
1,500 SR
Queue Stats
180W - 218L
1,388 Elo+
Party 1
Izanami
Izanami
TeeniestBadge68
Izanami
Level 29
God Stats
28W - 24L
1,522 SR
Queue Stats
60W - 67L
1,382 Elo+
Party 1
Hercules
Hercules
YamiXSukehiro-
Hercules
Level 34
God Stats
0W - 4L
1,183 SR
Queue Stats
38W - 34L
1,389 Elo+
Party 2
Team Averages
Level 45
1,466 SR
1,402 Elo+

VS

Team Averages
Level 79
1,631 SR
1,498 Elo+
Mercury
Mercury
Rufusdusol97
Mercury
Level 28
God Stats
4W - 1L
1,506 SR
Queue Stats
108W - 40L
1,652 Elo+
Party 3
Athena
Athena
SkyForgedBooty
Athena
Level 109
God Stats
16W - 6L
1,746 SR
Queue Stats
162W - 139L
1,508 Elo+
Party 3
Skadi
Skadi
TTV_davidbravo12
Skadi
Level 48
God Stats
8W - 3L
1,561 SR
Queue Stats
98W - 135L
1,282 Elo+
Solo
Bellona
Bellona
TrKMeRL1N
Bellona
Level 140
God Stats
26W - 12L
1,702 SR
Queue Stats
348W - 278L
1,580 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
WillowsDay
Ah Muzen Cab
Level 68
God Stats
9W - 3L
1,643 SR
Queue Stats
246W - 203L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Phzyk
Bastet
8
0 / 5 / 0
4,770
477
1,571
7,164
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Steopic
Freya
6
0 / 9 / 0
4,350
435
2,496
9,407
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
6
0 / 4 / 0
4,354
435
2,217
8,607
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 4 / 0
5,451
545
3,887
5,699
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
7
0 / 2 / 0
4,545
455
1,869
6,470
4,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Rufusdusol97
Mercury
12
3 / 0 / 0
6,566
657
3,874
3,690
1,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
2 / 0 / 11
5,729
573
5,157
5,843
2,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 2 / 6
5,775
578
3,071
4,986
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
TrKMeRL1N
Bellona
10
5 / 0 / 10
6,322
632
5,159
4,721
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
WillowsDay
Ah Muzen Cab
12
11 / 0 / 7
7,410
741
9,769
5,930
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
58
2
Kills
24
24
Deaths
2
0
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bastet
Phzyk
Bastet
0
5
0
0
W
Mercury
Rufusdusol97
Mercury
3
0
0
3
W
2
0
11
7.5
L
Freya
Steopic
Freya
0
9
0
0
L
Yemoja
0
4
0
0
W
3
2
6
3
L
2
4
0
0.5
W
Bellona
TrKMeRL1N
Bellona
5
0
10
10
W
Ah Muzen Cab
WillowsDay
Ah Muzen Cab
11
0
7
14.5
L
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,040
Damage
27,030
37,347
Taken
25,170
13,030
Mitigated
10,130
7,259
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Phzyk
Bastet
1,571
301
0
2,132
7,164
1,612
0
641
6,523
0
20,696
W
Mercury
Rufusdusol97
Mercury
3,874
2,439
0
1,946
3,690
1,154
0
0
3,690
0
37,775
W
5,157
1,239
236
2,763
5,843
2,595
0
1,948
3,895
18,482
0
L
Freya
Steopic
Freya
2,496
943
0
1,594
9,407
2,169
128
1,579
7,828
13,749
0
L
Yemoja
2,217
422
482
1,273
8,607
3,340
0
1,622
6,985
11,196
0
W
3,071
1,705
0
1,138
4,986
1,203
593
635
4,351
0
26,322
L
3,887
2,729
0
607
5,699
1,090
503
1,171
4,528
0
25,790
W
Bellona
TrKMeRL1N
Bellona
5,159
2,482
0
1,360
4,721
3,000
0
206
4,515
0
27,191
W
Ah Muzen Cab
WillowsDay
Ah Muzen Cab
9,769
4,522
0
3,903
5,930
2,178
324
1,924
4,006
0
39,623
L
Hercules
1,869
235
0
1,171
6,470
4,819
0
144
6,326
0
17,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,470
Gold Earned
31,802
206
Minions Killed
265
0
Camps Cleared
0
911,970
Distance Traveled
1,051,420
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,770
477
53
5
0
193,719
1
W
Mercury
6,566
657
60
6
0
238,796
4
W
Athena
5,729
573
34
3
0
215,293
2
L
Freya
4,350
435
38
4
0
165,005
0
L
Yemoja
4,354
435
17
2
0
173,558
0
W
Skadi
5,775
578
50
5
0
173,499
3
L
Izanami
5,451
545
58
6
0
193,001
1
W
Bellona
6,322
632
55
6
0
225,413
0
W
Ah Muzen Cab
7,410
741
66
7
0
198,419
3
L
Hercules
4,545
455
40
4
0
186,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role