Player Matchup

Fenrir
Fenrir
INFAMOUS_BossRae
Fenrir
Level 106
God Stats
3W - 2L
1,326 SR
Queue Stats
235W - 240L
1,441 Elo+
Party 1
Poseidon
Poseidon
chanthaphone
Poseidon
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,514 Elo+
Party 1
Ares
Ares
lNFAM0US_S0L0GOD
Ares
Level 100
God Stats
6W - 2L
1,626 SR
Queue Stats
201W - 201L
1,446 Elo+
Party 1
Team Averages
Level 101
1,484 SR
1,467 Elo+

VS

Team Averages
Level 58
1,527 SR
1,444 Elo+
Baron Samedi
Baron Samedi
JonRuGa-
Baron Samedi
Level 47
God Stats
1W - 3L
1,240 SR
Queue Stats
160W - 127L
1,515 Elo+
Party 2
Zhong Kui
Zhong Kui
MrSpinna9
Zhong Kui
Level 98
God Stats
1W - 1L
1,628 SR
Queue Stats
38W - 47L
1,374 Elo+
Party 2
Chaac
Chaac
NativeJareed
Chaac
Level 28
God Stats
5W - 3L
1,714 SR
Queue Stats
86W - 74L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 8 / 8
14,958
748
18,216
26,382
18,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
chanthaphone
Poseidon
18
5 / 1 / 16
14,180
709
32,106
13,606
6,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 8 / 14
14,126
706
14,560
20,875
33,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JonRuGa-
Baron Samedi
16
4 / 8 / 9
12,598
630
13,259
22,184
15,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
MrSpinna9
Zhong Kui
17
6 / 8 / 7
13,601
680
16,966
24,189
26,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 8 / 8
13,316
666
14,582
28,355
34,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
41
24
Kills
17
17
Deaths
24
38
Assists
24
Player
Kills
Deaths
Assists
KDA
W
13
8
8
2.13
L
Baron Samedi
JonRuGa-
Baron Samedi
4
8
9
1.06
L
Zhong Kui
MrSpinna9
Zhong Kui
6
8
7
1.19
L
7
8
8
1.38
W
Poseidon
chanthaphone
Poseidon
5
1
16
13
W
6
8
14
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,882
Damage
44,807
60,863
Taken
74,728
58,792
Mitigated
76,150
13,780
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,216
5,465
0
5,529
26,382
18,866
238
12,645
12,959
0
42,129
L
Baron Samedi
JonRuGa-
Baron Samedi
13,259
1,617
971
3,990
22,184
15,761
280
13,123
9,061
48,026
0
L
Zhong Kui
MrSpinna9
Zhong Kui
16,966
762
0
1,404
24,189
26,257
0
13,365
10,824
33,982
0
L
14,582
2,966
0
5,941
28,355
34,132
340
20,812
7,543
0
41,356
W
Poseidon
chanthaphone
Poseidon
32,106
5,841
0
6,232
13,606
6,525
1,583
6,808
6,452
94,586
0
W
14,560
857
0
2,019
20,875
33,401
105
10,105
9,639
30,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,264
Gold Earned
39,515
189
Minions Killed
162
10
Camps Cleared
6
1,051,974
Distance Traveled
990,721
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,958
748
42
2
1
344,733
1
L
Baron Samedi
12,598
630
85
4
2
287,894
1
L
Zhong Kui
13,601
680
39
2
3
351,838
10
L
Chaac
13,316
666
38
2
1
350,989
3
W
Poseidon
14,180
709
124
6
6
382,956
2
W
Ares
14,126
706
23
1
3
324,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role