Player Matchup

Atlas
Atlas
 
Atlas
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AlphaOmega_Truth
Thanatos
Level 50
God Stats
3W - 3L
1,452 SR
Queue Stats
145W - 220L
1,273 Elo+
Party 2
Sol
Sol
LunarWo1f_666
Sol
Level 45
God Stats
0W - 3L
1,233 SR
Queue Stats
180W - 236L
1,301 Elo+
Party 2
Team Averages
Level 70
1,395 SR
1,358 Elo+

VS

Team Averages
Level 69
1,391 SR
1,309 Elo+
Achilles
Achilles
FH Alpha
Achilles
Level 88
God Stats
14W - 9L
1,440 SR
Queue Stats
201W - 219L
1,368 Elo+
Party 1
Neith
Neith
NegaChinn
Neith
Level 55
God Stats
1W - 3L
1,363 SR
Queue Stats
10W - 11L
1,197 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Thicaro
Morgan Le Fay
Level 65
God Stats
8W - 5L
1,369 SR
Queue Stats
156W - 166L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 3 / 5
6,656
666
4,762
8,319
5,871
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
3 / 6 / 1
7,244
724
4,109
8,290
3,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 6 / 1
7,861
786
5,510
8,390
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FH Alpha
Achilles
13
6 / 3 / 7
8,643
864
6,705
6,772
3,475
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
NegaChinn
Neith
11
5 / 2 / 5
7,690
769
6,596
5,784
1,909
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Thicaro
Morgan Le Fay
12
4 / 3 / 7
8,199
820
7,576
8,359
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
15
15
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
5
0.83
L
3
6
1
0.58
W
Achilles
FH Alpha
Achilles
6
3
7
3.17
L
5
6
1
0.92
W
Neith
NegaChinn
Neith
5
2
5
3.75
W
Morgan Le Fay
Thicaro
Morgan Le Fay
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,381
Damage
20,877
24,999
Taken
20,915
11,019
Mitigated
8,135
4,960
Healing
5,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,762
1,426
0
756
8,319
5,871
0
3,205
4,808
15,008
0
L
4,109
441
0
2,662
8,290
3,170
312
3,010
5,016
0
15,843
W
Achilles
FH Alpha
Achilles
6,705
1,978
0
952
6,772
3,475
0
3,273
3,054
0
21,214
L
5,510
1,981
19
1,523
8,390
1,978
0
1,355
6,877
16,533
0
W
Neith
NegaChinn
Neith
6,596
2,348
0
1,102
5,784
1,909
348
3,218
2,297
0
15,739
W
Morgan Le Fay
Thicaro
Morgan Le Fay
7,576
701
0
2,976
8,359
2,751
0
3,617
4,235
23,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,761
Gold Earned
24,532
84
Minions Killed
109
3
Camps Cleared
6
501,627
Distance Traveled
501,933
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,656
666
24
2
0
165,882
4
L
Thanatos
7,244
724
23
2
3
174,131
2
W
Achilles
8,643
864
38
4
6
176,056
2
L
Sol
7,861
786
37
4
0
161,614
0
W
Neith
7,690
769
33
3
0
146,240
0
W
Morgan Le Fay
8,199
820
38
4
0
179,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role