Player Matchup

Khepri
Khepri
Andresvm10
Khepri
Level 89
God Stats
39W - 24L
1,630 SR
Queue Stats
285W - 275L
1,552 Elo+
Party 3
Xbalanque
Xbalanque
FaZe_LuKeY-
Xbalanque
Level 108
God Stats
3W - 1L
1,616 SR
Queue Stats
357W - 321L
1,571 Elo+
Party 1
Vulcan
Vulcan
Peterp4rker
Vulcan
Level 55
God Stats
8W - 6L
1,621 SR
Queue Stats
294W - 339L
1,458 Elo+
Solo
Nemesis
Nemesis
Warren27
Nemesis
Level 11
God Stats
3W - 0L
1,817 SR
Queue Stats
13W - 10L
1,434 Elo+
Party 3
Chaac
Chaac
shawnspuke
Chaac
Level 6
God Stats
7W - 1L
1,500 SR
Queue Stats
31W - 27L
1,605 Elo+
Party 1
Team Averages
Level 54
1,637 SR
1,524 Elo+

VS

Team Averages
Level 94
1,551 SR
1,517 Elo+
Neith
Neith
GAVARO_2311
Neith
Level 42
God Stats
2W - 3L
1,164 SR
Queue Stats
81W - 85L
1,423 Elo+
Solo
Atlas
Atlas
King_bad_mawler
Atlas
Level 129
God Stats
11W - 6L
1,565 SR
Queue Stats
126W - 136L
1,498 Elo+
Party 2
Horus
Horus
Some_Socks
Horus
Level 99
God Stats
1W - 1L
1,599 SR
Queue Stats
41W - 37L
1,577 Elo+
Party 2
Agni
Agni
Vígílance
Agni
Level 149
God Stats
0W - 2L
1,507 SR
Queue Stats
185W - 178L
1,500 Elo+
Party 2
Nemesis
Nemesis
itsgugy
Nemesis
Level 49
God Stats
11W - 11L
1,918 SR
Queue Stats
108W - 92L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Andresvm10
Khepri
14
1 / 4 / 14
9,605
457
7,690
16,364
19,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
FaZe_LuKeY-
Xbalanque
18
8 / 3 / 3
11,549
550
18,046
14,977
5,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
14
1 / 8 / 4
9,164
436
9,653
11,934
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
Warren27
Nemesis
17
10 / 4 / 5
10,940
521
10,893
17,514
7,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
16
3 / 2 / 8
10,655
507
12,692
22,730
15,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
8,690
414
5,326
14,654
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 4 / 6
9,359
446
12,927
19,591
12,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Horus
13
2 / 6 / 7
7,998
381
8,728
19,064
11,602
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 5 / 7
9,525
454
15,815
8,835
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
itsgugy
Nemesis
17
9 / 4 / 4
10,957
522
13,680
17,928
6,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
47
23
Kills
19
21
Deaths
23
34
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Khepri
Andresvm10
Khepri
1
4
14
2
W
Xbalanque
FaZe_LuKeY-
Xbalanque
8
3
3
3.17
L
2
4
4
1
L
4
4
6
1.75
W
Vulcan
1
8
4
0.38
L
Horus
2
6
7
0.92
L
2
5
7
1.1
W
Nemesis
Warren27
Nemesis
10
4
5
3.13
L
Nemesis
itsgugy
Nemesis
9
4
4
2.75
W
Chaac
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,974
Damage
56,476
83,519
Taken
80,072
51,914
Mitigated
38,287
25,190
Healing
22,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Andresvm10
Khepri
7,690
655
0
1,914
16,364
19,198
0
6,329
9,420
25,684
0
W
Xbalanque
FaZe_LuKeY-
Xbalanque
18,046
7,220
0
4,260
14,977
5,529
1,001
3,559
11,276
0
95,610
L
5,326
2,479
0
5,665
14,654
4,768
0
2,153
12,479
0
60,792
L
12,927
3,709
1,148
5,072
19,591
12,576
0
4,007
15,472
44,507
0
W
Vulcan
9,653
1,664
0
1,236
11,934
4,024
0
5,907
5,573
48,754
0
L
Horus
8,728
3,222
1,232
2,786
19,064
11,602
0
5,867
12,981
3,192
24,265
L
15,815
884
0
1,042
8,835
2,771
0
2,082
6,681
59,376
0
W
Nemesis
Warren27
Nemesis
10,893
4,506
0
4,943
17,514
7,951
150
5,233
11,993
0
73,644
L
Nemesis
itsgugy
Nemesis
13,680
5,548
0
5,945
17,928
6,570
0
2,875
14,973
0
80,536
W
Chaac
12,692
2,731
0
12,837
22,730
15,212
71
10,746
11,049
0
61,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,913
Gold Earned
46,529
480
Minions Killed
448
0
Camps Cleared
0
1,924,969
Distance Traveled
2,014,616
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,605
457
23
1
0
395,253
13
W
Xbalanque
11,549
550
145
7
0
381,572
4
L
Neith
8,690
414
87
4
0
343,293
2
L
Atlas
9,359
446
82
4
0
454,614
0
W
Vulcan
9,164
436
101
5
0
362,634
5
L
Horus
7,998
381
36
2
0
400,715
3
L
Agni
9,525
454
124
6
0
367,840
6
W
Nemesis
10,940
521
107
5
0
422,898
1
L
Nemesis
10,957
522
119
6
0
448,154
8
W
Chaac
10,655
507
104
5
0
362,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role