Player Matchup

Danzaburou
Danzaburou
Eazy-Ha
Danzaburou
Level 88
God Stats
3W - 1L
1,402 SR
Queue Stats
296W - 307L
1,417 Elo+
Solo
Artio
Artio
RVCAProdigy1
Artio
Level 124
God Stats
3W - 6L
1,509 SR
Queue Stats
110W - 103L
1,460 Elo+
Party 3
Chaac
Chaac
SpareShadow
Chaac
Level 84
God Stats
42W - 25L
1,600 SR
Queue Stats
214W - 223L
1,410 Elo+
Party 1
Janus
Janus
UR_MERKED23
Janus
Level 122
God Stats
5W - 7L
1,351 SR
Queue Stats
488W - 428L
1,491 Elo+
Party 1
Athena
Athena
pinelljr985
Athena
Level 158
God Stats
11W - 6L
1,699 SR
Queue Stats
208W - 187L
1,553 Elo+
Party 3
Team Averages
Level 115
1,512 SR
1,466 Elo+

VS

Team Averages
Level 77
1,439 SR
1,406 Elo+
Ganesha
Ganesha
CrxzyHits
Ganesha
Level 68
God Stats
44W - 41L
1,544 SR
Queue Stats
312W - 360L
1,479 Elo+
Party 2
Ravana
Ravana
GORILLAMAN_DEE
Ravana
Level 84
God Stats
5W - 5L
1,575 SR
Queue Stats
288W - 310L
1,412 Elo+
Party 2
Anhur
Anhur
Tossic_boi327
Anhur
Level 65
God Stats
4W - 14L
1,265 SR
Queue Stats
147W - 183L
1,306 Elo+
Party 2
Loki
Loki
vynirel
Loki
Level 67
God Stats
8W - 9L
1,429 SR
Queue Stats
212W - 224L
1,413 Elo+
Party 2
Bacchus
Bacchus
wiz3773
Bacchus
Level 101
God Stats
4W - 7L
1,384 SR
Queue Stats
250W - 243L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eazy-Ha
Danzaburou
10
2 / 3 / 4
5,746
575
5,378
6,235
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 1 / 2
4,850
485
725
5,555
1,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 0
5,810
581
3,638
6,490
2,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
6 / 1 / 2
6,834
683
5,200
3,744
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
11
2 / 0 / 5
6,152
615
3,871
5,051
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CrxzyHits
Ganesha
9
0 / 4 / 2
5,063
506
2,108
6,001
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 1
5,588
559
2,196
4,361
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 4 / 3
5,169
517
4,149
6,279
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
vynirel
Loki
11
1 / 0 / 0
5,667
567
2,952
4,500
1,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
wiz3773
Bacchus
8
3 / 2 / 1
5,449
545
3,467
7,865
4,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
11
Kills
6
6
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CrxzyHits
Ganesha
0
4
2
0.25
W
Danzaburou
Eazy-Ha
Danzaburou
2
3
4
1.33
L
1
1
1
1.5
W
1
1
2
2
W
0
1
0
0
L
1
4
3
0.63
W
6
1
2
7
W
Athena
2
0
5
4.5
L
Loki
vynirel
Loki
1
0
0
1
L
Bacchus
wiz3773
Bacchus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,812
Damage
14,872
27,075
Taken
29,006
8,995
Mitigated
11,378
11,234
Healing
7,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CrxzyHits
Ganesha
2,108
61
0
890
6,001
2,070
0
4,334
1,461
21,716
0
W
Danzaburou
Eazy-Ha
Danzaburou
5,378
2,930
0
1,115
6,235
1,438
0
1,931
4,304
0
31,828
L
2,196
354
0
2,209
4,361
1,745
0
1,127
3,136
0
28,416
W
725
28
120
2,375
5,555
1,852
182
1,314
4,241
5,532
0
W
3,638
558
0
2,633
6,490
2,431
0
0
6,490
0
33,530
L
4,149
2,294
0
1,383
6,279
1,171
221
1,148
5,125
0
29,322
W
5,200
485
0
1,980
3,744
965
132
980
2,630
36,821
0
W
Athena
3,871
1,436
0
3,011
5,051
2,309
83
1,086
3,835
30,715
0
L
Loki
vynirel
Loki
2,952
590
0
875
4,500
1,406
0
86
4,414
0
29,890
L
Bacchus
wiz3773
Bacchus
3,467
293
0
2,264
7,865
4,986
0
2,710
5,074
11,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,392
Gold Earned
26,936
321
Minions Killed
228
0
Camps Cleared
0
966,460
Distance Traveled
943,439
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,063
506
36
4
0
198,599
2
W
Danzaburou
5,746
575
71
7
0
170,508
1
L
Ravana
5,588
559
78
8
0
196,211
1
W
Artio
4,850
485
10
1
0
144,164
3
W
Chaac
5,810
581
85
9
0
204,780
2
L
Anhur
5,169
517
61
6
0
172,574
3
W
Janus
6,834
683
78
8
0
207,848
3
W
Athena
6,152
615
77
8
0
239,160
3
L
Loki
5,667
567
43
4
0
179,198
5
L
Bacchus
5,449
545
10
1
0
196,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role