Player Matchup

Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AFFINIITY
Neith
Level 7
God Stats
4W - 1L
1,698 SR
Queue Stats
5W - 2L
1,626 Elo+
Party 1
Vulcan
Vulcan
ArrowTarget
Vulcan
Level 145
God Stats
62W - 49L
1,625 SR
Queue Stats
465W - 453L
1,542 Elo+
Party 1
Thanatos
Thanatos
RogueSimulant
Thanatos
Level 160
God Stats
24W - 18L
1,642 SR
Queue Stats
352W - 334L
1,560 Elo+
Party 1
Amaterasu
Amaterasu
theNati
Amaterasu
Level 160
God Stats
7W - 9L
1,545 SR
Queue Stats
271W - 263L
1,552 Elo+
Party 1
Team Averages
Level 123
1,602 SR
1,556 Elo+

VS

Team Averages
Level 64
1,552 SR
1,465 Elo+
Zhong Kui
Zhong Kui
CapitãoCrespo
Zhong Kui
Level 66
God Stats
2W - 3L
1,494 SR
Queue Stats
160W - 153L
1,478 Elo+
Party 2
Vamana
Vamana
FetoEscobar
Vamana
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,359 Elo+
Party 2
Athena
Athena
OMaisCosminDeles
Athena
Level 62
God Stats
5W - 8L
1,448 SR
Queue Stats
221W - 213L
1,451 Elo+
Party 2
Ne Zha
Ne Zha
PelioTheLegend
Ne Zha
Level 56
God Stats
9W - 8L
1,608 SR
Queue Stats
88W - 84L
1,524 Elo+
Party 2
Medusa
Medusa
absolute1x
Medusa
Level 122
God Stats
1W - 2L
1,710 SR
Queue Stats
158W - 124L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
0 / 1 / 13
11,396
495
6,658
16,803
18,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
AFFINIITY
Neith
15
0 / 2 / 9
10,439
454
5,055
7,191
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
20
13 / 0 / 7
14,181
617
28,234
8,916
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
RogueSimulant
Thanatos
20
9 / 1 / 4
13,617
592
13,072
15,527
6,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
theNati
Amaterasu
20
4 / 1 / 7
12,878
560
9,417
16,150
16,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CapitãoCrespo
Zhong Kui
14
0 / 8 / 1
8,994
391
6,276
19,397
11,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
15
0 / 2 / 1
8,763
381
2,636
6,741
3,886
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 6 / 2
9,104
396
5,049
21,883
15,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 6 / 0
9,330
406
4,990
18,348
6,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
absolute1x
Medusa
16
3 / 4 / 0
10,332
449
9,245
13,415
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
26
Kills
5
5
Deaths
26
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
13
6.5
W
Neith
AFFINIITY
Neith
0
2
9
2.25
W
Vulcan
13
0
7
16.5
L
Zhong Kui
CapitãoCrespo
Zhong Kui
0
8
1
0.06
L
Vamana
0
2
1
0.25
L
2
6
2
0.5
L
0
6
0
0
W
Thanatos
RogueSimulant
Thanatos
9
1
4
11
L
Medusa
absolute1x
Medusa
3
4
0
0.75
W
Amaterasu
theNati
Amaterasu
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,436
Damage
28,196
64,587
Taken
79,784
48,523
Mitigated
42,233
34,541
Healing
18,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,658
836
0
5,273
16,803
18,376
678
2,768
14,035
41,526
0
W
Neith
AFFINIITY
Neith
5,055
2,105
0
2,171
7,191
2,402
1,642
1,136
6,055
0
51,300
W
Vulcan
28,234
9,454
0
1,338
8,916
3,990
1,719
2,786
6,130
136,146
0
L
Zhong Kui
CapitãoCrespo
Zhong Kui
6,276
418
0
6,755
19,397
11,203
0
8,921
10,078
65,648
0
L
Vamana
2,636
1,465
0
853
6,741
3,886
862
2,696
3,919
0
34,778
L
5,049
944
0
1,864
21,883
15,817
0
11,336
10,227
28,074
0
L
4,990
1,278
0
5,230
18,348
6,555
0
5,663
12,175
0
69,234
W
Thanatos
RogueSimulant
Thanatos
13,072
3,879
0
20,075
15,527
6,795
4,461
2,216
13,311
0
98,027
L
Medusa
absolute1x
Medusa
9,245
4,071
0
4,272
13,415
4,772
336
7,539
5,598
0
67,294
W
Amaterasu
theNati
Amaterasu
9,417
1,428
0
5,684
16,150
16,960
33
2,419
13,731
11,945
49,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,511
Gold Earned
46,523
633
Minions Killed
460
0
Camps Cleared
0
2,320,067
Distance Traveled
1,989,412
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,396
495
45
2
0
461,125
4
W
Neith
10,439
454
117
5
0
379,026
0
W
Vulcan
14,181
617
199
9
0
522,410
10
L
Zhong Kui
8,994
391
128
6
0
390,272
6
L
Vamana
8,763
381
59
3
0
416,221
4
L
Athena
9,104
396
31
1
0
437,902
7
L
Ne Zha
9,330
406
134
6
0
433,082
0
W
Thanatos
13,617
592
155
7
0
503,929
11
L
Medusa
10,332
449
108
5
0
311,935
5
W
Amaterasu
12,878
560
117
5
0
453,577
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role