Player Matchup

Danzaburou
Danzaburou
Gadgetjiro
Danzaburou
Level 93
God Stats
13W - 8L
1,487 SR
Queue Stats
227W - 177L
1,577 Elo+
Party 1
Raijin
Raijin
IrishM0nkeyCFH
Raijin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 208L
1,579 Elo+
Party 1
Amaterasu
Amaterasu
badkid009
Amaterasu
Level 106
God Stats
3W - 0L
1,876 SR
Queue Stats
89W - 50L
1,669 Elo+
Party 1
Team Averages
Level 109
1,621 SR
1,608 Elo+

VS

Team Averages
Level 94
1,521 SR
1,579 Elo+
Horus
Horus
Dustyn16
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,514 Elo+
Party 2
Tiamat
Tiamat
UrDadsYumSauce
Tiamat
Level 106
God Stats
12W - 10L
1,530 SR
Queue Stats
498W - 437L
1,632 Elo+
Party 2
Bakasura
Bakasura
thundarchief
Bakasura
Level 128
God Stats
0W - 4L
1,535 SR
Queue Stats
344W - 343L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gadgetjiro
Danzaburou
15
8 / 2 / 8
10,738
826
18,098
12,492
4,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 6 / 8
9,315
717
13,951
12,471
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
badkid009
Amaterasu
14
4 / 3 / 12
9,500
731
9,773
10,915
8,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dustyn16
Horus
12
4 / 6 / 6
9,357
720
6,003
16,197
17,343
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 5 / 6
9,412
724
12,438
14,601
7,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
thundarchief
Bakasura
12
4 / 6 / 2
8,848
681
8,380
16,510
7,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
17
Kills
11
11
Deaths
17
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
Dustyn16
Horus
4
6
6
1.17
W
Danzaburou
Gadgetjiro
Danzaburou
8
2
8
6
W
5
6
8
1.5
L
3
5
6
1.2
W
Amaterasu
badkid009
Amaterasu
4
3
12
3.33
L
Bakasura
thundarchief
Bakasura
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,822
Damage
26,821
35,878
Taken
47,308
16,731
Mitigated
32,435
8,975
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Dustyn16
Horus
6,003
3,628
3,582
4,348
16,197
17,343
0
3,063
12,380
0
9,990
W
Danzaburou
Gadgetjiro
Danzaburou
18,098
10,306
0
4,090
12,492
4,452
2,243
4,404
7,238
0
45,111
W
13,951
1,482
102
1,875
12,471
3,988
202
4,811
7,067
35,306
0
L
12,438
1,043
108
3,389
14,601
7,673
0
4,083
9,991
42,765
0
W
Amaterasu
badkid009
Amaterasu
9,773
3,781
420
2,488
10,915
8,291
372
2,877
7,510
0
17,095
L
Bakasura
thundarchief
Bakasura
8,380
6,512
0
2,479
16,510
7,419
0
6,246
9,530
0
15,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,553
Gold Earned
27,617
159
Minions Killed
123
8
Camps Cleared
3
668,798
Distance Traveled
673,277
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,357
720
10
1
0
230,034
0
W
Danzaburou
10,738
826
71
5
2
217,166
0
W
Raijin
9,315
717
70
5
5
197,775
1
L
Tiamat
9,412
724
79
6
2
231,211
1
W
Amaterasu
9,500
731
18
1
1
253,857
0
L
Bakasura
8,848
681
34
3
1
212,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role