Player Matchup

Danzaburou
Danzaburou
GameKiller306
Danzaburou
Level 66
God Stats
17W - 25L
1,345 SR
Queue Stats
28W - 42L
1,248 Elo+
Party 1
Horus
Horus
IronCloud13
Horus
Level 79
God Stats
18W - 19L
1,371 SR
Queue Stats
39W - 71L
1,199 Elo+
Party 1
Fenrir
Fenrir
SAINTGERMAINE
Fenrir
Level 25
God Stats
5W - 3L
1,721 SR
Queue Stats
5W - 8L
1,053 Elo+
Party 1
Team Averages
Level 57
1,479 SR
1,167 Elo+

VS

Team Averages
Level 71
1,456 SR
1,238 Elo+
Thor
Thor
FallenAngel9283
Thor
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
56W - 87L
1,170 Elo+
Party 2
Chaac
Chaac
Mongo da campa
Chaac
Level 123
God Stats
12W - 16L
1,526 SR
Queue Stats
305W - 451L
1,230 Elo+
Solo
Hera
Hera
Ramya Parehk
Hera
Level 42
God Stats
10W - 26L
1,341 SR
Queue Stats
340W - 538L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GameKiller306
Danzaburou
14
6 / 1 / 6
9,681
745
13,047
10,718
4,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 2 / 10
9,004
693
3,878
14,470
13,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
6 / 3 / 4
8,997
692
5,290
12,763
4,880
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 2
9,363
720
8,485
12,022
2,890
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 5 / 2
7,876
606
8,297
11,338
8,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 0 / 5
8,419
648
12,862
4,593
1,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
6
6
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
Danzaburou
GameKiller306
Danzaburou
6
1
6
9
W
1
2
10
3
L
1
5
2
0.4
L
1
0
5
3.5
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,215
Damage
29,644
37,951
Taken
27,953
22,814
Mitigated
12,576
13,694
Healing
4,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,485
3,167
115
1,158
12,022
2,890
388
0
12,022
0
20,279
W
Danzaburou
GameKiller306
Danzaburou
13,047
6,435
732
4,422
10,718
4,580
377
3,369
7,349
0
53,815
W
3,878
1,703
2,259
3,826
14,470
13,354
340
5,481
8,989
0
9,267
L
8,297
1,211
138
2,590
11,338
8,613
812
818
10,520
0
31,227
L
12,862
3,855
0
0
4,593
1,073
0
0
4,593
27,391
0
W
5,290
3,651
0
2,455
12,763
4,880
991
4,603
8,160
0
15,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,682
Gold Earned
25,658
124
Minions Killed
118
4
Camps Cleared
6
696,156
Distance Traveled
614,085
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,363
720
24
2
0
195,938
0
W
Danzaburou
9,681
745
95
7
4
217,037
2
W
Horus
9,004
693
8
1
0
249,989
1
L
Chaac
7,876
606
58
4
6
200,544
2
L
Hera
8,419
648
36
3
0
217,603
3
W
Fenrir
8,997
692
21
2
0
229,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role