Player Matchup

Pele
Pele
Bronze III
ttvSenorBacardi
Pele
Bronze III
Level 144
God Stats
0W - 1L
1,824 SR
Queue Stats
1W - 3L
1,362 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,824 SR
1,362 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,521 SR
1,138 MMR
Chronos
Chronos
Silver II
Berzerker1816
Chronos
Silver II
Level 139
God Stats
24W - 19L
1,521 SR
Queue Stats
106W - 141L
1,138 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,248
725
6,579
11,763
4,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
CliodhnaMulanErlang ShenHou YiOsiris

VS

Bans
SkadiLokiAnubisAh Muzen CabSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
4 / 0 / 0
9,080
908
9,306
8,987
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,579
Damage
9,306
11,763
Taken
8,987
4,402
Mitigated
5,034
2,289
Healing
2,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
9,306
3,761
0
2,103
8,987
5,034
1,181
288
8,699
52,991
3,634
L
6,579
2,254
0
2,289
11,763
4,402
0
8,369
3,394
0
42,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,248
Gold Earned
9,080
93
Minions Killed
120
2
Camps Cleared
7
199,332
Distance Traveled
195,795
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,080
908
120
12
7
195,795
3
L
Pele
7,248
725
93
9
2
199,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role