Player Matchup

Medusa
Medusa
 
Medusa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
HeftyLoads
Artemis
Level 41
God Stats
2W - 1L
1,495 SR
Queue Stats
3W - 5L
1,242 Elo+
Party 1
Tiamat
Tiamat
TandemDart3516
Tiamat
Level 86
God Stats
3W - 0L
1,372 SR
Queue Stats
22W - 15L
1,504 Elo+
Party 1
Artio
Artio
ethanstudiner92
Artio
Level 63
God Stats
2W - 0L
1,504 SR
Queue Stats
3W - 6L
1,235 Elo+
Party 1
Odin
Odin
tippytortoise76
Odin
Level 80
God Stats
3W - 2L
1,492 SR
Queue Stats
8W - 7L
1,378 Elo+
Party 1
Team Averages
Level 67
1,473 SR
1,372 Elo+

VS

Team Averages
Level 86
1,471 SR
1,388 Elo+
Vulcan
Vulcan
Eliteforce1008
Vulcan
Level 87
God Stats
20W - 38L
1,458 SR
Queue Stats
199W - 202L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
Mercurak
Baron Samedi
Level 98
God Stats
0W - 2L
1,318 SR
Queue Stats
5W - 12L
1,301 Elo+
Solo
Hachiman
Hachiman
Mr Melon7421
Hachiman
Level 87
God Stats
1W - 2L
1,662 SR
Queue Stats
23W - 44L
1,387 Elo+
Party 2
Mulan
Mulan
SirDavis2130
Mulan
Level 144
God Stats
33W - 36L
1,415 SR
Queue Stats
438W - 463L
1,381 Elo+
Solo
Atlas
Atlas
Strawberri09
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 2 / 3
5,182
1,036
2,941
3,965
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
HeftyLoads
Artemis
8
3 / 0 / 4
5,422
1,084
3,003
2,863
933
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 0 / 2
5,979
1,196
6,206
2,798
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 11
5,832
1,166
1,511
5,839
3,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 3 / 8
5,374
1,075
2,660
6,465
2,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,128
826
5,105
2,779
807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Mercurak
Baron Samedi
9
0 / 2 / 2
4,130
826
2,580
4,048
1,643
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Mr Melon7421
Hachiman
10
2 / 2 / 2
4,978
996
2,197
3,591
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 4
4,540
908
3,471
5,398
2,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 4 / 0
4,067
813
1,381
4,659
1,480
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
13
Kills
4
5
Deaths
13
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
2
3
1.75
L
0
3
2
0.33
W
Artemis
HeftyLoads
Artemis
3
0
4
5
L
Baron Samedi
Mercurak
Baron Samedi
0
2
2
0.5
L
Hachiman
Mr Melon7421
Hachiman
2
2
2
1.5
L
1
2
4
1.5
L
1
4
0
0.25
W
5
0
2
6
W
1
0
11
6.5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,321
Damage
14,734
21,930
Taken
20,475
9,791
Mitigated
7,737
5,670
Healing
3,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,941
1,125
0
215
3,965
1,145
939
894
2,967
0
11,476
L
5,105
2,595
0
0
2,779
807
0
1,108
1,543
12,019
0
W
Artemis
HeftyLoads
Artemis
3,003
1,486
0
376
2,863
933
120
2,044
819
0
8,689
L
Baron Samedi
Mercurak
Baron Samedi
2,580
333
249
1,585
4,048
1,643
0
1,892
1,977
8,872
0
L
Hachiman
Mr Melon7421
Hachiman
2,197
1,264
0
831
3,591
1,053
0
1,432
2,065
0
10,565
L
3,471
370
0
930
5,398
2,754
0
2,107
2,926
0
7,710
L
1,381
723
0
0
4,659
1,480
0
628
3,942
2,672
0
W
6,206
295
0
474
2,798
1,718
0
1,226
1,525
17,148
0
W
1,511
5
1,009
2,271
5,839
3,127
0
3,407
2,361
4,455
0
W
2,660
358
349
976
6,465
2,868
1
1,627
4,673
0
8,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,789
Gold Earned
21,843
100
Minions Killed
78
5
Camps Cleared
2
565,791
Distance Traveled
420,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,182
1,036
33
7
2
98,881
0
L
Vulcan
4,128
826
19
4
0
111,248
0
W
Artemis
5,422
1,084
11
2
0
100,897
0
L
Baron Samedi
4,130
826
17
3
1
78,534
0
L
Hachiman
4,978
996
27
5
1
84,236
0
L
Mulan
4,540
908
9
2
0
88,408
0
L
Atlas
4,067
813
6
1
0
58,107
0
W
Tiamat
5,979
1,196
35
7
3
121,736
0
W
Artio
5,832
1,166
6
1
0
128,759
0
W
Odin
5,374
1,075
15
3
0
115,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role