Player Matchup

Chaac
Chaac
Chad08
Chaac
Level 144
God Stats
1W - 1L
1,518 SR
Queue Stats
13W - 20L
1,458 Elo+
Party 2
Merlin
Merlin
HeroXtremBR
Merlin
Level 17
God Stats
1W - 4L
1,205 SR
Queue Stats
1W - 4L
1,261 Elo+
Solo
Scylla
Scylla
TBS x Prism
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Solo
Poseidon
Poseidon
mencalise
Poseidon
Level 157
God Stats
1W - 5L
1,518 SR
Queue Stats
11W - 17L
1,471 Elo+
Party 2
Team Averages
Level 84
1,435 SR
1,356 Elo+

VS

Team Averages
Level 79
1,737 SR
1,537 Elo+
Gilgamesh
Gilgamesh
CaptSauce
Gilgamesh
Level 159
God Stats
10W - 3L
1,704 SR
Queue Stats
17W - 13L
1,618 Elo+
Party 1
Loki
Loki
Jose6083
Loki
Level 21
God Stats
2W - 0L
1,693 SR
Queue Stats
19W - 33L
1,174 Elo+
Solo
Janus
Janus
KazooZoo
Janus
Level 109
God Stats
2W - 0L
1,623 SR
Queue Stats
7W - 4L
1,706 Elo+
Party 1
Baron Samedi
Baron Samedi
Urhar
Baron Samedi
Level 28
God Stats
5W - 3L
1,928 SR
Queue Stats
9W - 8L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chad08
Chaac
12
1 / 3 / 2
6,778
847
5,545
8,625
9,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
11
0 / 6 / 0
6,030
754
3,115
6,162
2,091
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
10
0 / 4 / 1
5,911
739
1,140
4,727
1,469
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
mencalise
Poseidon
12
2 / 4 / 0
7,139
892
4,436
5,961
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaptSauce
Gilgamesh
14
6 / 0 / 5
8,619
1,077
7,660
9,557
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
13
3 / 2 / 4
7,786
973
2,704
7,151
2,649
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
KazooZoo
Janus
14
4 / 0 / 5
8,845
1,106
5,899
6,124
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Urhar
Baron Samedi
13
4 / 1 / 7
8,240
1,030
5,576
5,465
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
17
17
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CaptSauce
Gilgamesh
6
0
5
8.5
L
Chaac
Chad08
Chaac
1
3
2
0.67
L
Merlin
0
6
0
0
W
Loki
3
2
4
2.5
W
Janus
KazooZoo
Janus
4
0
5
6.5
L
Scylla
0
4
1
0.13
W
Baron Samedi
Urhar
Baron Samedi
4
1
7
7.5
L
Poseidon
mencalise
Poseidon
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,236
Damage
21,839
25,475
Taken
28,297
14,799
Mitigated
15,020
4,025
Healing
8,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CaptSauce
Gilgamesh
7,660
1,509
245
3,754
9,557
7,074
445
2,965
6,592
3,264
17,034
L
Chaac
Chad08
Chaac
5,545
690
336
2,416
8,625
9,329
0
3,931
4,254
0
24,206
L
Merlin
3,115
169
0
0
6,162
2,091
0
3,301
2,692
16,895
0
W
Loki
2,704
495
0
575
7,151
2,649
1,384
2,077
5,074
0
21,891
W
Janus
KazooZoo
Janus
5,899
240
60
2,343
6,124
2,068
1,757
1,947
4,177
30,034
0
L
Scylla
1,140
140
164
372
4,727
1,469
0
2,842
1,847
7,129
0
W
Baron Samedi
Urhar
Baron Samedi
5,576
206
785
1,194
5,465
3,229
1,977
2,114
3,351
20,442
0
L
Poseidon
mencalise
Poseidon
4,436
439
0
737
5,961
1,910
0
2,241
3,448
25,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,858
Gold Earned
33,490
143
Minions Killed
171
7
Camps Cleared
9
553,409
Distance Traveled
745,989
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,619
1,077
40
5
3
195,191
0
L
Chaac
6,778
847
49
6
3
162,409
1
L
Merlin
6,030
754
25
3
1
119,722
0
W
Loki
7,786
973
18
2
1
190,975
0
W
Janus
8,845
1,106
66
8
3
206,643
1
L
Scylla
5,911
739
17
2
0
114,613
1
W
Baron Samedi
8,240
1,030
47
6
2
153,180
2
L
Poseidon
7,139
892
52
7
3
156,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role