Player Matchup

Tiamat
Tiamat
NJWarrior
Tiamat
Level 155
God Stats
2W - 0L
1,724 SR
Queue Stats
43W - 27L
1,643 Elo+
Party 1
Scylla
Scylla
NoCappJayy
Scylla
Level 29
God Stats
2W - 4L
1,389 SR
Queue Stats
74W - 78L
1,411 Elo+
Party 1
Hou Yi
Hou Yi
dannpuck
Hou Yi
Level 28
God Stats
2W - 1L
1,191 SR
Queue Stats
42W - 57L
1,409 Elo+
Party 1
Team Averages
Level 71
1,435 SR
1,488 Elo+

VS

Team Averages
Level 46
1,442 SR
1,530 Elo+
Hercules
Hercules
Dreizel
Hercules
Level 58
God Stats
8W - 15L
1,469 SR
Queue Stats
29W - 38L
1,447 Elo+
Solo
Sol
Sol
KoomPo
Sol
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 60L
1,571 Elo+
Party 2
Anhur
Anhur
UnhandyBrandy
Anhur
Level 54
God Stats
1W - 3L
1,357 SR
Queue Stats
66W - 51L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NJWarrior
Tiamat
13
4 / 3 / 8
9,205
767
10,206
9,685
13,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
NoCappJayy
Scylla
13
4 / 3 / 7
9,051
754
15,038
4,992
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
dannpuck
Hou Yi
13
5 / 5 / 4
9,172
764
8,285
9,122
3,160
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dreizel
Hercules
12
3 / 1 / 2
7,757
646
3,940
19,473
15,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
KoomPo
Sol
12
6 / 6 / 3
8,647
721
7,972
11,809
3,629
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 6 / 4
7,872
656
4,410
9,494
3,183
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
13
Kills
11
11
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
Dreizel
Hercules
3
1
2
4
L
Sol
KoomPo
Sol
6
6
3
1.25
W
Tiamat
NJWarrior
Tiamat
4
3
8
2.67
W
Scylla
NoCappJayy
Scylla
4
3
7
2.5
L
2
6
4
0.67
W
Hou Yi
dannpuck
Hou Yi
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,529
Damage
16,322
23,799
Taken
40,776
18,738
Mitigated
22,289
3,593
Healing
12,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Dreizel
Hercules
3,940
1,156
103
8,466
19,473
15,477
0
11,164
7,809
0
13,142
L
Sol
KoomPo
Sol
7,972
2,739
0
2,690
11,809
3,629
0
6,665
4,938
24,998
0
W
Tiamat
NJWarrior
Tiamat
10,206
650
0
2,092
9,685
13,929
31
2,220
7,062
28,555
0
W
Scylla
NoCappJayy
Scylla
15,038
1,762
0
550
4,992
1,649
341
2,047
2,876
35,986
0
L
4,410
950
0
1,115
9,494
3,183
0
6,715
2,621
0
14,451
W
Hou Yi
dannpuck
Hou Yi
8,285
4,814
0
951
9,122
3,160
1,358
4,321
4,688
0
16,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,428
Gold Earned
24,276
122
Minions Killed
95
6
Camps Cleared
4
654,081
Distance Traveled
642,022
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,757
646
23
2
0
240,954
2
L
Sol
8,647
721
45
4
3
190,484
0
W
Tiamat
9,205
767
34
3
5
236,722
3
W
Scylla
9,051
754
69
6
1
213,881
4
L
Anhur
7,872
656
27
2
1
210,584
4
W
Hou Yi
9,172
764
19
2
0
203,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role