Player Matchup

Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AbeauLito
Izanami
Level 143
God Stats
3W - 3L
1,547 SR
Queue Stats
271W - 297L
1,382 Elo+
Solo
Vamana
Vamana
Hackhaddock4
Vamana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 311L
1,414 Elo+
Solo
Sylvanus
Sylvanus
hoolamama
Sylvanus
Level 84
God Stats
2W - 5L
1,352 SR
Queue Stats
111W - 153L
1,472 Elo+
Solo
Pele
Pele
thecomboo
Pele
Level 121
God Stats
5W - 5L
1,500 SR
Queue Stats
111W - 138L
1,429 Elo+
Solo
Team Averages
Level 108
1,480 SR
1,439 Elo+

VS

Team Averages
Level 100
1,515 SR
1,445 Elo+
Ganesha
Ganesha
 
Ganesha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BardockBard
Heimdallr
Level 66
God Stats
9W - 10L
1,477 SR
Queue Stats
256W - 286L
1,379 Elo+
Party 2
Nu Wa
Nu Wa
ChaacMid
Nu Wa
Level 116
God Stats
13W - 14L
1,498 SR
Queue Stats
286W - 266L
1,402 Elo+
Party 2
Mulan
Mulan
notArtes
Mulan
Level 82
God Stats
2W - 1L
1,600 SR
Queue Stats
28W - 27L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
4 / 2 / 2
7,347
612
7,927
8,096
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
AbeauLito
Izanami
11
3 / 1 / 2
6,249
521
3,612
5,711
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
12
3 / 2 / 0
6,379
532
5,694
9,714
6,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
hoolamama
Sylvanus
10
0 / 2 / 3
5,373
448
3,350
6,823
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
11
4 / 3 / 2
6,633
553
4,496
9,617
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
1 / 1 / 4
6,382
532
2,903
7,378
5,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
 
Cliodhna
10
2 / 6 / 1
6,228
519
5,725
9,861
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
BardockBard
Heimdallr
11
3 / 3 / 3
6,823
569
4,662
7,062
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
ChaacMid
Nu Wa
12
3 / 3 / 4
7,177
598
8,072
6,162
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
notArtes
Mulan
13
1 / 1 / 2
7,544
629
6,254
8,665
5,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
14
Kills
10
10
Deaths
14
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
2
2
2.5
W
Ganesha
 
Ganesha
1
1
4
3
W
Cliodhna
 
Cliodhna
2
6
1
0.42
L
Izanami
AbeauLito
Izanami
3
1
2
4
W
Heimdallr
BardockBard
Heimdallr
3
3
3
1.5
W
Nu Wa
ChaacMid
Nu Wa
3
3
4
1.67
L
Vamana
3
2
0
1.5
L
Sylvanus
hoolamama
Sylvanus
0
2
3
0.75
W
Mulan
notArtes
Mulan
1
1
2
2
L
Pele
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,079
Damage
27,616
39,961
Taken
39,128
16,806
Mitigated
18,594
14,847
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,927
329
0
3,222
8,096
2,063
0
3,436
4,496
45,977
0
W
Ganesha
 
Ganesha
2,903
315
75
1,782
7,378
5,757
243
802
6,568
18,989
0
W
Cliodhna
 
Cliodhna
5,725
740
0
2,520
9,861
3,169
0
2,679
7,076
0
31,261
L
Izanami
AbeauLito
Izanami
3,612
2,254
0
1,382
5,711
1,959
144
1,602
4,009
0
41,025
W
Heimdallr
BardockBard
Heimdallr
4,662
2,899
0
2,235
7,062
2,227
819
2,639
4,379
0
30,718
W
Nu Wa
ChaacMid
Nu Wa
8,072
3,661
0
860
6,162
2,065
1,018
4,268
1,616
30,723
0
L
Vamana
5,694
3,414
0
4,334
9,714
6,548
0
708
8,512
0
34,862
L
Sylvanus
hoolamama
Sylvanus
3,350
1,369
252
1,801
6,823
3,606
108
1,698
5,021
18,814
5,068
W
Mulan
notArtes
Mulan
6,254
664
0
4,758
8,665
5,376
428
0
8,665
0
46,482
L
Pele
4,496
1,527
0
3,856
9,617
2,630
0
3,188
6,242
0
35,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,981
Gold Earned
34,154
357
Minions Killed
323
0
Camps Cleared
0
1,068,903
Distance Traveled
1,135,638
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,347
612
114
10
0
231,737
0
W
Ganesha
6,382
532
9
1
0
240,275
1
W
Cliodhna
6,228
519
57
5
0
240,666
5
L
Izanami
6,249
521
80
7
0
192,399
2
W
Heimdallr
6,823
569
75
6
0
210,800
0
W
Nu Wa
7,177
598
73
6
0
215,668
1
L
Vamana
6,379
532
57
5
0
224,961
3
L
Sylvanus
5,373
448
41
3
0
189,024
4
W
Mulan
7,544
629
109
9
0
228,229
5
L
Pele
6,633
553
65
5
0
230,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role