Player Matchup

Medusa
Medusa
Cz_gamer_hk
Medusa
Level 148
God Stats
15W - 13L
1,495 SR
Queue Stats
561W - 592L
1,403 Elo+
Solo
Apollo
Apollo
Easyyyyyyy7
Apollo
Level 62
God Stats
2W - 8L
1,214 SR
Queue Stats
114W - 158L
1,326 Elo+
Party 3
Kali
Kali
JabawakiS-
Kali
Level 86
God Stats
1W - 1L
1,305 SR
Queue Stats
116W - 154L
1,353 Elo+
Party 3
Atlas
Atlas
MrPhillips_88
Atlas
Level 77
God Stats
0W - 2L
1,238 SR
Queue Stats
258W - 278L
1,366 Elo+
Party 2
Discordia
Discordia
Rubcats64
Discordia
Level 126
God Stats
1W - 2L
1,372 SR
Queue Stats
242W - 264L
1,343 Elo+
Party 2
Team Averages
Level 100
1,325 SR
1,358 Elo+

VS

Team Averages
Level 63
1,429 SR
1,412 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HeadsofOtt
Bacchus
Level 50
God Stats
26W - 18L
1,417 SR
Queue Stats
127W - 137L
1,341 Elo+
Party 1
King Arthur
King Arthur
Normann007
King Arthur
Level 40
God Stats
2W - 5L
1,271 SR
Queue Stats
136W - 157L
1,398 Elo+
Solo
Susano
Susano
Sans_TheKing_fr
Susano
Level 49
God Stats
4W - 2L
1,457 SR
Queue Stats
56W - 84L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 2 / 0
9,478
558
5,924
7,406
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
13
3 / 8 / 1
7,805
459
6,699
14,278
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 2
7,541
444
5,712
14,883
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 5
7,029
413
4,829
15,575
9,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Rubcats64
Discordia
12
2 / 7 / 1
7,734
455
6,465
11,252
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
9 / 0 / 4
9,550
562
14,908
10,255
3,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
 
Janus
13
5 / 3 / 5
8,452
497
12,307
7,930
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
HeadsofOtt
Bacchus
12
2 / 4 / 5
7,786
458
5,942
9,739
7,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Normann007
King Arthur
13
0 / 4 / 3
7,575
446
2,984
10,649
10,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 0 / 7
9,726
572
10,342
9,942
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
11
Kills
24
24
Deaths
11
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
9
0
4
11
W
Janus
 
Janus
5
3
5
2.5
L
Medusa
5
2
0
2.5
L
Apollo
3
8
1
0.44
W
Bacchus
HeadsofOtt
Bacchus
2
4
5
1.13
L
1
4
2
0.5
L
0
3
5
0.83
W
King Arthur
Normann007
King Arthur
0
4
3
0.38
L
Discordia
Rubcats64
Discordia
2
7
1
0.36
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,629
Damage
46,483
63,394
Taken
48,515
24,231
Mitigated
27,425
16,910
Healing
10,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
14,908
5,154
0
4,031
10,255
3,439
808
2,087
8,168
0
74,111
W
Janus
 
Janus
12,307
781
0
1,269
7,930
2,443
111
4,068
3,862
45,845
0
L
Medusa
5,924
2,171
0
1,681
7,406
3,319
1,629
141
6,856
0
57,225
L
Apollo
6,699
3,315
0
2,637
14,278
3,395
100
2,602
11,616
0
45,076
W
Bacchus
HeadsofOtt
Bacchus
5,942
298
0
1,332
9,739
7,120
162
2,483
7,256
16,797
0
L
5,712
2,445
0
5,348
14,883
4,640
0
3,662
10,989
0
43,103
L
4,829
1,247
1,376
3,050
15,575
9,587
0
5,209
10,053
17,355
0
W
King Arthur
Normann007
King Arthur
2,984
271
0
1,223
10,649
10,957
87
392
10,257
0
28,298
L
Discordia
Rubcats64
Discordia
6,465
568
0
2,818
11,252
3,290
681
5,809
5,071
44,283
0
W
10,342
2,163
0
2,509
9,942
3,466
0
2,442
7,500
0
55,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,587
Gold Earned
43,089
381
Minions Killed
356
0
Camps Cleared
0
1,618,609
Distance Traveled
1,651,952
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,550
562
113
7
0
327,041
1
W
Janus
8,452
497
77
5
0
295,279
0
L
Medusa
9,478
558
115
7
0
321,201
1
L
Apollo
7,805
459
81
5
0
390,104
3
W
Bacchus
7,786
458
22
1
0
343,059
0
L
Kali
7,541
444
85
5
0
332,044
2
L
Atlas
7,029
413
21
1
0
298,910
0
W
King Arthur
7,575
446
59
3
0
296,379
0
L
Discordia
7,734
455
79
5
0
276,350
2
W
Susano
9,726
572
85
5
0
390,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role