Player Matchup

The Morrigan
The Morrigan
Adriáu
The Morrigan
Level 84
God Stats
5W - 6L
1,471 SR
Queue Stats
311W - 357L
1,441 Elo+
Solo
Jing Wei
Jing Wei
JijiTweek
Jing Wei
Level 144
God Stats
5W - 7L
1,507 SR
Queue Stats
149W - 152L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
Junkielama
Cthulhu
Level 29
God Stats
9W - 8L
1,436 SR
Queue Stats
58W - 64L
1,496 Elo+
Party 2
Team Averages
Level 86
1,471 SR
1,492 Elo+

VS

Team Averages
Level 89
1,465 SR
1,710 Elo+
Olorun
Olorun
ISMAELAF2005
Olorun
Level 143
God Stats
2W - 1L
1,155 SR
Queue Stats
72W - 33L
1,797 Elo+
Party 1
Kuzenbo
Kuzenbo
MarkevansINZ
Kuzenbo
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 23L
1,646 Elo+
Party 1
Medusa
Medusa
tofanrobertlucia
Medusa
Level 109
God Stats
18W - 6L
1,739 SR
Queue Stats
52W - 28L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Adriáu
The Morrigan
14
3 / 10 / 6
11,626
646
12,942
16,885
6,324
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
JijiTweek
Jing Wei
17
10 / 5 / 3
13,942
775
20,761
19,408
7,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Junkielama
Cthulhu
14
2 / 4 / 8
11,386
633
9,654
19,128
22,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
8 / 7 / 7
13,398
744
24,132
19,833
10,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kuzenbo
MarkevansINZ
Kuzenbo
16
5 / 2 / 10
13,567
754
9,229
22,701
31,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 6 / 4
11,874
660
10,638
16,939
6,694
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
15
Kills
18
19
Deaths
15
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Adriáu
The Morrigan
3
10
6
0.6
W
Olorun
8
7
7
1.64
L
Jing Wei
JijiTweek
Jing Wei
10
5
3
2.3
L
Cthulhu
Junkielama
Cthulhu
2
4
8
1.5
W
Kuzenbo
MarkevansINZ
Kuzenbo
5
2
10
5
W
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,357
Damage
43,999
55,421
Taken
59,473
37,001
Mitigated
48,845
16,483
Healing
17,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Adriáu
The Morrigan
12,942
3,830
0
4,682
16,885
6,324
1,298
8,325
8,493
51,695
7,217
W
Olorun
24,132
14,336
1,504
7,199
19,833
10,249
1,991
6,812
12,574
73,773
6,469
L
Jing Wei
JijiTweek
Jing Wei
20,761
15,906
0
7,961
19,408
7,928
2,146
11,212
8,196
0
58,869
L
Cthulhu
Junkielama
Cthulhu
9,654
878
138
3,702
19,128
22,749
108
12,125
7,003
20,220
0
W
Kuzenbo
MarkevansINZ
Kuzenbo
9,229
2,803
0
5,016
22,701
31,902
184
5,591
16,273
36,505
0
W
10,638
5,003
723
3,391
16,939
6,694
1,662
6,200
10,495
0
43,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,954
Gold Earned
38,839
179
Minions Killed
204
9
Camps Cleared
6
886,572
Distance Traveled
877,511
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,626
646
67
4
8
234,635
4
W
Olorun
13,398
744
104
6
3
255,786
4
L
Jing Wei
13,942
775
92
5
0
329,150
1
L
Cthulhu
11,386
633
20
1
1
322,787
1
W
Kuzenbo
13,567
754
33
2
1
316,954
7
W
Medusa
11,874
660
67
4
2
304,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role