Player Matchup

Medusa
Medusa
DiddyDodster
Medusa
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 24L
1,259 Elo+
Party 1
Gilgamesh
Gilgamesh
Ninja769
Gilgamesh
Level 63
God Stats
3W - 5L
1,500 SR
Queue Stats
7W - 29L
1,169 Elo+
Party 1
Ganesha
Ganesha
gasheadreecer
Ganesha
Level 48
God Stats
2W - 0L
1,418 SR
Queue Stats
2W - 3L
1,096 Elo+
Solo
Team Averages
Level 59
1,473 SR
1,175 Elo+

VS

Team Averages
Level 60
1,416 SR
1,248 Elo+
Bacchus
Bacchus
Certified D0N
Bacchus
Level 117
God Stats
4W - 4L
1,499 SR
Queue Stats
222W - 274L
1,441 Elo+
Solo
Hel
Hel
HyperZenith
Hel
Level 41
God Stats
0W - 3L
1,427 SR
Queue Stats
18W - 36L
1,264 Elo+
Party 2
Hercules
Hercules
TENE_JR
Hercules
Level 23
God Stats
0W - 5L
1,323 SR
Queue Stats
2W - 12L
1,040 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 1 / 7
11,967
630
21,412
10,579
4,754
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Ninja769
Gilgamesh
15
7 / 1 / 4
12,036
633
14,139
12,014
10,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
16
0 / 0 / 11
12,474
657
9,392
11,519
14,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 1 / 1
10,237
539
6,134
17,198
15,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 5 / 1
10,187
536
7,439
14,322
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TENE_JR
Hercules
14
1 / 5 / 0
10,323
543
7,500
22,722
14,210
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
11
Kills
2
2
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
1
1
1.5
W
Medusa
4
1
7
7.5
L
0
5
1
0.1
W
Gilgamesh
Ninja769
Gilgamesh
7
1
4
9
L
Hercules
TENE_JR
Hercules
1
5
0
0.2
W
Ganesha
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,943
Damage
21,073
34,112
Taken
54,242
30,108
Mitigated
34,140
10,896
Healing
20,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
6,134
820
146
4,108
17,198
15,687
0
3,531
13,376
23,147
0
W
Medusa
21,412
9,619
348
6,035
10,579
4,754
1,832
5,089
5,490
0
75,003
L
7,439
36
6,552
6,490
14,322
4,243
0
2,438
11,627
48,771
0
W
Gilgamesh
Ninja769
Gilgamesh
14,139
2,730
0
1,381
12,014
10,687
385
4,267
7,747
849
30,398
L
Hercules
TENE_JR
Hercules
7,500
1,749
0
3,242
22,722
14,210
0
5,458
16,671
99
27,347
W
Ganesha
9,392
430
0
3,132
11,519
14,667
376
5,159
6,360
40,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,477
Gold Earned
30,747
204
Minions Killed
164
7
Camps Cleared
8
1,065,939
Distance Traveled
935,190
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,237
539
32
2
3
237,054
6
W
Medusa
11,967
630
140
7
4
351,793
4
L
Hel
10,187
536
100
5
1
338,672
0
W
Gilgamesh
12,036
633
54
3
3
346,088
6
L
Hercules
10,323
543
32
2
4
359,464
1
W
Ganesha
12,474
657
10
1
0
368,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role