Player Matchup

Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Céphys
Geb
Level 66
God Stats
17W - 12L
1,673 SR
Queue Stats
129W - 125L
1,568 Elo+
Solo
Neith
Neith
Lovelashes
Neith
Level 141
God Stats
76W - 66L
1,562 SR
Queue Stats
479W - 490L
1,540 Elo+
Party 1
Nemesis
Nemesis
Stouwie
Nemesis
Level 64
God Stats
34W - 24L
1,611 SR
Queue Stats
252W - 249L
1,603 Elo+
Solo
Hera
Hera
skulonly
Hera
Level 104
God Stats
10W - 7L
1,447 SR
Queue Stats
252W - 241L
1,590 Elo+
Solo
Team Averages
Level 93
1,559 SR
1,560 Elo+

VS

Team Averages
Level 110
1,615 SR
1,564 Elo+
Olorun
Olorun
KenyanBreeder
Olorun
Level 67
God Stats
10W - 10L
1,704 SR
Queue Stats
135W - 113L
1,552 Elo+
Party 2
Ganesha
Ganesha
Mack19955
Ganesha
Level 147
God Stats
4W - 1L
1,513 SR
Queue Stats
134W - 94L
1,630 Elo+
Solo
Cabrakan
Cabrakan
Megalodonv1
Cabrakan
Level 106
God Stats
9W - 12L
1,537 SR
Queue Stats
325W - 317L
1,536 Elo+
Party 2
Heimdallr
Heimdallr
Skortil
Heimdallr
Level 119
God Stats
5W - 1L
1,708 SR
Queue Stats
47W - 44L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
2 / 0 / 0
3,882
776
2,011
3,294
1,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Geb
6
1 / 0 / 1
3,800
760
413
3,192
1,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
6
0 / 0 / 2
3,322
664
1,222
1,741
332
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Stouwie
Nemesis
7
2 / 0 / 1
4,245
849
1,989
2,171
494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hera
6
1 / 1 / 0
4,027
805
977
1,666
391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,331
666
2,219
2,467
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Mack19955
Ganesha
1
0 / 0 / 0
963
193
0
0
0
Cabrakan
Megalodonv1
Cabrakan
5
1 / 2 / 0
3,293
659
660
3,259
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Skortil
Heimdallr
6
0 / 2 / 0
3,224
645
1,917
3,551
787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
6
Kills
1
1
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
0
2
W
Geb
1
0
1
1.5
L
0
2
0
0
W
Neith
0
0
2
1
L
Ganesha
Mack19955
Ganesha
0
0
0
0
L
Cabrakan
Megalodonv1
Cabrakan
1
2
0
0.5
L
Heimdallr
Skortil
Heimdallr
0
2
0
0
W
Nemesis
Stouwie
Nemesis
2
0
1
2.5
W
Hera
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,612
Damage
4,796
12,064
Taken
9,277
3,938
Mitigated
2,829
5,651
Healing
2,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,011
396
0
2,242
3,294
1,572
0
1,761
1,533
0
15,445
W
Geb
413
32
82
1,645
3,192
1,149
0
0
3,192
7,764
0
L
2,219
1,117
0
889
2,467
758
42
0
2,198
11,850
1,776
W
Neith
1,222
531
0
1,005
1,741
332
108
0
1,741
0
13,260
L
Ganesha
Mack19955
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
Megalodonv1
Cabrakan
660
97
0
824
3,259
1,284
0
949
2,192
7,700
0
L
Heimdallr
Skortil
Heimdallr
1,917
1,057
0
1,180
3,551
787
0
323
3,228
0
13,800
W
Nemesis
Stouwie
Nemesis
1,989
1,174
0
155
2,171
494
0
232
1,939
0
18,483
W
Hera
977
180
0
522
1,666
391
1,227
428
1,238
18,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,276
Gold Earned
10,811
159
Minions Killed
67
0
Camps Cleared
0
541,039
Distance Traveled
272,426
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,882
776
37
7
0
115,468
0
W
Geb
3,800
760
14
3
0
128,667
0
L
Olorun
3,331
666
23
5
0
88,395
2
W
Neith
3,322
664
28
6
0
86,559
3
L
Ganesha
963
193
0
0
0
0
0
L
Cabrakan
3,293
659
22
4
0
89,422
1
L
Heimdallr
3,224
645
22
4
0
94,609
1
W
Nemesis
4,245
849
44
9
0
118,033
1
W
Hera
4,027
805
36
7
0
92,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role