Player Matchup

Bacchus
Bacchus
GeorgeVoysey
Bacchus
Level 149
God Stats
1W - 3L
1,701 SR
Queue Stats
286W - 238L
1,572 Elo+
Party 2
Chang'e
Chang'e
SkarrlettX
Chang'e
Level 109
God Stats
21W - 14L
1,581 SR
Queue Stats
306W - 274L
1,497 Elo+
Party 2
Heimdallr
Heimdallr
TylerVR
Heimdallr
Level 113
God Stats
27W - 20L
1,508 SR
Queue Stats
154W - 135L
1,494 Elo+
Party 2
Team Averages
Level 124
1,597 SR
1,521 Elo+

VS

Team Averages
Level 100
1,439 SR
1,508 Elo+
Izanami
Izanami
Azda246
Izanami
Level 121
God Stats
4W - 1L
1,489 SR
Queue Stats
21W - 18L
1,640 Elo+
Party 1
Mulan
Mulan
JoryWhatsDaStory
Mulan
Level 69
God Stats
3W - 4L
1,594 SR
Queue Stats
9W - 14L
1,448 Elo+
Party 1
Scylla
Scylla
ProSaMz123
Scylla
Level 109
God Stats
1W - 5L
1,235 SR
Queue Stats
14W - 20L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GeorgeVoysey
Bacchus
13
5 / 3 / 8
10,283
735
8,703
15,561
23,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
SkarrlettX
Chang'e
14
4 / 2 / 8
9,682
692
7,527
10,210
3,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
TylerVR
Heimdallr
14
4 / 2 / 9
9,820
701
10,969
11,775
4,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azda246
Izanami
13
3 / 4 / 3
8,876
634
8,486
8,732
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
3 / 5 / 2
8,377
598
10,183
11,501
8,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
ProSaMz123
Scylla
13
0 / 4 / 7
8,587
613
10,347
9,230
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
13
Kills
6
7
Deaths
13
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Azda246
Izanami
3
4
3
1.13
W
Bacchus
GeorgeVoysey
Bacchus
5
3
8
3
L
3
5
2
0.8
L
Scylla
ProSaMz123
Scylla
0
4
7
0.88
W
Chang'e
SkarrlettX
Chang'e
4
2
8
4
W
Heimdallr
TylerVR
Heimdallr
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,199
Damage
29,016
37,546
Taken
29,463
31,700
Mitigated
15,501
14,459
Healing
4,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Azda246
Izanami
8,486
4,489
0
1,967
8,732
3,491
0
5,414
3,318
0
27,684
W
Bacchus
GeorgeVoysey
Bacchus
8,703
1,137
0
1,856
15,561
23,640
145
2,538
12,591
15,717
0
L
10,183
1,026
206
1,312
11,501
8,579
0
4,831
6,670
0
15,058
L
Scylla
ProSaMz123
Scylla
10,347
943
58
1,171
9,230
3,431
0
6,149
3,081
42,987
0
W
Chang'e
SkarrlettX
Chang'e
7,527
688
4,917
5,991
10,210
3,758
579
4,247
5,430
32,067
0
W
Heimdallr
TylerVR
Heimdallr
10,969
5,416
0
1,695
11,775
4,302
2,151
3,163
8,233
0
48,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,785
Gold Earned
25,840
168
Minions Killed
146
5
Camps Cleared
6
789,432
Distance Traveled
809,151
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,876
634
53
4
4
251,860
3
W
Bacchus
10,283
735
13
1
1
271,020
3
L
Mulan
8,377
598
16
1
1
292,972
0
L
Scylla
8,587
613
77
6
1
264,319
5
W
Chang'e
9,682
692
58
4
2
270,351
3
W
Heimdallr
9,820
701
97
7
2
248,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role