Player Matchup

Chiron
Chiron
BeatsOMG
Chiron
Level 108
God Stats
10W - 3L
1,813 SR
Queue Stats
72W - 36L
1,687 Elo+
Party 1
Baron Samedi
Baron Samedi
Biervasi
Baron Samedi
Level 106
God Stats
3W - 1L
1,603 SR
Queue Stats
65W - 45L
1,606 Elo+
Party 1
Tiamat
Tiamat
GI Joesph
Tiamat
Level 149
God Stats
114W - 48L
1,709 SR
Queue Stats
639W - 462L
1,703 Elo+
Party 1
Thor
Thor
Lundoom9866
Thor
Level 138
God Stats
48W - 25L
1,704 SR
Queue Stats
434W - 286L
1,689 Elo+
Party 1
Team Averages
Level 125
1,707 SR
1,671 Elo+

VS

Team Averages
Level 112
1,475 SR
1,470 Elo+
Achilles
Achilles
Aostyr
Achilles
Level 157
God Stats
0W - 1L
1,640 SR
Queue Stats
84W - 104L
1,565 Elo+
Party 2
Baron Samedi
Baron Samedi
DGK125
Baron Samedi
Level 110
God Stats
4W - 10L
1,444 SR
Queue Stats
25W - 41L
1,379 Elo+
Solo
Bacchus
Bacchus
Jotrous
Bacchus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,534 Elo+
Party 2
Loki
Loki
TheSlyestSir
Loki
Level 33
God Stats
0W - 1L
1,317 SR
Queue Stats
9W - 13L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BeatsOMG
Chiron
14
4 / 1 / 4
8,829
883
4,752
6,587
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Biervasi
Baron Samedi
14
4 / 0 / 4
8,723
872
5,868
5,075
2,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
GI Joesph
Tiamat
14
3 / 2 / 7
8,865
887
9,555
5,855
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 1 / 7
8,745
875
7,586
11,437
8,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aostyr
Achilles
13
1 / 1 / 1
7,508
751
7,947
10,590
6,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
DGK125
Baron Samedi
12
0 / 5 / 0
7,039
704
3,426
8,480
3,969
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Jotrous
Bacchus
12
0 / 4 / 2
7,556
756
4,054
10,805
13,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 4 / 0
8,018
802
5,474
6,881
3,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
3
4
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aostyr
Achilles
1
1
1
1.5
W
Chiron
BeatsOMG
Chiron
4
1
4
6
W
Baron Samedi
Biervasi
Baron Samedi
4
0
4
6
L
Baron Samedi
DGK125
Baron Samedi
0
5
0
0
W
Tiamat
GI Joesph
Tiamat
3
2
7
3.25
L
Bacchus
Jotrous
Bacchus
0
4
2
0.25
W
3
1
7
6.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,761
Damage
20,901
28,954
Taken
36,756
17,928
Mitigated
27,915
10,347
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aostyr
Achilles
7,947
1,158
0
4,186
10,590
6,823
273
4,558
5,604
2,234
26,114
W
Chiron
BeatsOMG
Chiron
4,752
1,661
613
1,892
6,587
2,362
1,712
1,961
4,324
0
22,596
W
Baron Samedi
Biervasi
Baron Samedi
5,868
722
506
2,578
5,075
2,984
464
972
3,801
20,062
0
L
Baron Samedi
DGK125
Baron Samedi
3,426
45
90
1,621
8,480
3,969
33
3,500
4,790
17,792
0
W
Tiamat
GI Joesph
Tiamat
9,555
844
206
1,132
5,855
4,295
292
2,373
3,264
29,608
0
L
Bacchus
Jotrous
Bacchus
4,054
88
0
1,016
10,805
13,137
29
4,083
6,263
19,223
0
W
7,586
1,810
348
3,072
11,437
8,287
530
3,466
7,455
0
22,743
L
5,474
1,360
0
664
6,881
3,986
0
2,675
3,991
0
21,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,162
Gold Earned
30,121
176
Minions Killed
181
8
Camps Cleared
8
903,776
Distance Traveled
754,311
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,508
751
61
6
2
228,918
3
W
Chiron
8,829
883
51
5
0
208,697
3
W
Baron Samedi
8,723
872
37
4
2
224,202
2
L
Baron Samedi
7,039
704
39
4
3
165,766
0
W
Tiamat
8,865
887
56
6
5
236,539
4
L
Bacchus
7,556
756
30
3
2
184,594
0
W
Thor
8,745
875
32
3
1
234,338
2
L
Loki
8,018
802
51
5
1
175,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role