Player Matchup

Achilles
Achilles
HeartMatters
Achilles
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 12L
1,748 Elo+
Solo
Ra
Ra
Isaiah_E408
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Solo
Charybdis
Charybdis
Lord__Murky
Charybdis
Level 33
God Stats
4W - 11L
1,476 SR
Queue Stats
16W - 23L
1,429 Elo+
Solo
Chiron
Chiron
Sotawolf
Chiron
Level 128
God Stats
14W - 12L
1,543 SR
Queue Stats
23W - 24L
1,459 Elo+
Solo
Hades
Hades
where69
Hades
Level 68
God Stats
2W - 2L
1,744 SR
Queue Stats
44W - 45L
1,360 Elo+
Solo
Team Averages
Level 58
1,553 SR
1,447 Elo+

VS

Team Averages
Level 55
1,646 SR
1,620 Elo+
Danzaburou
Danzaburou
EightyOneDelta
Danzaburou
Level 47
God Stats
12W - 5L
1,714 SR
Queue Stats
123W - 41L
1,726 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FearDaMailbox
Morgan Le Fay
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 57L
1,424 Elo+
Solo
Ravana
Ravana
Ioppl
Ravana
Level 26
God Stats
92W - 40L
1,714 SR
Queue Stats
92W - 42L
1,622 Elo+
Party 1
Atlas
Atlas
MajorRage1
Atlas
Level 87
God Stats
8W - 2L
1,655 SR
Queue Stats
339W - 142L
1,660 Elo+
Party 1
King Arthur
King Arthur
PartyTortuga
King Arthur
Level 51
God Stats
18W - 6L
1,647 SR
Queue Stats
179W - 75L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HeartMatters
Achilles
19
12 / 4 / 6
12,939
924
20,445
20,970
22,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 4 / 1
7,309
522
382
4,501
1,709
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Lord__Murky
Charybdis
16
3 / 3 / 6
9,776
698
7,272
10,411
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Sotawolf
Chiron
18
4 / 5 / 10
10,873
777
16,558
14,091
6,006
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
where69
Hades
16
1 / 6 / 10
9,687
692
7,710
17,432
17,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EightyOneDelta
Danzaburou
17
6 / 7 / 11
12,235
874
11,188
17,000
6,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
FearDaMailbox
Morgan Le Fay
17
2 / 5 / 10
10,365
740
15,490
11,758
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Ioppl
Ravana
17
2 / 2 / 5
10,904
779
4,005
6,578
4,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
18
6 / 0 / 10
12,652
904
10,230
15,207
15,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
PartyTortuga
King Arthur
18
5 / 6 / 10
10,768
769
12,851
19,303
15,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
67
20
Kills
21
22
Deaths
20
33
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EightyOneDelta
Danzaburou
6
7
11
1.64
W
Morgan Le Fay
FearDaMailbox
Morgan Le Fay
2
5
10
1.4
L
Achilles
HeartMatters
Achilles
12
4
6
3.75
W
Ravana
Ioppl
Ravana
2
2
5
2.25
L
0
4
1
0.13
L
Charybdis
Lord__Murky
Charybdis
3
3
6
2
W
Atlas
6
0
10
11
W
King Arthur
PartyTortuga
King Arthur
5
6
10
1.67
L
Chiron
Sotawolf
Chiron
4
5
10
1.8
L
Hades
where69
Hades
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,367
Damage
53,764
67,405
Taken
69,846
51,282
Mitigated
48,009
16,434
Healing
12,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EightyOneDelta
Danzaburou
11,188
4,387
0
2,848
17,000
6,930
2,694
2,978
13,812
0
36,670
W
Morgan Le Fay
FearDaMailbox
Morgan Le Fay
15,490
1,229
0
1,073
11,758
5,454
283
3,006
8,382
43,240
0
L
Achilles
HeartMatters
Achilles
20,445
3,305
0
6,777
20,970
22,298
470
9,208
10,701
10,790
26,937
W
Ravana
Ioppl
Ravana
4,005
809
0
1,912
6,578
4,066
1,676
953
5,495
0
46,563
L
382
123
624
273
4,501
1,709
261
614
3,746
2,574
0
L
Charybdis
Lord__Murky
Charybdis
7,272
2,289
0
1,810
10,411
3,895
2,584
6,245
3,928
0
29,805
W
Atlas
10,230
3,635
2,557
2,528
15,207
15,568
141
3,581
11,347
27,634
0
W
King Arthur
PartyTortuga
King Arthur
12,851
1,930
0
1,596
19,303
15,991
264
3,160
15,807
4,293
29,911
L
Chiron
Sotawolf
Chiron
16,558
5,185
695
2,851
14,091
6,006
978
4,271
9,234
0
44,031
L
Hades
where69
Hades
7,710
1,004
283
3,121
17,432
17,374
170
6,163
10,683
34,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,584
Gold Earned
56,924
241
Minions Killed
305
5
Camps Cleared
9
1,053,259
Distance Traveled
1,210,341
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,235
874
50
4
3
225,146
0
W
Morgan Le Fay
10,365
740
67
5
3
246,553
1
L
Achilles
12,939
924
38
3
0
265,870
3
W
Ravana
10,904
779
101
7
2
222,405
0
L
Ra
7,309
522
7
1
0
89,976
3
L
Charybdis
9,776
698
70
5
1
244,377
1
W
Atlas
12,652
904
29
2
1
271,164
2
W
King Arthur
10,768
769
58
4
0
245,073
0
L
Chiron
10,873
777
75
5
2
219,228
0
L
Hades
9,687
692
51
4
2
233,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role