Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Nosquick
Mercury
Level 142
God Stats
93W - 49L
1,766 SR
Queue Stats
347W - 185L
1,799 Elo+
Party 2
Sol
Sol
th4tguyy0ukn0w
Sol
Level 156
God Stats
8W - 0L
1,738 SR
Queue Stats
154W - 88L
1,762 Elo+
Solo
Team Averages
Level 153
1,668 SR
1,687 Elo+

VS

Team Averages
Level 130
1,592 SR
1,725 Elo+
Danzaburou
Danzaburou
Darkim3939
Danzaburou
Level 126
God Stats
33W - 19L
1,745 SR
Queue Stats
272W - 193L
1,698 Elo+
Party 1
Zhong Kui
Zhong Kui
MatthewFranz
Zhong Kui
Level 145
God Stats
4W - 4L
1,637 SR
Queue Stats
261W - 177L
1,720 Elo+
Party 1
Kuzenbo
Kuzenbo
Quackston
Kuzenbo
Level 120
God Stats
1W - 2L
1,393 SR
Queue Stats
73W - 37L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
5 / 3 / 8
12,878
678
16,048
22,492
26,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Nosquick
Mercury
17
4 / 3 / 7
12,592
663
11,156
17,236
5,060
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 3 / 7
13,249
697
18,364
18,305
5,051
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darkim3939
Danzaburou
16
4 / 6 / 4
12,351
650
17,187
15,775
7,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
MatthewFranz
Zhong Kui
16
3 / 4 / 5
11,981
631
15,146
17,370
13,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kuzenbo
Quackston
Kuzenbo
15
2 / 4 / 6
12,222
643
13,771
19,074
31,677
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
14
Kills
9
9
Deaths
14
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
3
8
3
L
Danzaburou
Darkim3939
Danzaburou
4
6
4
1
L
Zhong Kui
MatthewFranz
Zhong Kui
3
4
5
1.38
W
Mercury
Nosquick
Mercury
4
3
7
2.5
L
Kuzenbo
Quackston
Kuzenbo
2
4
6
1.25
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,568
Damage
46,104
58,033
Taken
52,219
36,565
Mitigated
53,140
18,891
Healing
13,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
16,048
1,417
0
6,698
22,492
26,454
187
12,614
9,878
45,329
0
L
Danzaburou
Darkim3939
Danzaburou
17,187
6,745
0
3,910
15,775
7,584
842
10,367
5,183
0
64,438
L
Zhong Kui
MatthewFranz
Zhong Kui
15,146
1,613
0
7,444
17,370
13,879
877
10,796
6,323
51,995
0
W
Mercury
Nosquick
Mercury
11,156
4,648
0
2,072
17,236
5,060
1,133
7,422
9,814
0
60,248
L
Kuzenbo
Quackston
Kuzenbo
13,771
4,583
626
1,730
19,074
31,677
173
12,257
5,749
25,054
0
W
18,364
7,429
0
10,121
18,305
5,051
2,105
9,118
9,187
74,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,719
Gold Earned
36,554
285
Minions Killed
222
8
Camps Cleared
10
1,141,160
Distance Traveled
1,067,186
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,878
678
70
4
1
357,111
1
L
Danzaburou
12,351
650
114
6
6
348,244
1
L
Zhong Kui
11,981
631
89
5
4
344,470
6
W
Mercury
12,592
663
77
4
3
437,564
1
L
Kuzenbo
12,222
643
19
1
0
374,472
6
W
Sol
13,249
697
138
7
4
346,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role