Player Matchup

Sylvanus
Sylvanus
DimplySwing8339
Sylvanus
Level 122
God Stats
2W - 1L
1,865 SR
Queue Stats
29W - 24L
1,701 Elo+
Solo
Zeus
Zeus
ExtinctZebroid
Zeus
Level 142
God Stats
1W - 4L
1,603 SR
Queue Stats
58W - 41L
1,719 Elo+
Solo
Ne Zha
Ne Zha
gef9824
Ne Zha
Level 148
God Stats
6W - 6L
1,697 SR
Queue Stats
370W - 327L
1,708 Elo+
Solo
Team Averages
Level 137
1,722 SR
1,710 Elo+

VS

Team Averages
Level 159
1,621 SR
1,851 Elo+
Tiamat
Tiamat
Abyzоu
Tiamat
Level 160
God Stats
8W - 3L
1,728 SR
Queue Stats
661W - 241L
1,756 Elo+
Party 1
Atlas
Atlas
Rokugou
Atlas
Level 160
God Stats
3W - 1L
1,393 SR
Queue Stats
337W - 113L
1,910 Elo+
Party 1
Fenrir
Fenrir
Shiz0p
Fenrir
Level 158
God Stats
3W - 0L
1,743 SR
Queue Stats
76W - 28L
1,886 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 3 / 3
7,940
567
10,006
19,249
23,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 11 / 1
8,781
627
10,084
15,426
6,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
gef9824
Ne Zha
12
1 / 9 / 2
8,672
619
10,109
20,082
16,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Abyzоu
Tiamat
16
9 / 1 / 11
11,193
800
21,121
10,947
10,859
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Atlas
Rokugou
Atlas
14
7 / 1 / 13
10,772
769
14,974
14,035
18,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Shiz0p
Fenrir
15
7 / 1 / 12
11,406
815
13,229
18,189
20,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
3
Kills
23
23
Deaths
3
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Abyzоu
Tiamat
9
1
11
14.5
L
Sylvanus
0
3
3
0.5
L
2
11
1
0.23
W
Atlas
Rokugou
Atlas
7
1
13
13.5
W
Fenrir
Shiz0p
Fenrir
7
1
12
13
L
Ne Zha
gef9824
Ne Zha
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,199
Damage
49,324
54,757
Taken
43,171
45,909
Mitigated
49,739
14,179
Healing
8,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Abyzоu
Tiamat
21,121
2,684
0
3,641
10,947
10,859
1,538
3,480
6,818
57,635
0
L
Sylvanus
10,006
2,543
2,765
5,908
19,249
23,244
0
13,991
4,680
17,725
0
L
10,084
3,107
0
1,295
15,426
6,608
98
8,810
6,214
33,253
0
W
Atlas
Rokugou
Atlas
14,974
4,761
0
1,799
14,035
18,858
345
6,625
6,446
29,840
0
W
Fenrir
Shiz0p
Fenrir
13,229
3,713
659
2,890
18,189
20,022
891
9,246
8,149
605
28,197
L
Ne Zha
gef9824
Ne Zha
10,109
1,198
0
4,211
20,082
16,057
0
12,579
6,927
391
32,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,393
Gold Earned
33,371
115
Minions Killed
169
3
Camps Cleared
9
696,714
Distance Traveled
846,451
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,193
800
110
8
5
274,446
1
L
Sylvanus
7,940
567
23
2
0
248,436
3
L
Zeus
8,781
627
74
5
2
189,386
3
W
Atlas
10,772
769
31
2
1
277,746
0
W
Fenrir
11,406
815
28
2
3
294,259
2
L
Ne Zha
8,672
619
18
1
1
258,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role