Player Matchup

Olorun
Olorun
Big_Chief2004
Olorun
Level 89
God Stats
1W - 0L
1,155 SR
Queue Stats
261W - 249L
1,454 Elo+
Solo
Atlas
Atlas
Chilly3378
Atlas
Level 84
God Stats
2W - 1L
1,722 SR
Queue Stats
83W - 68L
1,453 Elo+
Solo
Chaac
Chaac
NiNj2h14
Chaac
Level 79
God Stats
21W - 18L
1,534 SR
Queue Stats
269W - 328L
1,459 Elo+
Solo
Ullr
Ullr
aguilar05gg
Ullr
Level 93
God Stats
41W - 46L
1,553 SR
Queue Stats
408W - 428L
1,488 Elo+
Solo
Cerberus
Cerberus
xCrAzYxStOnErx
Cerberus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 83L
1,496 Elo+
Solo
Team Averages
Level 97
1,493 SR
1,470 Elo+

VS

Team Averages
Level 103
1,543 SR
1,406 Elo+
Medusa
Medusa
AeroStreet
Medusa
Level 142
God Stats
5W - 2L
1,743 SR
Queue Stats
221W - 221L
1,474 Elo+
Party 2
Atlas
Atlas
Colors_112
Atlas
Level 136
God Stats
0W - 1L
1,732 SR
Queue Stats
98W - 114L
1,414 Elo+
Party 2
Tyr
Tyr
Sauxcey
Tyr
Level 69
God Stats
2W - 6L
1,336 SR
Queue Stats
16W - 23L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
UmBryce
Nu Wa
Level 86
God Stats
6W - 5L
1,483 SR
Queue Stats
202W - 224L
1,410 Elo+
Party 1
Thor
Thor
xKol3057
Thor
Level 84
God Stats
19W - 31L
1,421 SR
Queue Stats
184W - 228L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 3
10,865
572
10,625
16,436
5,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
15
5 / 2 / 5
10,446
550
10,377
13,377
13,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
NiNj2h14
Chaac
16
3 / 5 / 0
9,855
519
13,025
17,088
21,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
7 / 2 / 4
11,530
607
10,654
12,996
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
7
0 / 10 / 0
6,540
344
188
10,330
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AeroStreet
Medusa
10
0 / 5 / 1
6,762
356
846
6,660
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
14
1 / 2 / 6
9,062
477
8,927
16,203
10,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyr
14
7 / 4 / 4
9,323
491
9,041
14,995
9,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
UmBryce
Nu Wa
15
7 / 4 / 5
9,807
516
16,604
10,035
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
15
3 / 4 / 1
9,368
493
9,574
15,038
6,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
19
Kills
18
22
Deaths
19
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
AeroStreet
Medusa
0
5
1
0.1
W
4
3
3
1.83
W
Atlas
5
2
5
3.75
L
Atlas
1
2
6
2
W
Chaac
NiNj2h14
Chaac
3
5
0
0.6
L
Tyr
7
4
4
2.25
L
Nu Wa
UmBryce
Nu Wa
7
4
5
2.38
W
7
2
4
4.5
W
Cerberus
0
10
0
0
L
Thor
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,869
Damage
44,992
70,227
Taken
62,931
48,992
Mitigated
30,855
22,245
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AeroStreet
Medusa
846
204
0
104
6,660
1,479
0
746
5,914
0
17,115
W
10,625
5,803
118
9,920
16,436
5,580
1,559
8,128
7,882
89,507
0
W
Atlas
10,377
3,929
655
2,329
13,377
13,138
727
5,204
7,957
29,331
0
L
Atlas
8,927
2,864
0
4,452
16,203
10,568
1,711
6,497
9,580
45,908
0
W
Chaac
NiNj2h14
Chaac
13,025
2,462
0
4,486
17,088
21,703
0
1,019
15,927
396
60,915
L
Tyr
9,041
2,136
0
6,951
14,995
9,214
34
4,437
10,484
0
50,840
L
Nu Wa
UmBryce
Nu Wa
16,604
4,266
0
759
10,035
3,581
1,170
6,560
3,214
62,792
0
W
10,654
5,468
0
4,225
12,996
4,591
4,630
6,537
6,271
0
97,141
W
Cerberus
188
28
0
512
10,330
3,980
0
3,445
6,659
6,482
0
L
Thor
9,574
1,293
0
729
15,038
6,013
0
2,791
12,204
0
51,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,236
Gold Earned
44,322
507
Minions Killed
403
0
Camps Cleared
0
1,670,190
Distance Traveled
1,652,777
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,762
356
36
2
0
219,018
0
W
Olorun
10,865
572
178
9
0
356,715
1
W
Atlas
10,446
550
31
2
0
389,762
9
L
Atlas
9,062
477
81
4
0
391,570
1
W
Chaac
9,855
519
129
7
0
309,901
2
L
Tyr
9,323
491
88
5
0
364,157
1
L
Nu Wa
9,807
516
81
4
0
315,868
0
W
Ullr
11,530
607
155
8
0
369,185
1
W
Cerberus
6,540
344
14
1
0
244,627
5
L
Thor
9,368
493
117
6
0
362,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role