Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DuckMilk
Sun Wukong
Level 46
God Stats
3W - 2L
1,482 SR
Queue Stats
161W - 94L
1,649 Elo+
Solo
Bacchus
Bacchus
Treycerr
Bacchus
Level 64
God Stats
1W - 4L
1,507 SR
Queue Stats
170W - 161L
1,587 Elo+
Solo
Olorun
Olorun
guinguangguong
Olorun
Level 43
God Stats
1W - 2L
1,441 SR
Queue Stats
63W - 28L
1,705 Elo+
Solo
Ratatoskr
Ratatoskr
iitsZekken
Ratatoskr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 289L
1,502 Elo+
Party 1
Team Averages
Level 76
1,486 SR
1,588 Elo+

VS

Team Averages
Level 66
1,693 SR
1,673 Elo+
Mulan
Mulan
BigBodyGang
Mulan
Level 101
God Stats
8W - 3L
1,874 SR
Queue Stats
311W - 265L
1,658 Elo+
Party 2
Janus
Janus
GiraffeCarafe
Janus
Level 85
God Stats
3W - 1L
1,675 SR
Queue Stats
84W - 56L
1,631 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JungleSenpai
Tsukuyomi
Level 21
God Stats
5W - 1L
1,760 SR
Queue Stats
64W - 39L
1,649 Elo+
Party 2
Danzaburou
Danzaburou
OhItsCoolioBTW
Danzaburou
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 22L
1,745 Elo+
Party 2
Chronos
Chronos
dailina
Chronos
Level 107
God Stats
1W - 1L
1,658 SR
Queue Stats
53W - 41L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 5 / 1
8,499
500
5,700
9,306
7,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
DuckMilk
Sun Wukong
16
7 / 6 / 0
10,036
590
12,599
14,741
5,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Treycerr
Bacchus
8
0 / 6 / 5
6,554
386
4,703
12,145
9,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 7 / 2
7,749
456
7,785
10,741
3,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
iitsZekken
Ratatoskr
13
4 / 7 / 3
8,321
489
8,956
15,447
4,834
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 7
10,297
606
12,698
13,667
6,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 5 / 7
9,780
575
5,083
10,854
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
JungleSenpai
Tsukuyomi
18
8 / 0 / 4
11,419
672
11,022
12,697
7,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
OhItsCoolioBTW
Danzaburou
16
6 / 4 / 3
10,455
615
9,733
16,378
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
dailina
Chronos
16
5 / 4 / 8
9,684
570
9,124
12,875
12,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
13
Kills
31
31
Deaths
13
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
1
0.3
W
9
0
7
12.5
L
Sun Wukong
DuckMilk
Sun Wukong
7
6
0
1.17
W
3
5
7
1.3
W
Tsukuyomi
JungleSenpai
Tsukuyomi
8
0
4
10
W
Danzaburou
OhItsCoolioBTW
Danzaburou
6
4
3
1.88
L
Bacchus
Treycerr
Bacchus
0
6
5
0.42
W
Chronos
dailina
Chronos
5
4
8
2.25
L
1
7
2
0.29
L
Ratatoskr
iitsZekken
Ratatoskr
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,743
Damage
47,660
62,380
Taken
66,471
30,908
Mitigated
34,700
13,961
Healing
20,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,700
762
0
3,038
9,306
7,449
112
2,098
7,208
56,427
0
W
12,698
2,600
0
4,480
13,667
6,369
160
4,538
9,129
0
68,658
L
Sun Wukong
DuckMilk
Sun Wukong
12,599
2,764
0
3,005
14,741
5,862
0
906
13,835
0
73,401
W
5,083
780
0
1,806
10,854
3,761
2,502
3,501
7,353
54,152
0
W
Tsukuyomi
JungleSenpai
Tsukuyomi
11,022
3,638
0
6,862
12,697
7,293
472
4,721
7,976
2,176
72,339
W
Danzaburou
OhItsCoolioBTW
Danzaburou
9,733
4,423
0
5,593
16,378
4,896
0
1,309
15,069
0
81,946
L
Bacchus
Treycerr
Bacchus
4,703
686
0
2,019
12,145
9,470
0
3,798
8,254
14,529
0
W
Chronos
dailina
Chronos
9,124
2,678
1,022
1,168
12,875
12,381
538
4,257
8,618
45,042
0
L
7,785
4,611
0
2,649
10,741
3,293
776
4,098
6,537
48,626
0
L
Ratatoskr
iitsZekken
Ratatoskr
8,956
3,738
0
3,250
15,447
4,834
0
3,101
12,236
0
37,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,159
Gold Earned
51,635
443
Minions Killed
524
0
Camps Cleared
0
1,428,272
Distance Traveled
1,793,090
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,499
500
123
7
0
277,338
5
W
Mulan
10,297
606
83
5
0
413,098
1
L
Sun Wukong
10,036
590
142
8
0
322,849
7
W
Janus
9,780
575
108
6
0
336,505
3
W
Tsukuyomi
11,419
672
151
9
0
377,550
2
W
Danzaburou
10,455
615
126
7
0
328,432
4
L
Bacchus
6,554
386
19
1
0
242,107
0
W
Chronos
9,684
570
56
3
0
337,505
1
L
Olorun
7,749
456
87
5
0
224,824
5
L
Ratatoskr
8,321
489
72
4
0
361,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role