Player Matchup

Chaac
Chaac
Derpasaurus1371
Chaac
Level 48
God Stats
0W - 1L
1,509 SR
Queue Stats
3W - 3L
1,514 Elo+
Party 1
Charybdis
Charybdis
Pokebreaker
Charybdis
Level 123
God Stats
25W - 23L
1,541 SR
Queue Stats
82W - 55L
1,438 Elo+
Party 1
Anubis
Anubis
VanGoughfer
Anubis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,442 Elo+
Party 1
Team Averages
Level 73
1,516 SR
1,465 Elo+

VS

Team Averages
Level 90
1,484 SR
1,439 Elo+
Horus
Horus
KappaKouhai
Horus
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 34L
1,408 Elo+
Solo
Sol
Sol
Lunatic444
Sol
Level 124
God Stats
3W - 7L
1,575 SR
Queue Stats
100W - 110L
1,449 Elo+
Solo
Cupid
Cupid
theweeping6
Cupid
Level 46
God Stats
2W - 1L
1,378 SR
Queue Stats
156W - 164L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
8,752
673
4,340
8,586
7,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Pokebreaker
Charybdis
13
3 / 2 / 3
8,383
645
8,215
8,779
3,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
2 / 5 / 3
8,220
632
5,032
8,044
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
9,310
716
8,532
10,344
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 4 / 4
8,113
624
6,674
9,228
3,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 1 / 5
8,211
632
5,240
6,290
1,908
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
6
Kills
7
7
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
0
5
3.5
W
5
1
2
6
W
1
4
4
0.75
L
Charybdis
Pokebreaker
Charybdis
3
2
3
2.25
L
Anubis
2
5
3
0.7
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,587
Damage
20,446
25,409
Taken
25,862
14,074
Mitigated
13,102
4,896
Healing
8,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,340
282
0
2,758
8,586
7,852
0
3,446
4,921
0
13,679
W
8,532
3,159
758
2,750
10,344
7,382
253
3,261
7,083
5,008
13,698
W
6,674
977
0
2,023
9,228
3,812
823
423
8,805
38,077
0
L
Charybdis
Pokebreaker
Charybdis
8,215
4,504
0
1,363
8,779
3,055
249
3,108
5,475
0
38,032
L
Anubis
5,032
0
0
775
8,044
3,167
0
2,520
5,244
24,791
0
W
5,240
3,694
1,293
1,670
6,290
1,908
525
1,691
4,599
0
22,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,355
Gold Earned
25,634
148
Minions Killed
128
8
Camps Cleared
5
721,166
Distance Traveled
757,076
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,752
673
24
2
0
280,318
1
W
Horus
9,310
716
35
3
1
272,342
1
W
Sol
8,113
624
56
4
2
233,296
4
L
Charybdis
8,383
645
67
5
6
227,166
3
L
Anubis
8,220
632
57
4
2
213,682
3
W
Cupid
8,211
632
37
3
2
251,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role