Player Matchup

Cupid
Cupid
ElDn0rX
Cupid
Level 147
God Stats
1W - 2L
1,187 SR
Queue Stats
283W - 268L
1,561 Elo+
Party 1
Agni
Agni
Erinasni
Agni
Level 123
God Stats
6W - 5L
1,591 SR
Queue Stats
487W - 507L
1,514 Elo+
Solo
Ravana
Ravana
FeistyInsanities
Ravana
Level 86
God Stats
5W - 2L
1,635 SR
Queue Stats
439W - 420L
1,544 Elo+
Solo
Kuzenbo
Kuzenbo
bstruck28
Kuzenbo
Level 106
God Stats
8W - 3L
1,608 SR
Queue Stats
271W - 258L
1,587 Elo+
Solo
Cernunnos
Cernunnos
saibertron
Cernunnos
Level 129
God Stats
2W - 2L
1,448 SR
Queue Stats
208W - 186L
1,488 Elo+
Party 1
Team Averages
Level 118
1,494 SR
1,539 Elo+

VS

Team Averages
Level 120
1,329 SR
1,548 Elo+
Hercules
Hercules
FaeFlake
Hercules
Level 109
God Stats
1W - 5L
1,266 SR
Queue Stats
381W - 377L
1,539 Elo+
Solo
Nox
Nox
MarioG12345
Nox
Level 141
God Stats
6W - 9L
1,495 SR
Queue Stats
504W - 522L
1,548 Elo+
Solo
Raijin
Raijin
OSLQ D4sDsTS0K
Raijin
Level 106
God Stats
6W - 8L
1,470 SR
Queue Stats
372W - 317L
1,554 Elo+
Solo
Olorun
Olorun
Renegade22
Olorun
Level 127
God Stats
0W - 3L
1,187 SR
Queue Stats
79W - 76L
1,570 Elo+
Solo
Atlas
Atlas
megaluss
Atlas
Level 116
God Stats
0W - 2L
1,229 SR
Queue Stats
127W - 124L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ElDn0rX
Cupid
19
9 / 1 / 12
11,354
811
18,497
12,056
6,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
17
6 / 2 / 17
10,844
775
19,618
9,835
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 3 / 19
9,918
708
10,402
17,130
16,251
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
bstruck28
Kuzenbo
18
4 / 3 / 18
11,923
852
12,721
18,112
26,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
saibertron
Cernunnos
18
4 / 1 / 14
10,829
774
15,049
10,777
5,496
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FaeFlake
Hercules
17
3 / 4 / 5
10,395
743
10,326
24,646
24,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
1 / 4 / 7
9,861
704
9,398
11,267
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 6 / 6
9,614
687
13,356
11,847
5,350
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Renegade22
Olorun
15
3 / 6 / 3
9,605
686
9,415
12,602
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
megaluss
Atlas
17
2 / 5 / 7
9,301
664
10,506
25,079
24,608
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
38
25
Kills
10
10
Deaths
25
80
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cupid
ElDn0rX
Cupid
9
1
12
15
W
Agni
6
2
17
7.25
L
Hercules
FaeFlake
Hercules
3
4
5
1.38
W
2
3
19
3.83
L
1
4
7
1.13
L
1
6
6
0.67
L
Olorun
Renegade22
Olorun
3
6
3
0.75
W
Kuzenbo
bstruck28
Kuzenbo
4
3
18
4.33
L
Atlas
megaluss
Atlas
2
5
7
1.1
W
Cernunnos
saibertron
Cernunnos
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,287
Damage
53,001
67,910
Taken
85,441
59,661
Mitigated
65,015
37,646
Healing
34,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
ElDn0rX
Cupid
18,497
11,813
4,941
5,955
12,056
6,864
944
7,074
4,982
0
35,585
W
Agni
19,618
1,014
2,652
1,254
9,835
4,514
1,153
6,768
3,067
35,035
0
L
Hercules
FaeFlake
Hercules
10,326
1,835
1,176
10,466
24,646
24,678
142
7,262
16,540
0
16,032
W
10,402
2,190
1,620
6,133
17,130
16,251
218
11,122
6,008
0
13,742
L
9,398
1,175
1,998
2,252
11,267
5,089
62
5,421
5,797
37,022
0
L
13,356
631
1,623
1,851
11,847
5,350
131
4,307
7,299
26,805
0
L
Olorun
Renegade22
Olorun
9,415
4,600
1,825
2,559
12,602
5,290
1,518
6,743
5,680
24,958
0
W
Kuzenbo
bstruck28
Kuzenbo
12,721
4,599
4,545
5,991
18,112
26,536
294
10,518
7,594
25,306
0
L
Atlas
megaluss
Atlas
10,506
3,227
2,131
8,418
25,079
24,608
39
8,606
16,335
21,222
0
W
Cernunnos
saibertron
Cernunnos
15,049
6,955
1,112
3,443
10,777
5,496
2,780
7,193
3,584
0
42,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,868
Gold Earned
48,776
161
Minions Killed
162
0
Camps Cleared
0
1,399,561
Distance Traveled
1,116,249
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,354
811
48
3
0
289,867
1
W
Agni
10,844
775
27
2
0
270,623
0
L
Hercules
10,395
743
5
0
0
245,925
2
W
Ravana
9,918
708
10
1
0
272,081
2
L
Nox
9,861
704
70
5
0
220,468
3
L
Raijin
9,614
687
30
2
0
211,520
0
L
Olorun
9,605
686
39
3
0
187,428
0
W
Kuzenbo
11,923
852
19
1
0
294,598
0
L
Atlas
9,301
664
18
1
0
250,908
0
W
Cernunnos
10,829
774
57
4
0
272,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role