Player Matchup

Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
RadPanda402
Chiron
Level 109
God Stats
52W - 67L
1,463 SR
Queue Stats
433W - 560L
1,404 Elo+
Solo
Atlas
Atlas
tymonte1
Atlas
Level 52
God Stats
11W - 26L
1,303 SR
Queue Stats
132W - 192L
1,298 Elo+
Solo
Team Averages
Level 96
1,422 SR
1,401 Elo+

VS

Team Averages
Level 43
1,313 SR
1,293 Elo+
Ullr
Ullr
AWolfOfOdin
Ullr
Level 22
God Stats
3W - 2L
1,331 SR
Queue Stats
17W - 21L
1,245 Elo+
Party 1
Kukulkan
Kukulkan
Kill Owens Kill
Kukulkan
Level 46
God Stats
2W - 1L
1,049 SR
Queue Stats
12W - 18L
1,183 Elo+
Party 1
Xing Tian
Xing Tian
SAE Chowder
Xing Tian
Level 62
God Stats
56W - 38L
1,559 SR
Queue Stats
139W - 144L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
2 / 2 / 4
6,838
684
6,279
3,811
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
9
1 / 12 / 4
6,655
666
1,386
12,170
3,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
tymonte1
Atlas
11
4 / 5 / 2
7,247
725
7,928
8,708
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 7
7,391
739
4,889
7,132
2,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
12
9 / 1 / 9
8,610
861
6,416
4,085
1,178
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
SAE Chowder
Xing Tian
12
5 / 3 / 10
7,869
787
5,852
8,237
2,720
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
7
Kills
19
19
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
2
4
2
W
5
3
7
2.83
W
Kukulkan
9
1
9
13.5
L
Chiron
1
12
4
0.25
W
Xing Tian
SAE Chowder
Xing Tian
5
3
10
3.33
L
Atlas
tymonte1
Atlas
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,593
Damage
17,157
24,689
Taken
19,454
8,165
Mitigated
6,054
2,952
Healing
2,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,279
848
0
721
3,811
1,200
0
2,725
1,086
19,090
0
W
4,889
2,184
78
1,000
7,132
2,156
667
4,549
2,056
0
19,206
W
Kukulkan
6,416
723
0
414
4,085
1,178
868
2,854
799
18,530
0
L
Chiron
1,386
284
180
607
12,170
3,467
0
3,996
8,174
0
7,752
W
Xing Tian
SAE Chowder
Xing Tian
5,852
440
413
687
8,237
2,720
82
5,409
2,183
12,987
0
L
Atlas
tymonte1
Atlas
7,928
2,106
0
1,444
8,708
3,498
0
5,791
2,917
16,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,740
Gold Earned
23,870
82
Minions Killed
88
2
Camps Cleared
2
460,586
Distance Traveled
498,519
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,838
684
34
3
1
148,862
2
W
Ullr
7,391
739
37
4
1
135,907
1
W
Kukulkan
8,610
861
35
4
0
168,169
0
L
Chiron
6,655
666
19
2
1
154,393
1
W
Xing Tian
7,869
787
16
2
1
194,443
1
L
Atlas
7,247
725
29
3
0
157,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role