Player Matchup

Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Mentinell
Nemesis
Level 55
God Stats
4W - 2L
1,538 SR
Queue Stats
10W - 8L
1,538 Elo+
Party 2
Xing Tian
Xing Tian
Ylsø
Xing Tian
Level 108
God Stats
14W - 20L
1,538 SR
Queue Stats
597W - 573L
1,593 Elo+
Party 2
Team Averages
Level 97
1,525 SR
1,544 Elo+

VS

Team Averages
Level 92
1,562 SR
1,627 Elo+
Nu Wa
Nu Wa
Anthrillien
Nu Wa
Level 125
God Stats
20W - 8L
1,687 SR
Queue Stats
221W - 155L
1,630 Elo+
Party 1
Bacchus
Bacchus
Doodlejackbod
Bacchus
Level 124
God Stats
2W - 3L
1,337 SR
Queue Stats
215W - 147L
1,641 Elo+
Party 1
Horus
Horus
Radic113
Horus
Level 27
God Stats
3W - 2L
1,663 SR
Queue Stats
16W - 11L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 6 / 0
6,216
622
6,906
8,161
2,697
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Mentinell
Nemesis
10
0 / 2 / 1
6,050
605
4,671
6,841
2,188
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Ylsø
Xing Tian
9
0 / 4 / 1
6,331
633
4,683
13,235
7,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 7
8,499
850
9,722
5,708
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
12
7 / 0 / 5
7,973
797
10,056
9,246
10,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
Radic113
Horus
8
0 / 1 / 6
6,690
669
3,595
5,432
3,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
12
12
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
6
0
0.17
W
5
0
7
8.5
W
Bacchus
7
0
5
9.5
L
Nemesis
Mentinell
Nemesis
0
2
1
0.25
W
Horus
Radic113
Horus
0
1
6
3
L
Xing Tian
Ylsø
Xing Tian
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,260
Damage
23,373
28,237
Taken
20,386
12,872
Mitigated
15,533
3,437
Healing
4,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,906
3,057
802
1,178
8,161
2,697
0
6,719
1,030
25,739
0
W
9,722
1,687
0
750
5,708
1,956
1,129
2,629
3,079
40,659
0
W
Bacchus
10,056
1,775
0
1,584
9,246
10,409
0
5,463
3,783
15,547
0
L
Nemesis
Mentinell
Nemesis
4,671
1,844
0
491
6,841
2,188
0
4,982
1,620
0
14,041
W
Horus
Radic113
Horus
3,595
1,297
540
1,200
5,432
3,168
119
3,799
1,633
1,839
4,258
L
Xing Tian
Ylsø
Xing Tian
4,683
468
0
966
13,235
7,987
0
7,952
4,521
18,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,597
Gold Earned
23,162
97
Minions Killed
101
4
Camps Cleared
5
565,812
Distance Traveled
488,789
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,216
622
51
5
4
157,003
1
W
Nu Wa
8,499
850
93
9
4
176,344
1
W
Bacchus
7,973
797
5
1
1
179,202
0
L
Nemesis
6,050
605
20
2
0
208,750
2
W
Horus
6,690
669
3
0
0
133,243
2
L
Xing Tian
6,331
633
26
3
0
200,059
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role