Player Matchup

Cernunnos
Cernunnos
Silver II
Chaoticthought
Cernunnos
Silver II
Level 84
God Stats
3W - 2L
1,718 SR
Queue Stats
94W - 99L
921 MMR
Solo
Bellona
Bellona
Silver IV
HideALLyokids
Bellona
Silver IV
Level 85
God Stats
5W - 5L
1,702 SR
Queue Stats
18W - 40L
888 MMR
Solo
Cliodhna
Cliodhna
Silver V
HilltopClassic
Cliodhna
Silver V
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
948 MMR
Solo
Kukulkan
Kukulkan
Silver II
TobiasDios
Kukulkan
Silver II
Level 156
God Stats
26W - 27L
1,548 SR
Queue Stats
264W - 273L
1,154 MMR
Solo
Sobek
Sobek
Silver V
lopvii
Sobek
Silver V
Level 94
God Stats
1W - 1L
1,532 SR
Queue Stats
25W - 38L
777 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,600 SR
938 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,416 SR
1,098 MMR
Chernobog
Chernobog
Silver III
 
Chernobog
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver III
DookieForceRed
Merlin
Silver III
Level 69
God Stats
1W - 1L
1,091 SR
Queue Stats
127W - 140L
750 MMR
Solo
Fenrir
Fenrir
Silver II
FrenchToastStick
Fenrir
Silver II
Level 122
God Stats
7W - 11L
1,488 SR
Queue Stats
128W - 128L
1,150 MMR
Party 1
Nike
Nike
Silver II
mike4chips
Nike
Silver II
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,005 MMR
Solo
Sylvanus
Sylvanus
Silver II
Ѕkipper13
Sylvanus
Silver II
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 55L
1,084 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chaoticthought
Cernunnos
18
5 / 6 / 3
11,346
516
12,078
15,832
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
13
0 / 8 / 1
8,875
403
9,639
19,840
14,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
15
5 / 6 / 1
9,873
449
12,051
17,576
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
TobiasDios
Kukulkan
18
0 / 5 / 0
10,745
488
11,077
11,175
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
lopvii
Sobek
11
1 / 4 / 5
8,380
381
7,120
22,134
21,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AthenaScyllaMorgan Le FayAchilles

VS

Bans
ArtioIzanamiBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
10 / 2 / 10
13,389
609
16,166
14,226
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 2 / 7
11,757
534
11,892
14,436
5,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
7 / 4 / 5
12,225
556
13,562
17,679
6,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 0 / 8
12,747
579
13,733
24,252
21,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Ѕkipper13
Sylvanus
15
4 / 3 / 10
11,006
500
10,530
18,082
19,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
11
Kills
29
29
Deaths
11
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
10
2
10
7.5
L
Cernunnos
Chaoticthought
Cernunnos
5
6
3
1.08
W
1
2
7
2.25
W
7
4
5
2.38
L
Bellona
0
8
1
0.06
L
Cliodhna
5
6
1
0.92
L
Kukulkan
TobiasDios
Kukulkan
0
5
0
0
L
Sobek
lopvii
Sobek
1
4
5
0.88
W
7
0
8
11
W
Sylvanus
Ѕkipper13
Sylvanus
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,965
Damage
65,883
86,557
Taken
88,675
52,934
Mitigated
58,501
15,632
Healing
37,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
16,166
11,560
0
6,955
14,226
5,800
6,906
2,551
11,675
0
94,490
L
Cernunnos
Chaoticthought
Cernunnos
12,078
5,614
0
5,408
15,832
5,383
0
2,593
12,926
0
85,873
W
11,892
808
170
3,925
14,436
5,371
1,240
4,594
9,842
76,382
0
W
13,562
2,280
398
6,667
17,679
6,797
2,322
5,701
11,978
0
70,544
L
Bellona
9,639
2,274
0
1,440
19,840
14,882
0
4,887
14,237
3,989
49,335
L
Cliodhna
12,051
2,010
0
4,542
17,576
6,501
0
3,294
14,079
0
57,693
L
Kukulkan
TobiasDios
Kukulkan
11,077
575
0
873
11,175
4,572
0
2,005
8,793
108,258
0
L
Sobek
lopvii
Sobek
7,120
653
0
3,369
22,134
21,596
0
10,512
10,829
13,725
0
W
13,733
1,712
0
9,894
24,252
21,471
301
5,420
18,832
7,748
64,751
W
Sylvanus
Ѕkipper13
Sylvanus
10,530
3,324
3,048
6,600
18,082
19,062
696
5,826
12,256
31,616
10,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,219
Gold Earned
61,124
569
Minions Killed
486
0
Camps Cleared
0
2,082,550
Distance Traveled
2,220,901
28
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,389
609
123
6
0
451,627
8
L
Cernunnos
11,346
516
161
7
0
370,329
10
W
Merlin
11,757
534
115
5
0
381,045
9
W
Fenrir
12,225
556
91
4
0
487,728
0
L
Bellona
8,875
403
117
5
0
370,623
1
L
Cliodhna
9,873
449
87
4
0
451,695
2
L
Kukulkan
10,745
488
190
9
0
421,341
10
L
Sobek
8,380
381
14
1
0
468,562
5
W
Nike
12,747
579
103
5
0
484,471
12
W
Sylvanus
11,006
500
54
2
0
416,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role