Player Matchup

Olorun
Olorun
EricB303
Olorun
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
borfleo
Ymir
Level 41
God Stats
4W - 6L
1,268 SR
Queue Stats
119W - 135L
1,458 Elo+
Party 1
Freya
Freya
cheesye
Freya
Level 106
God Stats
1W - 1L
1,703 SR
Queue Stats
360W - 344L
1,491 Elo+
Party 1
Ravana
Ravana
iSiScriSiSeset
Ravana
Level 40
God Stats
0W - 1L
1,604 SR
Queue Stats
44W - 25L
1,623 Elo+
Solo
Set
Set
jjbonk12
Set
Level 67
God Stats
8W - 10L
1,583 SR
Queue Stats
45W - 61L
1,409 Elo+
Party 3
Team Averages
Level 58
1,531 SR
1,496 Elo+

VS

Team Averages
Level 109
1,575 SR
1,518 Elo+
Fenrir
Fenrir
King_bad_mawler
Fenrir
Level 129
God Stats
8W - 8L
1,500 SR
Queue Stats
126W - 136L
1,488 Elo+
Party 2
Zeus
Zeus
Some_Socks
Zeus
Level 99
God Stats
2W - 0L
1,464 SR
Queue Stats
41W - 37L
1,569 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Vígílance
Cu Chulainn
Level 149
God Stats
5W - 11L
1,295 SR
Queue Stats
185W - 178L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
XxPANAYOTTYxX
Nu Wa
Level 119
God Stats
1W - 0L
1,743 SR
Queue Stats
30W - 36L
1,463 Elo+
Solo
Nemesis
Nemesis
itsgugy
Nemesis
Level 49
God Stats
11W - 11L
1,873 SR
Queue Stats
108W - 92L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EricB303
Olorun
11
0 / 10 / 2
7,048
415
4,305
10,747
3,446
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
borfleo
Ymir
11
1 / 7 / 8
7,676
452
3,030
17,275
15,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
cheesye
Freya
13
5 / 6 / 9
8,859
521
11,659
14,608
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
16 / 4 / 4
11,468
675
17,934
13,689
6,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 4 / 3
8,537
502
6,908
13,078
9,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 5 / 10
8,341
491
6,885
13,729
9,390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 1 / 5
9,841
579
12,796
8,867
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cu Chulainn
Vígílance
Cu Chulainn
15
4 / 3 / 4
9,193
541
11,873
12,211
10,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 9 / 11
8,991
529
8,419
9,826
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
itsgugy
Nemesis
16
8 / 5 / 5
10,382
611
11,592
13,114
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
66
23
Kills
31
31
Deaths
23
26
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Olorun
EricB303
Olorun
0
10
2
0.1
W
7
5
10
2.4
W
9
1
5
11.5
W
Cu Chulainn
Vígílance
Cu Chulainn
4
3
4
2
W
3
9
11
0.94
L
Ymir
borfleo
Ymir
1
7
8
0.71
L
Freya
cheesye
Freya
5
6
9
1.58
L
16
4
4
4.5
W
Nemesis
itsgugy
Nemesis
8
5
5
2.1
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,836
Damage
51,565
69,397
Taken
57,747
39,402
Mitigated
29,856
11,573
Healing
16,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
EricB303
Olorun
4,305
1,810
28
898
10,747
3,446
0
4,193
6,406
39,730
0
W
6,885
1,555
398
2,712
13,729
9,390
0
5,308
8,421
0
23,227
W
12,796
2,287
0
5,132
8,867
2,920
678
4,769
4,098
64,496
0
W
Cu Chulainn
Vígílance
Cu Chulainn
11,873
968
0
3,317
12,211
10,444
35
1,966
10,245
6,129
50,716
W
8,419
1,358
0
110
9,826
2,835
756
4,500
5,326
41,217
0
L
Ymir
borfleo
Ymir
3,030
342
0
1,817
17,275
15,012
0
9,098
7,741
17,180
0
L
Freya
cheesye
Freya
11,659
3,398
0
5,289
14,608
5,265
410
4,641
9,641
47,887
0
L
17,934
6,271
0
1,951
13,689
6,044
0
3,084
10,351
0
79,958
W
Nemesis
itsgugy
Nemesis
11,592
5,498
0
4,340
13,114
4,267
0
2,717
10,397
0
58,195
L
6,908
3,827
0
1,590
13,078
9,635
594
1,666
10,481
0
55,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,588
Gold Earned
46,748
387
Minions Killed
450
0
Camps Cleared
0
1,606,834
Distance Traveled
1,633,230
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,048
415
73
4
0
283,696
5
W
Fenrir
8,341
491
28
2
0
347,688
3
W
Zeus
9,841
579
119
7
0
321,938
1
W
Cu Chulainn
9,193
541
114
7
0
307,471
8
W
Nu Wa
8,991
529
94
6
0
300,176
4
L
Ymir
7,676
452
15
1
0
316,623
3
L
Freya
8,859
521
71
4
0
310,193
4
L
Ravana
11,468
675
117
7
0
377,467
0
W
Nemesis
10,382
611
95
6
0
355,957
4
L
Set
8,537
502
111
7
0
318,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role