Player Matchup

Tiamat
Tiamat
Acrous_
Tiamat
Level 59
God Stats
0W - 1L
1,364 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
Calinou120
Pele
Level 62
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
IzzySkunk85
Merlin
Level 100
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
SpirZz_Nexus_
Medusa
Level 37
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
jayson--ch
Vamana
Level 69
God Stats
0W - 1L
1,204 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 65
1,267 SR
1,500 Elo+

VS

Team Averages
Level 130
1,530 SR
1,462 Elo+
Atlas
Atlas
Huldrian
Atlas
Level 88
God Stats
4W - 4L
1,390 SR
Queue Stats
5W - 6L
1,238 Elo+
Solo
Sol
Sol
Hunkidunki
Sol
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 17L
1,443 Elo+
Party 2
Ullr
Ullr
Knubbelkobold
Ullr
Level 156
God Stats
15W - 7L
1,590 SR
Queue Stats
113W - 92L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
Milgerardo
Gilgamesh
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
sks19972
Vulcan
Level 143
God Stats
1W - 0L
1,668 SR
Queue Stats
19W - 16L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Acrous_
Tiamat
12
0 / 6 / 0
5,609
623
3,132
9,928
4,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 8 / 0
5,089
565
1,702
10,373
3,209
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
12
0 / 4 / 0
5,555
617
3,807
8,173
2,714
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 4 / 0
4,976
553
1,382
5,823
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vamana
jayson--ch
Vamana
10
0 / 8 / 0
5,249
583
4,694
15,486
8,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Huldrian
Atlas
13
6 / 0 / 16
8,892
988
4,609
7,668
8,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 0 / 14
7,873
875
7,075
3,874
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 0 / 13
8,859
984
10,634
4,862
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Milgerardo
Gilgamesh
12
2 / 0 / 13
7,091
788
3,895
4,040
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
sks19972
Vulcan
16
12 / 0 / 13
9,962
1,107
17,604
5,637
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
99
0
Kills
30
30
Deaths
0
0
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Acrous_
Tiamat
0
6
0
0
L
0
8
0
0
W
Atlas
Huldrian
Atlas
6
0
16
14
W
4
0
14
11
L
Merlin
0
4
0
0
W
6
0
13
12.5
W
Gilgamesh
Milgerardo
Gilgamesh
2
0
13
8.5
L
0
4
0
0
L
Vamana
jayson--ch
Vamana
0
8
0
0
W
Vulcan
sks19972
Vulcan
12
0
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,717
Damage
43,817
49,783
Taken
26,081
20,158
Mitigated
17,564
11,240
Healing
6,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Acrous_
Tiamat
3,132
236
110
1,428
9,928
4,426
526
7,595
2,096
14,832
0
L
1,702
246
232
1,754
10,373
3,209
0
5,824
4,495
0
10,741
W
Atlas
Huldrian
Atlas
4,609
1,818
47
1,160
7,668
8,791
170
1,439
6,055
10,408
0
W
7,075
3,678
0
1,237
3,874
1,877
2,488
723
3,084
26,208
2,344
L
Merlin
3,807
195
423
2,460
8,173
2,714
0
4,494
3,501
20,884
0
W
10,634
5,176
0
1,497
4,862
2,146
1,826
1,640
3,052
0
39,051
W
Gilgamesh
Milgerardo
Gilgamesh
3,895
1,215
0
330
4,040
2,149
0
995
2,974
0
11,963
L
1,382
283
0
70
5,823
1,748
0
3,883
1,836
0
3,288
L
Vamana
jayson--ch
Vamana
4,694
2,493
370
4,393
15,486
8,061
0
6,182
9,162
0
14,439
W
Vulcan
sks19972
Vulcan
17,604
3,180
0
1,824
5,637
2,601
0
2,873
2,730
41,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,478
Gold Earned
42,677
126
Minions Killed
225
2
Camps Cleared
13
683,204
Distance Traveled
903,646
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,609
623
34
4
0
151,438
0
L
Pele
5,089
565
19
2
0
133,581
1
W
Atlas
8,892
988
7
1
0
182,171
1
W
Sol
7,873
875
43
5
5
177,049
1
L
Merlin
5,555
617
40
4
1
146,876
0
W
Ullr
8,859
984
73
8
5
169,649
0
W
Gilgamesh
7,091
788
17
2
1
161,828
0
L
Medusa
4,976
553
11
1
0
93,809
0
L
Vamana
5,249
583
22
2
1
157,500
0
W
Vulcan
9,962
1,107
85
9
2
212,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role